March 7, 2011 Nokia sells off Qt business to Digia as focus shifts to Windows Phone 7 But investment in framework to continue
March 7, 2011 Havok brings development tools to Xperia Play Optimised for Sony Ericsson's gaming smartphone
March 7, 2011 Gameloft turns to social media in Dungeon Hunter 2 pricing promo 'Fight the Price' hits Facebook, Twitter and YouTube
March 6, 2011 GDC 2011: High value IAP in freemium iOS games is driving substantial App Store refunds #gdc11 Hasty actions demand hasty refunds
March 6, 2011 GDC 2011: Microsoft under strong pressure to release native SDK for Windows Phone 7 #gdc11 Rumours say it's coming to Unity soon
March 4, 2011 GDC 2011: Angry Birds tops 30 million downloads on Android Ad-supported model doing 6 million units a month
March 4, 2011 Gameloft throws hat into advergaming ring with Audi-Asphalt link-up Asphalt Audi RS 3 is go
March 4, 2011 Microsoft fixes WP7 update, but warns off Samsung owners from downloading it Yet another error rears its head
March 4, 2011 Samsung admits Galaxy Tab 10.1 needs to be thinner, cheaper in wake of iPad 2 Mobile veep suggests changes are on the way
March 4, 2011 iPad 2 shipments could hit 15 million in first half of 2011 Launch month total to top 2 million
March 4, 2011 PayPal's third developer competition is go, but this time it's Android only $50,000 prize fund on offer
March 4, 2011 Epic's Mark Rein proclaims Infinity Blade a bigger hit than XBLA's Shadow Complex iOS effort
March 4, 2011 Moblyng secures Motorola Mobility investment in fresh funding round Ventures arm looking to accelerate multi-platform push
March 4, 2011 Glu talks up Tapjoy as Gun Bros revenue hits $610,000 in first 2 months Freemium release tops 6.8 million downloads
March 3, 2011 PapayaMobile pairs up with One Economy's A4G to promote 'games for social good' Studios gain access to dev tools, titles pushed via dedicated channel
March 3, 2011 GDC 2011: Cut the Rope and Helsing's Fire win big at GDC and IGF Mobile tops handheld at GDC awards
March 3, 2011 GDC 2011: BlackBerry App World is a compelling opportunity for developers says RIM's John Thomas #gdc11 Now doing two million downloads per day
March 3, 2011 GDC 2011: BlackBerry working to get middleware game engine support for PlayBook #gdc11 Unity, Unreal Engine 3 and Shiva3D expected
March 3, 2011 Khronos Group announces WebGL 1.0 specification for 3D accelerated browser content Bit step forward for gaming
March 3, 2011 Velti launches mGage, proffers universal ad tool for mobile marketers Simplifying the process to maximise the revenue
March 3, 2011 GDC 2011: MEDL Mobile launches app alliance, buys struggling titles and shares the revenue Putting marketing might behind middling performance
March 3, 2011 GDC 2011: Nintendo chief Iwata claims developers struggling to make living on mobile Game development is drowning
March 3, 2011 Disney acquires HTML5 game engine specialist Rocketpack Tech enables plugin-free browser based development
March 2, 2011 Apple: 100 million iPhones shipped to date, $2 billion paid out to developers Prepare for the stats fest
March 2, 2011 iPad 2 hits US March 11, rolls out in UK on March 25 33% thinner, dual-core A5 processor, but same price
March 2, 2011 Gameloft preps paid versions of Starfront and Sacred Odyssey as try-before-you-buy proves unpopular Publisher responds to negative feedback
March 2, 2011 GDC 2011: Farm Defender comes out on top in PapayaMobile's Game Development Contest Winner heading to Android Market
March 2, 2011 Tiny Wings and Speedball 2 Evolution are top-reviewed games for February on Qualityindex.com Critical acclaim
March 2, 2011 'Windows' just as generic a term as 'App Store', argues Apple in trademark tussle Microsoft hypocritical to object
March 2, 2011 EA Partners makes move on mobile as DeMartini steps down Chillingo and Playfish set to reach out to indies
March 1, 2011 GDC 2011: Sarah Thomson on how going freemium has changed IUGO's dynamic #gdc11 Riding the wave of social mobile gaming
March 1, 2011 GDC 2011: Chair's Donald Mustard on the 100 day limitation that made Infinity Blade great #gdc11 Be focused. Be unique
March 1, 2011 GDC 2011: How Zynga with Friends' Let's Try It approach fuels its ideas, mistakes and success #gdc11 Work smart. Play hard.
March 1, 2011 GDC 2011: Unity Android unleashed, promises developers easy ports from iPhone $400 for free members, $1,500 for pro members
March 1, 2011 GDC 2011: More than 200 studios look to tap up PlayPhone Social SDKs Liveware and HaKuNa on already board
March 1, 2011 Gameloft and Qualcomm ink deal to optimise HD line-up on Snapdragon Top franchises to shine on Android
March 1, 2011 GDC 2011: OpenFeint takes to the skies in recruitment drive Firm partners with Crowdstar for some blue sky thinking
March 1, 2011 Glu Mobile rolls out gPartners publishing initiative Using its marketing muscle to fill up the content pipe
March 1, 2011 Jambool closes Social Gold, prepares Google's in-app payments system for Android Full launch expected this May
March 1, 2011 RIM looks to appease developers will roll out of free BlackBerry analytics SDK The more you know, the more you grow
February 28, 2011 GDC 2011: Rovio's Vesterbacka on implementing Angry Birds' 100 million download strategy #gdc11 Making a 21st Century Tetris
February 28, 2011 GDC 2011: How Google's Chris Pruett released a game which works on every Android device #gdc11 Advocates are doing it for themselves
February 28, 2011 GDC 2011: Data, revenue, reach and learning from failure: ngmoco's live game playbook #gdc11 Making the most out of your audience
February 28, 2011 CeBIT 2011: Asus lifts lid on tablet line up, bound for UK this April Equipped with Android and Windows 7
February 28, 2011 GDC 2011: Rumour: Backflip Studios being bought? #gdc11 Prized developer maybe snapped up
February 28, 2011 GDC 2011: The time is now for augmented reality mobile games says Ogmento's Terence Cohen #gdc11 From gesture recognition to demon busting geo-location games
February 28, 2011 RIM rep claims BlackBerry PlayBook to run Android apps Dalvik virtual machine set to be employed
February 28, 2011 Gameloft signs Epic deal to employ Unreal Engine in titles until 2012 4 games on the way