June 8, 2011 Sony to lose money on every PS Vita sold, but looking to turn profit within 3 years Handheld to surpass PSP's sales of 70 million
June 8, 2011 Pocket God hits 4.5 million downloads on iOS as IAPs top 1 million Journey to Uranus passes $200,000 revenue mark
June 8, 2011 Metismo man Chasey joins board at B2B marketplace Metaflow Veteran takes non-executive role
June 8, 2011 Rovio sounds out new deal with Gear4 for Angry Birds speakers Firing out the chirp-endise
June 8, 2011 OpenFeint looks to stir up user connectivity with launch of GameFeed Stream keeps players up to date with competition
June 7, 2011 Illusion Labs' Touchgrind BMX hits 100,000 downloads in 10 days Swedish studio's fastest selling game to date
June 7, 2011 Social mobile Storm8 hits 200 million downloads across iPhone and Android Promo event brings in 'million dollar day'
June 7, 2011 Chillingo surpasses 140 million downloads across iOS Angry Birds + Cut the Rope = success
June 7, 2011 Epic announces Infinity Blade has generated $10 million in earnings in 6 months Also boosted Unreal Engine 3 take up
June 7, 2011 E3 2011: Mario, StarFox and Kid Icarus in tow as Nintendo brings out the big guns for 3DS Christmas set for release surge
June 7, 2011 Windows Phone head Belfiore 'flattered' by iOS 5 upgrades Wi-fi sync, camera button and Twitter link mirror WP7
June 7, 2011 RIM acquires Scoreloop in bid to strengthen social gaming standing Network purchased for undisclosed fee
June 7, 2011 HTC sales more than double to hit $1.42 billion in May Up from $65.56 million this month last year
June 7, 2011 E3 2011: appMobi's DirectCanvas promises to speed up HTML5 rendering by 500% Social features also inbound
June 7, 2011 E3 2011: PS Vita pricing to start at $249, global launch autumn 2011 Party Room and Near split social approach
June 7, 2011 BuzzCity breaks records as network serves 10.5 billion ads across May Djuzz on target to hit 100 million downloads in June
June 6, 2011 WWDC 2011: Apple adds turn based play, avatars to Game Center iOS 'most popular gaming platform'
June 6, 2011 WWDC 2011: iOS 5 revealed... ...Game Center upgrades, Notification Center, Safari Reader
June 6, 2011 WWDC 2011: iPad hits 25 million in 14 months, pushes iOS beyond 200 million 90,000 apps now tablet ready
June 6, 2011 WWDC 2011: iOS hits 425,000 apps, with 14 billion downloads in less than 3 years Apple claims #1 spot in US
June 6, 2011 Apple and Google ordered to offer week long trial periods for apps by Taipei City Firms operating 'irresponsible business practice'
June 6, 2011 DroidCon set for second UK splash as event hits London on October 6 Early bird tickets available for 2 day conference
June 6, 2011 2011 Meffys Awards finalists announced as for July 7 extravaganza Ruby Wax warming her mic
June 6, 2011 Heyzap launches on iPhone as the app discovery game goes social Checking in to check out the best releases
June 4, 2011 Glus Giancarlo Mori on its 500Gs developer contest for the next, best 3D social mobile game Use Unity, target iOS/Android, win $250,000
June 3, 2011 EA to take on Steam with launch of Origin distribution network Relaunch of EA Store to integrate mobile games
June 3, 2011 Ideaworks sets up new development team Secret Sauce to work on original IP 3D arcade racer QuBIT first in line
June 3, 2011 2DBoy, ZeptoLab and Media Vision rank high in Develop 100 World of Goo studio takes second spot
June 3, 2011 Uplinq 2011: Dave Durnil on how aggressive Snapdragon support is raising the bar for Android gaming #uplinq From profiling tools to Bullet physics, Unreal Engine 3, AR, shader code and AllJoyn
June 3, 2011 Tablet sales to outpace PC market for 'several years', reckons Apple COO Tim Cook Apple executives 'overtly optimistic' about iOS
June 3, 2011 HP looks to support in-app purchases on TouchPad from day one Aiding app monetisation key
June 2, 2011 Uplinq 2011: Gameloft says its Android game sales are 'taking off really strongly' #uplinq Not just about freemium apparently
June 2, 2011 Sega signs up OpenFeint for Sonic & Sega All-Stars Racing on iOS Social features inbound
June 2, 2011 Uplinq 2011: Windows Phone ecosystem can disrupt Android-iOS status quo, says Nokia CEO Stephen Elop #uplinq The triumph of the third way
June 2, 2011 Beefy Media and ngmoco head up Business Track at Develop 2011 Indie philosophy up for debate
June 2, 2011 Uplinq 2011: HTC's Peter Chou announces HTC Dev program so developers can make the most of new 'golden age' #uplinq Highlights Onlive streaming game service too
June 2, 2011 Ngmoco opens developer access to sandbox environment for the Mobage social gaming platform Commercial launch only weeks away
June 2, 2011 Samsung Galaxy Tab 10.1 to begin US roll out from June 8 New York first, rest of the country from June 17
June 2, 2011 Nokia CEO Elop brands Microsoft buyout rumours as 'baseless' No alignment between businesses
June 2, 2011 The Heist hits 500,000 downloads on App Store in first week Pulls in $300,000 in revenue in the process
June 2, 2011 Qualcomm introduces 100 game strong Snapdragon Game Pack to push Adreno GPUs Processing power put to the test
June 2, 2011 First Touch Soccer and Chaos Rings Omega are top-reviewed iOS games for May Critical acclaim
June 2, 2011 Windows 8 the OS of choice as Microsoft showcases ARM powered tablets Live tile UI borrows heavily from WP7
June 2, 2011 Backflip has done 100 million downloads and generates 1 billion monthly ad impressions Success built on balance of paid, IAP and ad revenue
June 1, 2011 Uplinq 2011: Qualcomm's Rob Chandhok reckons mobile web apps will beat out native apps #uplinq Bigger audience, more dynamic ecosystem
June 1, 2011 Uplinq 2011: TouchPad launch and PC support will boost webOS from underdog to player says HP's Jon Rubinstein #uplinq By the power of the ecosystem
June 1, 2011 iSwifter launches iPad app to enable play of browser-based Flash games Available for $4.99 subscription fee
June 1, 2011 m8 Capital bumps investment in mobile and social publisher Portalarium up to $3.6 million First move on US market for UK firm