August 17, 2011 Analyst: Apple planning 'strike back' patent bids for InterDigital, Nokia or RIM after Googles purchase of Motorola Mobility The Apple empire strikes back
August 17, 2011 Industry moving away from Nintendo, but calls to switch business to mobile are 'lunacy' says Hogrocket's Ben Ward Giant should license IP to third parties
August 17, 2011 Zynga acquires social studio Astro Ape, rebrands as Zynga NY If you can't beat them...
August 17, 2011 Handhelds have had their day thanks to iPhone allure, reckons Secret Sauce head Russell Clarke Sony and Nintendo just don't know it yet
August 17, 2011 Opinion: Nintendo investors right to urge iOS development, but for the wrong reasons Time to prepare for the future
August 17, 2011 GDCE 2011: I want to reinvent role-playing games for social-mobile says Portalarium's Richard Garriott #gdce Ultima man back with a iOS focus
August 17, 2011 Devs worried about Android Market's problems should learn by doing, reckons Spilt Milk's Smith Indie studios should embrace challenges
August 16, 2011 Half of all real dollars spent in freemium games go on depletable goods Players pay for items they don't keep
August 16, 2011 GDCE 2011: We want to help Unity devs make $20,000+ of extra revenue per platform says Union's Bruning #gdce Has five new deals in the works
August 16, 2011 GDCE 2011: In over 100,000 apps, AdMob is generating over 85 billion requests a month #gdce Use it to cross promote to your audience
August 16, 2011 Apple accused of altering evidence to get Galaxy Tab 10.1 banned A picture of deceit?
August 16, 2011 OMGPOP, Moblyng and Craneballs Studios sign up for Tapjoy as platform tops 10,000 apps Game Circus and Spry Fox also on board
August 16, 2011 Multifunctionality hands tablets the edge over handhelds, reckons Crytek MD Avni Yerli PS Vita snubbed
August 16, 2011 GDCE 2011: Mike Capps on why it made Infinity Blade not Shadow Complex 2, and other Epic stories #gdce Pushing the hardware for success
August 16, 2011 Microsoft makes play for Android OEMs, brands Windows Phone as the only 'equal opportunities' platform No one manufacturer favoured over another
August 16, 2011 GDCE 2011: Fishlabs' Hehmeyer on the challenges of Android's 90% piracy rate #gdce And the opportunities of Tegra 2
August 16, 2011 Learning from MySpace's failure: Tag Games' Simon Adams on avoiding freemium apathy Sidestepping 'band spam'
August 16, 2011 Digital Chocolate acquires Cake Mania studio Sandlot Games Strengthening its casual base
August 16, 2011 Funzio's Crime City hits 1 million downloads on iOS in 5 days Shoots down top 10 grossing apps spot
August 15, 2011 Updated: Mario perfect for mobile, but developers question whether now is the right time for Nintendo's smartphone assault Investors out on a limb?
August 15, 2011 Motorola acquisition hands Google 29% share of Android market in North America Firm takes #2 spot on own ecosystem
August 15, 2011 The Game Creators unveil multiplatform dev tool App Game Kit iOS, bada and MeeGo on board from day one
August 15, 2011 Opinion: Android will eat itself: Why Google-Motorola deal is great news for Nokia Like Saturn devouring his son
August 15, 2011 Once the dominant forces, asymco tracks the four year demise of Motorola and Nokia And the rise of, you guessed it, iPhone
August 15, 2011 GDCE 2011: Building an audience for freemium games requires user acquisition spend says Applifier's Laakkonen #gdceurope Relying on virality is playing the lottery
August 15, 2011 Google to acquire Motorola Mobility for $12.5 billion Manufacturer to continue to operate independently
August 15, 2011 The PG.biz Hot Five: Apple gets legal (again), VegasTowers doing $40 per IAP, and titanic Tegra turning round fortunes at Nvidia Last week's top five stories
August 15, 2011 GDCE 2011: Papaya's Clark on 10 Social Design Tips to Level Up Your Mobile Game Pimp your community
August 15, 2011 More than half of developers believe BlackBerry will be dead in 5 year's time But Windows Phone to remain relevant
August 15, 2011 Analysis: What ratios tell us about the relative performance of EA-Gameloft, Gamevil-Com2uS and DeNA-GREE The rival curves that really matter
August 14, 2011 Showdog's GDC Europe / Gamescom 2011 Party guide Your exclusive escort to the best evening entertainment in Cologne
August 13, 2011 Prior to joining Google, Patrick Mork suggests app ecosystem needs its own trade body App guy is stirring up debate again
August 13, 2011 PG.biz week that was: Apple stops Galaxy Tab 10.1 launch, VegasTowers' average IAP is $40, Spacetime gives away $330k, and Rovio could be worth $1.2B The past seven days' news compressed bite-sized
August 12, 2011 Apple rumoured to drop Samsung for TSMC for A6 chip production Pencilled in for iPad 3
August 12, 2011 Papa Sangre studio Somethin' Else claims Apple encouraged it to boost launch price £3.99 game was originally planned as £1.99
August 12, 2011 Strong demand in Tegra's second quarter fuels $174 million profit at Nvidia Revenue to top $1 billion in Q3
August 12, 2011 Rovio, Zynga and Wooga on board as games channel hits Google+ Social gaming gains a new port of call
August 12, 2011 Why app store incompatibilities ended up with Spacetime Studios giving away $330,000 of in-game currency Barriers to a universal wallet
August 12, 2011 Samsung roadmap points towards 5.29-inch Android handset, plus 7-inch Galaxy Tab Windows Phone and bada devices also on board
August 12, 2011 Driven by global smartphone boom, Com2uS sees Q2 2011 sales up 17% to $8 million Income up 117% to $900,000
August 12, 2011 Quality Index: The week's best iPhone games Wooords, Cordy, Mega Mall Story Critically acclaimed
August 12, 2011 Rumour: Rovio's getting a strategic investment that will value it at more than $1 billion Birds getting plumper
August 12, 2011 Motorola CEO Sanjay Jha hints firm looking to claim royalties from rival Android OEMs Patents a key advantage
August 11, 2011 Bada shipments triple in Q2 2011 as Samsung platform surpasses Windows Phone Symbian's share halves, Android holds lead
August 11, 2011 W3i looks to grease freemium's wheels with launch of Games Platform framework Beta to handle servers, security and storefronts
August 11, 2011 Pocket Gamer will be in full force at GDC Europe and Gamescom Got your party invite yet?