June 13, 2012 GREE's global platform the perfect base for 'hardcore' brands, claims Ubisoft Assassin's Creed Utopia no casual affair
June 13, 2012 Develop Brighton 2012's 'early bird' pricing ends 14 June Today's the day to buy on the cheap
June 13, 2012 Activision partners with Flurry to launch publishing initiative for indies iOS and Android the targets
June 13, 2012 HTML5 won't be viable for big games for 5 to 10 years, says Glu CEO de Masi Native apps remain the priority
June 13, 2012 Mobile ad outfit TapIt! launches new self-serve platform Claims to be cheap, simple, powerful
June 13, 2012 'Amazing things can happen' when freemium is done right, claims Molyneux Financial drive has to be put aside
June 12, 2012 We're bigger than EA and Wooga, claims social publisher Peak Games 9.7 million DAUs on board
June 12, 2012 Two-thirds of apps fail to hit 1,000 downloads in first year Canalys reckons app stores need to change
June 12, 2012 Facebook acquires team behind iOS app demo tool Pieceable Winding down services at end of 2012
June 12, 2012 Freemium devs need to play with pricing for success, says PapayaMobile's Oscar Clark It's not a magic wand
June 12, 2012 Microsoft expects all first-party Xbox 360 releases to support SmartGlass Phil Spencer says support 'makes sense'
June 12, 2012 Multi-core processors a 'detriment' to many Android devices, claims Intel Mike Bell pokes rivals
June 12, 2012 Steel Media launches interactive iOS magazine 'swipe' on App Store Content pooled from iPhone Alliance
June 12, 2012 Opinion: iPhone, iPad and iTV are now too important for Apple to waste at WWDC iOS 6 changes will likely help big corporates
June 12, 2012 Swiss games splash bound for London 2012 on 23 July House of Switzerland to host 'Zurich Creative Day'
June 11, 2012 WWDC 2012: Apple unveils iOS 6 for autumn launch Facebook integration on board, as predicted
June 11, 2012 WWDC 2012: Apple has hosted 1.5 trillion push notifications plus 10 billion tweets from iOS 5 Highlighting social activities
June 11, 2012 WWDC 2012: Game Center gains head to head multiplayer across iOS and Mac 130 million signed up to platform
June 11, 2012 More than 900,000 Android devices now activated each day Andy Rubin announces activation milestone
June 11, 2012 Opinion: E3's mobile misfire a sign that it's time for change Gamescom now the world's premier gaming showcase
June 11, 2012 Develop Brighton 2012's final sessions and speakers revealed 2 days left to buy early-bird tickets
June 11, 2012 Almost 7 out of 10 new apps developed for iOS Android delivers more pain for less gain, says Flurry
June 11, 2012 Apple to launch new user tracking tool for iOS Won't be tied to individual specific devices
June 11, 2012 E3 2012: Gameloft's Baudouin Corman on why working with GREE doesn't reduce the importance of Gameloft Live The VIP lounge is different to the corridor
June 11, 2012 The PocketGamer.biz Hot Five: The future for RIM debated, while Microsoft looks through SmartGlass Last week's top five stories
June 11, 2012 GREE begins assault on western gamers with new 'Come Play' promo site It all starts now
June 9, 2012 AdTruth pre-empts WWDC keynote claiming Apple will roll out a direct UDID replacement Suggests OpenUDID, ODIN and cookies are dead ends
June 9, 2012 The PocketGamer.biz week that was: Smart money on SmartGlass, GREE gets its game on, and BlackBerry tinkers on the brink The past 7 days in bite-sized portions
June 9, 2012 Roman Backgammon and Zombie Ace are the top-reviewed iPad games for May Critically acclaimed
June 8, 2012 Facebook responsible for 83 million App Store visits in May App Center platform rolls out on mobile
June 8, 2012 Spoing and Civilization War are the top-reviewed Android games for May Critically acclaimed
June 8, 2012 EA's social star Playfish 'out of juice' after E3 no-show Report brands $400 million acquisition a dud
June 8, 2012 Android chasing down iPad in US as Apple loses near 10% share in Q1 2012 Kindle Fire leading the charge
June 7, 2012 Antix takes mobile and web Game Player to Indonesia Signs deals with Telkomsel and MLW Telecom
June 7, 2012 Not every indie can afford to 'do it all', says new publisher Chilibite Games Marketing specialist makes move