October 5, 2012 Come and see Pocket Gamer at Korea Games Conference 2012 The big MD is out to par-tee
October 4, 2012 Microsoft and Barnes & Noble complete $300 million strategic alliance eReading the market
October 4, 2012 PlayStation Mobile to push more 'premium' games than Apple or Google, reckons Albino Pixel Co-founder Allanson talks Sony strategy
October 4, 2012 No one cares about your app and it won't be a hit, reckons Lucky Frame's Yann Seznec Unearthing the brutal App Store economy
October 4, 2012 SkyVu partners with Wildbrain to take Battle Bears to the small screen Full season of half-hour episodes planned
October 4, 2012 Papaya to add iOS and Unity support to AppFlood as it hits 200 million impressions per month Cross promotion platform on the up
October 4, 2012 Alexandre Tan on Gameloft's involvement with the Duo Gamer iOS gamepad Something different for core gamers
October 4, 2012 Boss Alien's Jason Avent on F2P xenophobia, game accessability, and not encouraging a pay to win mentality Revved up for success
October 4, 2012 Tap for Tap bulks up biz dev team appointing Ryan Gerhardt as VP Promoting cross promotion
October 3, 2012 Sony, Tiger Style, and King.com heading to Game Connection Europe 2012 Peruse the plan for Paris
October 3, 2012 Distimo: 90% of the top apps delivered in English, but localisation increasingly important Time to target markets
October 3, 2012 Opinion: Apple's rules and regulations aren't the issue, it's the way it delivers them Time to peel back the layers
October 3, 2012 Qualcomm: We're committed to developers, and that's why we're dedicating $370,000 to app contests Senior director Ben-Zur talks Windows RT
October 3, 2012 It's time for mobile games to leave home with the gamer, says Geosophic Vela-Valido on location-based play
October 3, 2012 PlayStation Mobile rolls out across Android and PS Vita Mobile SDK to launch in November
October 3, 2012 Apple's heavy hand risks pushing industry over to Android, says Best Apps Market Warns against Google following same path
October 2, 2012 FreeAppADay: It's business as usual in the world of iOS app promotion Discovery tool supports Apple 100%
October 2, 2012 As the net closes on third-party app promo tools, Apple launches its own solution First-party tool lets apps push other apps
October 2, 2012 Games We Like: The Pickford Brothers discuss the joy of self-publishing Ste examines games without gatekeepers
October 2, 2012 Apps World 12: RIM's Aaron Ardiri expounds the gaming virtues of BlackBerry 10 #appsworld Reach, stability, messaging & incentives
October 2, 2012 Games Business 2012: Devs trying to make the next Angry Birds will fail, warns HandyGames' Kassulke Avoid copycat apps at all costs
October 2, 2012 Apps World 12: Dlala Studio's AJ Grand-Scrutton explains his decision to go indie on Windows 8 #appsworld 'The people at Microsoft aren't arseholes'
October 2, 2012 Apps World 12: Indies can thrive on PlayStation Mobile, despite C# requirement, says Sony #appsworld New doors open wide
October 2, 2012 Developers: Apple's app promo crackdown all about wrestling back App Store control Looking after its own interests
October 2, 2012 Apps World 12: Millennial Media, Papaya and Tag Games clash over value of in-game advertising #appsworld Main game or backstop option?
October 2, 2012 NaturalMotion set to staff up via the PocketGamer.biz jobs board After product lead, producer and LAMP developer
October 2, 2012 Apps World 12: There are too many stores says Vodafone as it shutters its own curated Android store #appsworld Less is less
October 2, 2012 Opinion: Convergence will kill the industry; the good news is divergence is ascendant Messy usage patterns not hardware and services win
October 2, 2012 Apps World 12: We're seeing 5-7 daily sessions of FIFA 13 per user, says EA Mobile #appsworld New season kicks off well
October 1, 2012 Agawi opens up Windows 8 cloud gaming app to developers Looking for 'social mid-core' studios
October 1, 2012 Opinion: Apple takes a small step towards console play as first official third-party iOS gamepad is announced Duo Games and Gameloft open the gates
October 1, 2012 Duo Games announces Bluetooth iOS gamepad exclusively for Gameloft titles New way to play
October 1, 2012 AppGratis: Apple's guideline changes an attempt to stamp out App Store copycats CEO Dawlat defends alterations
October 1, 2012 Soft launches means Australian and Canadian iOS users are the most expensive says Chartboost The world through a CPI/CPC lens
October 1, 2012 Apple's new developer guidelines will avoid a Facebook-style farce, reckons Tadhg Kelly It's curation rather than a clampdown
October 1, 2012 The Charticle: Is Bad Piggies bringing home the bacon for Rovio? Your weekly app store analysis
October 1, 2012 Nexon acquires Japanese dev gloops in $470 million deal Mobage master joins Korean publisher
October 1, 2012 Taking control: Brass Monkey's Mike Kanarek reveals why he's turning smartphones into game controllers Looking for Unity, HTML5 and Flash developers
October 1, 2012 The PocketGamer.biz Mobile Gaming Mavens discuss the 'disastrous' App Store update Should Apple to sing to our tune?
October 1, 2012 Is Apple clamping down on third-party app promotion services? Guidelines point to promo app update block
October 1, 2012 Hot Five: Flying the freemium flag, Disney scores a direct hit and why CSR Racing haters are xenophobes Last week's top five stories
September 29, 2012 The PocketGamer.biz week that was: 5 million iPhone 5s, 25 billion Android apps and the 2012 F2P Summit The past 7 days in bite-sized portions
September 28, 2012 NTT DoCoMo to take on GREE, DeNA with new social gaming platform Will target users on rival carriers
September 28, 2012 Sega Hardlight to switch focus from Vita to smartphones Swoops for former Codemasters man Lenton
September 28, 2012 Opinion: It's time to give freemium haters the heave ho Not a time to be behind the curve
September 28, 2012 Speaker submissions now open for GDC Smartphone & Tablet Games Summit 2013 Sign up to share your wisdom