March 7, 2013 A soup to nuts guide to mobile app analytics, by Taptica #3 Key questions to ask of your data
March 7, 2013 Unity adds player retention to its arsenal with Playnomics partnership Big data for Unity devs
March 7, 2013 Jawfish Games thinks it can solve real time multiplayer on mobile 50,000 simultaneous real time users at once
March 7, 2013 Global Game: From starting out to selling up RedLynx on how to thrive in Helsinki Why its indie spirit lives on with Ubisoft
March 7, 2013 F2P version of Plants vs. Zombies launches in Indonesia via Antix Player Channel pre-loaded on SpeedUp's tablets
March 6, 2013 The key 18 talks you should check out at GDC 2013 What to do while waiting for the parties
March 6, 2013 With 5 titles in co-production and Subway Surfers hitting 25 million DAUs, Kiloo shapes to become global hit factory New approach for multiple success?
March 6, 2013 From East to West: Robert Hayes' vision for global success from China Fei Hu's debut cross-platform game due March
March 6, 2013 The Room, New Star Soccer and The Walking Dead all honoured at BAFTA Games Awards 2013 Mobile games recognised alongside triple-A hits
March 6, 2013 Global Game: Helsinki is the 'centre of gravity for the future of games', says Supercell Rivalling Rovio & shunning multiplatform
March 6, 2013 Game In Scotland 2013 to offer advice and networking for Dundee's aspiring devs Tag Games and One Thumb Mobile on board
March 5, 2013 Stateside: Ouya talks a good game, but is it making it up as it goes along? Founder Uhrman goes on charm offensive
March 5, 2013 Green Throttle is go as Atlas Controller launches for Kindle Fire HD The unconsole race begins
March 5, 2013 Puzzle & Dragons dev GungHo Online's market cap overtakes GREE, Zynga and DeNA But is it a one game wonder?
March 5, 2013 Opinion: Real Racing 3's console quality F2P comes at a price Bloated file size highlights problems
March 5, 2013 Developers to adopt 'Android first' policy as platform drives app downloads in 2013 More than half made on Google's OS
March 5, 2013 13 top tips for launching and marketing your game, by AppGratis CEO Simon Dawlat Pre-launch, to monetisation, to re-activation
March 5, 2013 Global Game: How Helsinki became the mobile industry's hit factory Angry Birds and beyond
March 5, 2013 TIGA: Tax relief should step in when publishers step out Cancelled projects should still be eligible
March 4, 2013 Funding the Nordic way: How the Nordic Game Program helps devs deliver their dream projects Giving creativity the freedom it needs
March 4, 2013 Molyneux, Everyplay and PocketGamer.biz to power F2P Summit in London Mark 18 April in your calendars
March 4, 2013 Game Connection announces its 15 Selected Project nominees for San Francisco The new harvest
March 4, 2013 Sign o' the times: Cash-strapped Sony sells its DeNA shares for $440 million Purchased by Nomura Securities
March 4, 2013 Children and in-app purchases: Should parents, developers or Apple take responsibility? The Mobile Gaming Mavens discuss
March 4, 2013 Russian search giant goes head-to-head with Google Play, launching Yandex.Store Android app store already has 50,000 titles
March 4, 2013 Unity, Kongregate, Ninja Kiwi, Adobe and Berzerk talking at Flash Gaming Conference Plus Mochi awards for best Flash games
March 4, 2013 Hot Five: Real issues with Real Racing 3, the problem with PS4 and the tale of Temple Run Last week's top five stories
March 1, 2013 Barnes & Noble's Nook failing to make a mark in tablet race Consumers unmoved as media unit sales slump
March 1, 2013 Double Fine on board as Scopely tools up for social wars Developer network unveils 5 partner studios
March 1, 2013 Current in-app purchase media storm could 'help educate parents', says Will Luton Could hopefully educate parents
March 1, 2013 Gameloft vows to deliver 'action packed' future for Windows Phone Asphalt 7 start of 12 game run
March 1, 2013 Best of British: Is crowdfunding the right solution for cash-strapped indies? From a failed Kickstarter to forming a plan B
March 1, 2013 Microsoft: Games need the cloud to prepare for a cross-platform future Not about one platform coming out on top
March 1, 2013 MWC 13: Video interviews with AppGratis, Appsfire, Distimo and Antix Labs Lights, camera, information
February 28, 2013 Telltale Games win the Best App Ever 2013 award for Walking Dead: The Game Ceremony for iOS awards held at MWC 13
February 28, 2013 Surface spreads its wings: Microsoft to launch tablet in 6 new markets Japan and Russia part of expansion strategy
February 28, 2013 Top Out With Temple Run Studio Profile: Imangi Studios How two newcomers became mobile masters
February 28, 2013 Gis a job: GameDuell kicks off mobile push with 130 new jobs Social giant goes on recruitment drive
February 28, 2013 Thumb Arcade is the real 100% indie solution, says Selfpubd's Andy Rosic Devs need to retain control of their games
February 28, 2013 A soup to nuts guide to mobile app analytics, by Taptica #2 The fundamentals of post-install analytics
February 28, 2013 Drag Racing dev: We expected players to abandon us for CSR Racing...but they didn't Creative Mobile's Funtikov on hitting 100 million
February 28, 2013 It was Pocket Gamer party time at Mobile World Congress 2013 Thanks PlayPhone, BlackBerry, Ludei & Immersion
February 27, 2013 Gameloft, Playfirst, TinyCo, Wooga, DeNA and King.com all talking at Game Connection America Plus early bird pricing for Asia event in May
February 27, 2013 TIGA: 'Top tier' mobile games now resemble console titles New devices powering developers forward
February 27, 2013 Ian Livingstone heads to Playdemic to power mobile move Named as UK outfit's chairman