At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a talented Technical Artist who possess a passion for technology and innovation.
This is a full-time, permanent and in-office position based out of Rockstar’s unique game development studio in the heart of Leeds, England.
What We Do
- The Rockstar Games Technical Art team creates, maintains and enhances tools and workflows for artists across our Art, Animation, and VFX teams;
- We create and maintain photogrammetry tools and pipelines, and support live scan sessions;
- We drive innovation and efficiency in our pipelines by continuously researching and developing new technology.
Responsibilities
- Design, develop, and support tools and pipelines in DCC and standalone contexts;
- Develop automated solutions for data processing;
- Stay informed on the latest technology and r
- Write clear and detailed documentation for tools and workflows;
- Diagnose and solve technical issues affecting artists.
Requirements
- 5+ years of experience as a Technical Artist, Technical Director, Tools Programmer, or similar;
- Experience developing tools for DCCs like Houdini, Zbrush, Agisoft, or Metashape;
- Experience working through a full game production cycle or long-term project;
- A strong understanding of Photogrammetry workflows and software;
- Proficiency in Python;
- Experience with build systems like Jenkins, Airflow, or Celery;
- An understanding of a 3D asset pipeline and color management;
- Ability to think creatively and develop innovative solutions to complex problems.
Pluses
Please note that these are desirable skills and are not required to apply for the position.
- A degree in Computer Science or related discipline;
- C++ programming skills;
- Experience working with package management and deployment systems like Rez or PyPi;
- Experience with ML based photogrammetry workflows like Gaussian Splats or Nerfs.
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