May 21, 2020 Full-year Financials Take-Two Q4 profit rises by 116% due to "people sheltering at home" Net revenue reaches $3.09 billion for the year
May 21, 2020 Mygamez Funding MyGamez partners with Small Giant Games on Empires & Puzzles' Chinese Android launch Fingersoft, Small Giant Games, Peter Vesterbacka, and more contribute to new funding round
May 21, 2020 Event Hyper Casual Game Jam Going Hyper goes online this June Online event for game developers to create a real game in a team goes live next month
May 21, 2020 Roundguard Indie Spotlight: Wonderbelly Games on Apple Arcade and running a studio from home with a child "I want to continue making games that make people smile, full of love and charm"
May 21, 2020 Digging Deeper GameRefinery adds Player Motivations and Archetypes insights Adding more understanding of gamers' behaviours
May 21, 2020 North American Growth Update: Ubisoft game director Scott Warner joins Tencent's TiMi Studios Will take the role of studio director effective immediately
May 20, 2020 New Smarts Blackout Blitz dev Big Run Studios hires Benjamin Jordan as new CTO Going deeper for underserved audiences
May 20, 2020 A Good Deed Playcrafting teams up with Schick Xtreme for charity mobile game Shave the Day is on iOS and Android
May 20, 2020 No Direct Report: Nintendo is not holding a Direct for the foreseeable future Will surprise-drop new trailers instead
May 20, 2020 Valhalla! NetEase unveils Norse mythology-inspired mobile AAA game Project Ragnarok Going cross-platform on mobile, PC, and console
May 20, 2020 Quest For Gold Over $100 million has been spent on Oculus Quest content The hardware was released a year ago
May 20, 2020 On The Rise CD Projekt is the second most valuable games company in Europe Polish firm is biting at the heels of No.1 Ubisoft
May 20, 2020 Diamonds Galore Minecraft exceeds 200 million copies sold worldwide Mojang's sandbox builder giant averages 126 million monthly users
May 20, 2020 The Voodoo Approach The Voodoo Approach: How the world's biggest hyper-casual publisher makes its hit games An inside look at the company's development process
May 20, 2020 118 Games In Development Embracer Group's games division grows by 31% but total profit falls by 10% YoY "I genuinely believe that we have one of the industry’s most exciting pipelines of upcoming games"
May 20, 2020 Event Navigating the Now: Preparing for the new normal & UKIE Game Showcase goes live next month UKIE are hosting an online event featuring talks from industry professionals alongside their game showcase event on June 3-4, check it out now!
May 20, 2020 Big Indie Pitch UnderKnight takes the crown at May's digital Big Indie Pitch We reveal our winner and joint runners-up from our May edition of the digital Big Indie Pitch
May 20, 2020 Scaling Up Advertisement platform AdInMo secures $500,000 in funding Former DeltaDNA co-founder Chris Wright appointed as CTO
May 20, 2020 Jobs In Games Remote Working: King senior level designer David Briggs on maintaining Candy Crush Jelly Saga in the middle of a pandemic Discussing the benefits and negatives of running a live ops game from home
May 20, 2020 Network With Speed Network with indie developers and top publishers at Pocket Gamer Connects Digital #2. Sign up now! The popular Publisher SpeedMatch session returns at next month’s online-only B2B games conference
May 20, 2020 Netease Financials NetEase's mobile games catalogue pushes revenue to $2.4 billion Mobile represented 70.3 per cent of all online games
May 19, 2020 Gotta Wear 'em All The Pokemon Company teams up with UNIQLO for Pokemon GO t-shirts Available in-game and real-life
May 19, 2020 Pandemic Delay Kingdom Hearts: Dark Road faces delay due to the coronavirus Square Enix still wants a spring release
May 19, 2020 Wild Alpha League of Legends: Wild Rift enters alpha testing next month Specs to run the game have increased
May 19, 2020 Event Ubisoft, Blockchain Cuties and Reality Gaming Group confirmed to speak at Blockchain Gamer LIVE! Digital #1 Look forward to unmissable content with industry experts from across the globe
May 19, 2020 What's Next Performance advertisers, you were made for what's next AdColony's Liz Waldeck-Pinckert on why mobile advertising will hold strong
May 19, 2020 New Studio Here Respawn unveils Apex Legends-focused studio in Canada Headed up by Henry Lee and Steven Ferreira
May 19, 2020 Event NG20 Studio Pack Pass Giveaway Nordic Game’s free-of-charge NG20 Studio Pack online pass offer for selected developers expires tomorrow, May 20.
May 19, 2020 Cracking Down Nintendo files two lawsuits against Switch hackers "Team Xecuter" face another court case
May 19, 2020 10 Years On Opinion: Android has finally reached its tipping point Baby how you're grown
May 19, 2020 "all Abuzz" Gamescom digital event confirmed for August 2020 Opening Night live hosted by Geoff Keighley due to return
May 19, 2020 Rumble In The Jungle Frogmind launches real-time multiplayer Rumble Hockey after short soft-launch Anthropomorphic animal sports title is available on iOS and Android
May 19, 2020 Open Source Defold King is making its Defold game engine open source Establishing the Defold Foundation to help it grow
May 19, 2020 Remote Working Lessons Remote Working: What we learned from the Working From Home PocketGamer.biz RoundTable Insights on the industry and advice on adapting
May 18, 2020 Better Data IronSource adds new functionalities to its UA dashboard "These latest additions to the platform are the first of many steps in our road map to providing our partners with actionable data"
May 18, 2020 Laying Seige Ubisoft sues Apple and Google over a mobile "copy" of Rainbow Six Siege "Ubisoft's competitors are constantly looking for ways to piggyback on R6S's popularity"
May 18, 2020 Where's The Fire? Garena's Free Fire records 80 million daily active users Its previous record was 60 million in March 2020
May 18, 2020 Listen To This The pitfalls of using library music: Five reasons your approach to music is wrong LabelRadar CEO Ed Brew explains why you shouldn't just go straight to the music libraries
May 18, 2020 Money Money Money US games spending achieved an all-time quarterly high in Q1 2020 Market generated $10.83 billion
May 18, 2020 Rebranded Minecraft's creator rebrands itself as Mojang Studios It's unveiled a new logo to go with the new name
May 18, 2020 Social Distancing Measures Update: Apple set to reopen nearly 100 stores worldwide "The road back will have its twists and turns"
May 18, 2020 Most Read Hot Five: Rooster Teeth partners with Yogscast, Supercell celebrates 10 years, and AppLovin acquires Machine Zone The hottest stories from the mobile games industry over the last week
May 15, 2020 This Week In China This Week In China: ChinaJoy 2020 goes ahead and FriendTimes Inc. changes its name The biggest stories direct from Beijing
May 15, 2020 Next Steps Apple acquires virtual reality specialist NextVR Unwilling to discuss its reasons
May 15, 2020 Mel-lionare Former King chairman Mel Morris tops the 2020 UK gaming rich list Worth over $1 billion combined
May 15, 2020 Rt X Yogscast Rooster Teeth forms strategic partnership with The Yogscast The deal will see both media companies collaborate on new content
May 15, 2020 Team Up Critical Force partners with Gizer for its Critical Ops community tournament program Building a better community
May 15, 2020 Launch Fast A major lesson from hypercasual for the rest of the industry: Launch fast, test the core gameplay, forget the rest Skunkworks CEO James Cramer details some of the lessons he's learned
May 15, 2020 Support The Indies Humble Bundle has rebranded its publishing label for indie devs as Humble Games "We have always been in the business of supporting indie developers"