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Hot Five: Diablo Immortal makes over $24 million in first two weeks, a third of gaming app businesses expect to close, and Beatstar's exclusive over Spotify

Hall of Fame: Jani Karlsson and pioneering the earliest days of the mobile games industry
One of the earliest mobile games pioneers celebrated by peers and friends alike

Hot Five: Supercell makes first NFT commitment, Apple Arcade execs leave tech giant, and only 16% of mobile players want blockchain games

Subscription services are growing fast, but unlikely to become the dominant form of monetisation

Hot Five: Playtika layoffs could reach 250, Supercell invests $60mil into Love & Pies, and Square Enix commits to NFTs

Hot Five: Mobile to exceed 60% of games industry, Diablo Immortal won't be released in Belgium, the Netherlands, and EA pursues merger with Apple, Amazon, Disney, NBC

Hot Five: Axie Infinity's utility currency value hits $0.004, Apex Legends is the most downloaded iOS game, and former King team raises $3mil for Bitcoin gaming

Hot Five: historic first as mobile game revenue decreases, Riot sues Moonton (again), and Facebook and Instagram intergration confirmed
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May 9th, 2022

Hot Five: Tilting Point bullish on blockchain, Warcraft Arclight Rumble, and Zynga’s Bernard Kim to join Match Group
