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Job Title
DevOps Programmer
Job Description

Overview

MachineGames is looking for a DevOps Programmer to own and evolve the apps, tools and infrastructure powering our upcoming games. To thrive in this role, we believe you enjoy working in a small team where you have a lot of impact.

You will work across the stack, evolving our apps while also keeping an eye on overall system performance. Expanding our infra-as-code, monitoring and alerting. Performing troubleshooting, root-cause analysis and expanding documentation.

Founded in 2010, MachineGames consists of seasoned, passionate and talented developers recognized for unique creative vision and ability to fuse intense first-person gameplay with immersive narratives, all within beautifully detailed worlds. The studio is best known for developing games in the Wolfenstein-series and, most recently, the development of the critically acclaimed Indiana Jones and the Great Circle.

Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our studio values:

  • We value Team performance over individual performance
  • We practice an open door policy
  • We deliver what we promise
  • We give constructive and actionable feedback
  • We practice ownership and accountability
  • We learn from our mistakes.

Our studio is located in central Uppsala, Sweden which is a small and vibrant city 40 minutes north of the capital, Stockholm. It has a historical heritage reaching back to pre-medieval times.

This is a permanent onsite position starting as soon as possible. We will support your relocation and/or your application for work permit if you do not have one or are not an EU citizen and/or not currently residing in Sweden.

Responsibilities

  • Collaborate well with producers, programmers, QA and IT in the day-to-day development of our projects;
  • Own internal and external infrastructure supporting our projects and tools, with support from system owners;
    Own and extend build services while respecting platform and design constraints;
  • Own and extend other development critical tools such as version control systems;
  • Own alerting and monitoring of all relevant tooling. Troubleshooting, debugging and doing root-cause analysis as needed;
  • Own documentation of critical infrastructure and processes.

Qualifications

  • Strong experience of developing systems in Python and Typescript writing code that is clean, professional, well commented and maintainable;
  • Strong experience with public cloud providers (Azure preferred) and hybrid environments;
  • Strong experience of CI/CD concept and tools (Jenkins, Git, Perforce, custom built system);
  • Strong experience with containers and orchestration platforms (Kubernetes, Rancher, RKE2);
  • Strong knowledge of Kubernetes networking, Ingress controllers, ALBs, DNS;
  • Experience with Infrastructure as Code and GitOps (Ansible, Argo and Arc preferred) in a mixed Linux and Windows environment.;
  • Experience with troubleshooting and debugging apps using a full-stack approach, moving between infrastructure, code, databases and networking;
  • Experience setting up monitoring, alerting and visualizations (Arc and ADX preferred).

Preferred Skills

  • Experience shipping AAA games;
  • Experience doing integrations with first party publishing platforms, such as PlayStation, Xbox and PC storefronts;
  • Experience writing C++ code in production environment.

APPLY

Sector
Programming
Category
Programmer
Level
Contract Type
Hours
Date Posted
May 11, 2026
Reference
Recruiter
MachineGames
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