April 25, 2012 King.com praises Kindle Fire, releasing Bubble Saga as a timed exclusive Fully synchronised with Facebook release
April 25, 2012 European Commission extends French games tax break until end of 2017 UK should mirror model says EGDF
April 25, 2012 Instagram took almost a year before breaking top 10 in most countries Slow grind to overnight success
April 25, 2012 LG's mobile division sees Q1 FY12 revenue down 14% to $2.2 billion Profits strongly up quarter-on-quarter though
April 25, 2012 How much could UDIDs' loss hit the industry? MoPub says up to 24% of ad revenue Hopes Apple will come to the rescue
April 25, 2012 Update: Gameloft unveils N.O.V.A. 3 for iOS and Android Follows Infinity Blade's path with IAP angle
April 25, 2012 Apple announces WWDC 2012 will kick off 11 June in San Francisco Learn the future of iOS and OS X
April 25, 2012 On-the-go Nintendo Zone launches in Europe for 3DS Access to trailers and demos from 25,000 hotspots
April 25, 2012 Facebook's Gareth Morris to deliver GameHack's opening keynote TIGA and BlueVia event sells out
April 25, 2012 OpenUDID claims early consensus in UDID replacement battle 16 companies using it, if not all exclusively
April 25, 2012 Lumia 900's US success sees UK launch pushed back to 14 May Manufacturer still ramping up production
April 25, 2012 Tapjoy report claims mobile consumers 'embracing' incentivised ads 45% of users who see ads click on them
April 25, 2012 Xaitment CEO Mike Walsh on providing its AI smarts to mobile developers via Unity Early adopters get xaitMap for $250
April 25, 2012 Dale Strang on how Viximo's off-Facebook social platform is now hooked up for mobile Reaching the players Zuckerberg cannot reach
April 24, 2012 Apple's sold 365 million iOS devices, including 67 million iPads Bigger than consoles?
April 24, 2012 Apple sees Q2 FY12 net profit up 93 percent to $11.6 billion Fueled by 11.8 million iPads and 35.1 million iPhones
April 24, 2012 Forget Angry Birds. Disney signs up Talking Tom Cat for original animated web series Content will run on YouTube and through apps
April 24, 2012 OMGPOP adds Tapjoy's rewards service to Draw Something on Android Millions of coins already earned by players
April 24, 2012 Ian Livingstone to deliver opening keynote at GameHorizon 2012 Former host turns speaker
April 24, 2012 Call of Duty man Bowling's new studio looks to iOS and Android to complement console library Mobile to deliver 'additive experience' for Robotoki
April 24, 2012 iOS outfit Inneres Auge acquires indie dev Octavian Stirbei Picks up entire library of games
April 24, 2012 Fishlabs' Kai Hitzer on why 'brand games' will leave free-to-play for dust No worries about monetisation
April 24, 2012 Football Manager Handheld 2012 suffers 9:1 piracy rate on Android But Sports Interactive stand by platform
April 24, 2012 ARM continues to boom with Q1 FY12 revenue up 14% to $209 million Has almost annual sales sitting in cash warchest
April 24, 2012 EA 'actively' looking for further acquisitions post PopCap, Chillingo and Firemint Giant looking to 'marry' studios
April 24, 2012 Nokia, Microsoft and Phones 4U launch 'Dare to Live' Windows Phone campaign in UK Watch OS 'spank' the competition
April 24, 2012 On the back of HTC One demand, HTC turns a corner, predicting stronger Q2 Will be down year-on-year, but raises confidence
April 24, 2012 40% of freemium gamers now happy to spend cash in play Men more likely to make IAPs than women
April 24, 2012 Develop in Brighton's Super Early Bird rate to end 30 April Book now, or pay more later
April 24, 2012 Consumers to download more than 32 billion apps in 2012 App spend to hit $26.1 billion say Strategy Analytics
April 24, 2012 Android's dominance in Japan unchallenged as smartphone share tops 61% iPhone holds second spot
April 24, 2012 Nextpeer's Shai Magzimof on building a 'Play With Friends' asynchronous platform for all mobile games Real-time version already has 500,000 users
April 24, 2012 BuzzCity's mobile ad network jumps 95% in Q1 2012 to more than 45 billion impressions Served to more than 300 million unique users
April 24, 2012 Facebook reveals Q1 FY12 sales of $1.1 billion, with mobile users up to 500 million Advertising dominates the business
April 23, 2012 Kindle Fire beats rivals to be second most popular Android gaming device According to players of Animoca's games
April 23, 2012 Due to demand, Atari Pong Indie Developer Challenge semi-finalists now announced 1 May Judges comparing 87 submissions
April 23, 2012 Chartboost hosts Mobile Game Hackathon from 12-13 May Teams make mobile games to compete for $2,000 prize
April 23, 2012 Wii U and nextgen console launches to suffer thanks to social gaming surge on smartphones New machines won't offset longterm decline
April 23, 2012 ZTE hopes to ship 100 million smartphones per year by 2015 Also launching 2 'phablets' in 2012
April 23, 2012 Appsfire prepares to open nominations for its third iOS App Star Awards Enter if your app's out in May
April 23, 2012 Nokia releases new cloud-based browser for Series 40 devices with focus on web apps Claims up to 90% reduction in data
April 23, 2012 Opinion: Microsoft can't afford to press the reset button with Windows Phone 8 WP7 handsets need to be kept in the loop
April 23, 2012 Samsung set to unveil new Galaxy Tab and S-Cloud at 3 May event Rumours buzz as May event nears
April 23, 2012 As industry fights UDID phoney war, Fiksu's Craig Palli says first party cookies offer best compromise Process will takes months to refine and agree
April 23, 2012 InMobi's mobile ad activity in US up 18% in Q1 2012, while global market is now 283 billion impressions Apple and Android rise, while RIM slides
April 23, 2012 PapayaMobile's Oscar Clark on board for LAUNCH's Mobile Monday in Birmingham 30 April event nears
April 23, 2012 The PG.biz Mobile Gaming Mavens discuss the pros and cons of Kickstarter Cash in the hand, obligations to follow
April 23, 2012 New mobile games industry jobs board at PocketGamer.biz Low-cost, highly-targeted, and just a click away
April 23, 2012 Hosting 26 million trials during Q1 2012, Flexion sees conversion rates on its Android game wrapper of over 10% Generated $5.9 million in revenue from 527 live games