July 25, 2013 Retargeting is now more important than user acquisition, says Drawbridge And it claims it's got the tools to prove it
July 25, 2013 Apple responds to Dev Portal hack with system status tool Launches barebones switchboard
July 25, 2013 Fortumo signs billing agreement with China Unicom and China Telecom to complete its carrier set Also building out Chinese app distribution reach
July 25, 2013 Machine Zone's Gabe Leydon on why he cares about more players' time than their money New release Game of War is a longterm project
July 25, 2013 GDC 2014 fires starting pistol on call for submissions Proposals must be submitted before August 29
July 25, 2013 Unity: Win cash prizes by creating Windows Phone and Windows 8 content More than $100,000 on offer
July 25, 2013 The building blocks of success: How an architect's eye can aid game design Nicholas Lister finds the common ground
July 25, 2013 Adeven: We're not just about analytics, we're giving you business intelligence The smarts inbetween analytics and marketing
July 25, 2013 Swap shop: Free-to-play tool to allow gamers to sell in-game items SwapMob iOS and Android bound
July 25, 2013 We're not making games. We're making the best platform for Chinese devs, says Qihoo 360 Differentiation from the competition
July 25, 2013 Sales in Chinese mobile game sector up 100% to $412 million in first half of 2013 Powered by the wallets of 171 million mobile gamers
July 24, 2013 Yes, there was much joy at the Pocket Gamer ChinaJoy 2013 party Thanks to organisers Umeng and Ucloud
July 24, 2013 Nvidia's Kepler GPU sets up to revolutionise mobile graphics Smartphone, meet the superphone
July 24, 2013 Halfbrick and Imangi get the rockstar treatment at ChinaJoy 2013 Blinded by the flashes
July 24, 2013 Asian analytics: Flurry makes move on China with Renren partnership It's development 'boom time'
July 24, 2013 Is monetisation more important than good game design? The debate rages on... Part two of our Mobile Gaming Mavens debate
July 24, 2013 Supercell: Free to play games can be more than monetisation machines CEO Paananen on the secrets to success
July 24, 2013 Alone in the dark: The making of Home A Unique Horror Adventure Breathing new life into an old genre
July 24, 2013 100 million downloads is just the start for us, says JoyBits' CEO Paul Baldwin Doodle God dev has the whole world in its hands
July 24, 2013 ChinaJoy 2013: The majority of Chinese mobile game devs will fail, predicts LineKong CEO Mobile transition creates hard times
July 24, 2013 ChinaJoy 2013: Chinese developers need to up their quality to grow market, says Shanda CEO Too many 'poor games' at present
July 24, 2013 Think you can ignore China? 261 million active smartphones and tablets suggests not Flurry's there with the figures
July 24, 2013 Microsoft: Dev Center update caused download reports outage Has 'identified the root cause'
July 23, 2013 Apple profits slip despite 20% jump in iPhone sales Giant unveils mixed fortunes in Q2 2012
July 23, 2013 UK publishing outfit Zattikka could fold in a matter of weeks Firm set 2 August deadline to pay back loan
July 23, 2013 Stateside: Don't try and fight your pirates make the most of them Making lemonade from stolen lemons
July 23, 2013 Windows Phone developers suffer month long download reports blackout Microsoft 'rolling out fix'
July 23, 2013 App Developers Alliance launches monetisation workshops in SF, LA and NYC One-day events kick off in SF on 2 August
July 23, 2013 Linking fiction to action: How touchscreen controls can help you connect with your players Lady Shotgun's Anna Marsh on literal actions
July 23, 2013 Early days for Ouya: Devs claim game sales less than spectacular No 'breakout hit' to date
July 23, 2013 Chart of the Week: 37% of top app publishers have already floated Encouragement for King, Kabam and Rovio
July 22, 2013 Burstly poaches Rovio's advertising VP for new business development role Jarkko Rajamäki makes the switch
July 22, 2013 The Charticle: Bananaaaa! Potato-naaaa! The slapstick rise of Despicable Me: Minions Rush Comic yellow fellas turn to gold
July 22, 2013 'Queer geek culture' games conference GaymerX gets set for San Francisco splash EA and Xbox support August event
July 22, 2013 Should developers be using offerwalls? TrialPay fights its corner If you want to increase revenue, the answer is yes
July 22, 2013 Hot Five: Vlambeer on taking on the clones, breaking the ice with Nitrome, and why Breach & Clear abandoned F2P Last week's top 5 stories
July 22, 2013 Meet, mix and mingle with Pocket Gamer at our ChinaJoy party Partnering with UMENG and UCloud for Shanghai fun
July 22, 2013 Eye on Asia: Japan, Korea and China are leading the mobile gaming charge, says Digi-Capital High profit margins and PVP focus
July 22, 2013 Building an empire: Japanese publisher KLab raises $9.3 million Lord of the Dragons dev fills warchest
July 20, 2013 PocketGamer.biz Week That Was: Gamevil hits 300M, Kabam's worth $700M, while Microsoft loses $900M but looks to Halo The past 7 days in bite-sized portions
July 19, 2013 Despicable Me: Minion Rush hits 50 million downloads in first month Tops charts in 100 countries
July 19, 2013 Rovio Account launches on iOS and Android: Play on one device, pick up on another Delivers 'seamless sync experience'
July 19, 2013 As smartphone shipments double, so iPhone sales are predicted to wane IHS iSuppli suggests Apple has peaked
July 19, 2013 Opinion: Once again, Halo is set to come to Microsoft's rescue Spartan Assault is Windows' biggest weapon to date
July 19, 2013 Delays in its Android gaming assault see Renren's Q2 sales 10% lower than expectations Also expects to make a $29 million loss