July 17, 2013 Fresh foundations: SimCity veterans form new mobile studio Jellygrade Working on iPad release
July 17, 2013 Gameloft hits 10 million likes on Facebook Focuses its social activity on company not games
July 17, 2013 Gamevil increases growth rate, breaks through 300 million download barrier And that's before it unleashes new cash warchest
July 16, 2013 Kakao sees H1 2013 game platform revenue up 194% to $311 million 12 months of plenty for Korean Android developers
July 16, 2013 Appnext extends its interstitial discovery network from Facebook to Android Windows Phone coming next
July 16, 2013 Kinect-like technology hits Windows 8 in Top Smash Tennis SDK makes any 2D camera into a controller
July 16, 2013 GamesAnalytics boosted by $3 million strong investment program Secures initial $1.3 million in first funding round
July 15, 2013 Rovio unveils Angry Birds Star Wars II, set to launch Skylanders-style physical toys A new hope?
July 15, 2013 Following $38.5 million share sale, Kabam now valued at $700 million Rumours about IPO grow
July 15, 2013 Winner takes it all: Real brand monetisation platform GoPrezzo hits UK Launches via Amazon Appstore
July 12, 2013 Short Cuts: 100% Indie, Havok, Playmob and Blitz, and Will Luton Video interviews from Develop 2013
July 11, 2013 Join up your advertising, user acquisition and monetisation in Chartboost Store Expects it to lift your IAP revenue by at least 10%
July 11, 2013 I can't comment on a $750 million buyout, but we would have turned it down, says Unity CEO Deflects industry rumour with future ambition
July 11, 2013 Develop 2013: Games dev not a 'hit driven' business anymore, says Thomas Was Alone creator Mike Bithell on why he's not in it to get rich
July 11, 2013 Develop 2013: Barry Meade talks The Room - the game with no great plan, but a lot of success Fireproof man on the business of ignoring business
July 11, 2013 Immersion releases app to teach devs how to best use haptic feedback Haptic Muse highlights 124 pre-set effects
July 10, 2013 Come and rock out at Casual Connect SF with NativeX and Grand Cru's Supernauts SuperMixer features all-star panel and The Sunrunners
July 10, 2013 Develop 2013: How to turn touchscreen controls into an asset, by Lady Shotgun They don't need to be a compromise, says Anna Marsh
July 10, 2013 Develop 2013: Developers, send out your press releases on a Tuesday afternoon Simon Byron on how to win press for your game
July 10, 2013 Apsalar rolls out its behaviourally-honed demand-side platform Optimise the value of your high-value users
July 10, 2013 Develop 2013: Free-to-play games aren't exploitative, they're like cake, says Boss Alien's Jason Avent Chewing the fat
July 10, 2013 Gamevil to launch Train City and Air Penguin Friends for Facebook Mobile Rethinking social and mobile
July 9, 2013 Tell us your five favourite apps and games, over on Best App Ever Celebrate the App Store's birthday with us
July 9, 2013 Develop 2013: Half of all repeat IAPs are made within an hour of a previous purchase Amazon on profiting from keeping players engaged
July 9, 2013 Develop 2013: Some mobile games just work better on the TV, contests GameStick creator PlayJam Why unconsoles meet a market need
July 9, 2013 Develop 2013: MAQL Europe's Harry Holmwood on why western devs could take the lead in Japan Big opportunity to change consumer thinking
July 9, 2013 Develop 2013: Why you don't need to reinvent the wheel to crack China, by PapayaMobile A market that's both different and the same
July 9, 2013 Develop 2013: How to build a games studio equipped for the 21st century, by Microsoft Lift London Schuneman on the changing nature of games dev
July 8, 2013 Thomas Was Alone creator to deliver keynote at ExPlay 2013 Splashing around in Bath this autumn
July 8, 2013 Mobile gaming sessions rise to 3 minutes 37 seconds That's more than doubled say NativeX
July 8, 2013 GREE to close UK office to refocus western operations on US Giant forced to 'streamline' after rapid growth
July 5, 2013 Got a burning question for mobile gaming experts? Now's your chance to ask it! Question Time comes to Brighton's Mobile Mixer
July 5, 2013 Rumour: Don Mattrick departure fires starting gun on major Microsoft restructuring Changes could occur from next week
July 5, 2013 TIGA and Chartboost partner up to aid indie games discovery Form dedicated group on promo network
July 5, 2013 XCOM: Enemy Unknown and Where's My Mickey? are heading the Quality Index's Top 10 rated iOS and Android games of June 2013 Critically acclaimed
July 4, 2013 Brighton bound: Pocket Gamer's latest Mobile Mixer confirmed for 9 July Think, drink, and connect with Applifier
July 4, 2013 Puzzle & Dragons tops 1 million users in Korea, but US growth remains a mystery #32 in top grossing charts
July 4, 2013 Looking to keep up with our insightful analysis? There's an app for that Free for your iPad
July 3, 2013 Walking the Line: WeChat announces 70 million international users Preparing to open gaming floodgates
July 3, 2013 Windows 8 apps could be on their way to Xbox One Microsoft hints at app store unification
July 3, 2013 SXSW opens submissions for interesting, innovative talks about games Get yourself a speaker's badge for Austin, TX