December 10, 2010 Namco flexes multi-platform muscle releasing Puzzle Quest 2 for iOS, Android and WP7 Also pushes price at $10
December 10, 2010 Crescent Moon's Josh Presseisen on the tortuous development of iOS RPG Aralon Every journey starts with a single line of code
December 9, 2010 EA takes Pogo to iPhone with multi-games pack app Five game roster hits App Store for free
December 9, 2010 Stonetrip launches inaugural ShiVa3D engine awards scheme Seven categories, winners announced at GDC 2011
December 9, 2010 Total Angry Birds downloads now top 42 million That's 30 million paid, 12 million free
December 9, 2010 DeNA on track to generate $1.2 billion in revenues in 2010 20 million users on board
December 9, 2010 Samsung Galaxy Tab comes with £200 worth of digital content Festive promotion for tablet customers
December 9, 2010 Stats drop: Plus+ has 13.5 million active users, and hosts 60 million ngmoco gameplay minutes per day And how ngmoco was valued
December 9, 2010 Have your say on the mobile games business in the PocketGamer.biz 2010 trends survey Let us know how 2010 was for you
December 8, 2010 Evolve 2010: ngmoco's Neil Young on a $403 million rollercoaster: Think big and don't be a pussy But remember you can't buck the market
December 8, 2010 DeNA and ngmoco to reveal the social platform to drive their 100 million MAU vision What happens when Mobage and Plus+ get supercharged
December 8, 2010 Flurry CEO Simon Khalaf: We collect data on apps, not consumers Analytics business both fair and effective
December 8, 2010 Former Sega man Darren Newnham named as head of content at TeePee Games Partnerships a top priority
December 8, 2010 Korea Telecom licenses Airplay SDK for developer program Branded SDK to populate 'olleh' app store
December 8, 2010 RIM lining up PlayBook OS for smartphones as part of 10 year plan QNX software to give BlackBerry handsets the edge
December 8, 2010 EA signs up Pogo titles for Chrome Web Store in HTML5 drive Poppit! converted in 48 hours
December 8, 2010 Flurry raises $15 million in Series C funding round AppCircle discovery tool set for expansion
December 8, 2010 Microsoft: We have ambitious goals for Windows Phone 7, but catching iPhone isn't one of them The sales figures silence
December 8, 2010 Evolve 2010: The future of games is combining mobile, social and consoles says Playfish boss Segerstrale All together now
December 8, 2010 Handhelds in decline as smartphones snap up 44% of the portable gaming space Quarter of DS and PSP owners don't play games on them
December 8, 2010 Unity's Brett Seyler explains how its Union aggregation scheme will drive support for new platforms and revenue for developers Getting Unity games primed for new launches
December 7, 2010 Insiders expect iPad 2 to launch within 100 days Manufacturing ramped up for debut in February/March
December 7, 2010 AMV acquires K2 Media; will relaunch Chilli Mobile portal A mobile entertainment play
December 7, 2010 SPIL CEO Peter Driessen on the power of HTML5 to revolutionise mobile games When open standards meet web apps
December 7, 2010 Trip Hawkins on why the social echo of Facebook games will overcome mobile's solo experiences Friendship is the glue
December 7, 2010 In app billing to account for 30% share of mobile revenues in 2011 reckons Bango Currently less than 5%
December 7, 2010 RIM opens submissions for PlayBook games and apps And supports launch apps with free PlayBook offer
December 7, 2010 Google preps Nexus S for launch as flagship Gingerbread device Android 2.3 SDK rolls out to developers
December 7, 2010 iPhone outselling N8 by 6 to 1 in Europe as Nokia heads for Q4 2010 sales of 2.5 million Windows Phone 7 even further behind
December 6, 2010 Australian developers collaborate again for Aussie App Sale promotion It's sunny down under
December 6, 2010 CEO Tony Pearce on how cross platform discovery site TeePee will flatten social and mobile gaming confusion Launching high quality games into a network of worth
December 6, 2010 Palzoun and Spinvector on bringing boardgame BANG! to multiplayer mobile release Launching on iOS, bada and PC, coming to Android
December 3, 2010 Barnes & Noble launches NOOKcolor developers portal and SDK 1.0 Get on the Android e-book cum app bandwagon now
December 3, 2010 Angry Birds is generating 65 million minutes of gameplay daily via iOS Expects to hit $1 million in monthly ad revenue via Android
December 3, 2010 Gameloft to load up on freemium games and map pack IAP for 2011 Go where the money flows
December 3, 2010 One month ahead of schedule, Samsung sells one million Galaxy Tabs Bumps 2010 total to 1.5 million
December 3, 2010 PapayaMobile launches game development competition for indie teams Also rolls out Chinese localised SDK and engine
December 3, 2010 Being successful on the App Store feels like a lottery says Tower Studios' Jon Hare Risk-reward ratio is all wrong
December 3, 2010 Quality index's top-reviewed iPhone games of the week Sentinel 3: Homeworld, Bam Bam Dash, and Monster Feed
December 2, 2010 Lunaforte does more than 30 million downloads in 2010 That's four times 2009's total
December 2, 2010 The Game Creators announce App Game Kit for iOS, Symbian, bada and Intel Atom development With WP7, Blackberry, MeeGo and XNA to follow
December 2, 2010 Zynga bulks up on mobile, buys Friends with Words and We Rule developer Newtoy Triple word score
December 2, 2010 Ngmoco releases first non-iOS game bringing Pocket God to Android and Windows Phone 7 Pygmies to die on other shores and stores
December 2, 2010 Digital Chocolate cross promotes Facebook in-game currency with Ovi Store download A bit of this for a bit that
December 2, 2010 RIM acquires The Astonishing Tribe to supercharge BlackBerry UI PlayBook looking more playful already