June 28, 2017 Summoning A Crowd Broadcast of Summoners War eSport tournament hits top five on Twitch M2: Mobile Masters Invitational 2017 racked up 35,000 concurrent views
June 27, 2017 Coming Together Singular merges with Apsalar to offer a more nuanced marketing analytics platform Will operate under the Singular brand
June 27, 2017 Fully On Board Former Yahoo VP Glen Drury joins board of blind accessibility tech outfit Conspexit Aiming for a more accessible world for the partially sighted
June 27, 2017 How Long Is Forever? Sega responds to criticism over handling of retro Sega Forever scheme Mike Evans blames fragmentation, promises improvements
June 27, 2017 Augmented History Report: 70 laid off as augmented reality firm CastAR closes A core group trying to sell tech
June 27, 2017 Time To Reflect From hobby development to 150 million players: CEO Hendrik Klindworth on 10 years of InnoGames Dropping out of university to build a 400-strong company
June 23, 2017 Live And Kicking Two years on: Pocket Gems on the evolution of War Dragons Product Manager Chelsea Ono Horn on the game's life so far
June 22, 2017 Behind The Scenes An ideal match: The making of Star Wars: Puzzle Droids Sean Coughlin shares development insights
June 21, 2017 Future Plans "More growth, more platforms, broader presence": Kongregate on its post-acquisition strategy MTG has snapped up the publisher, but what's next?
June 20, 2017 The Saga Continues Crushing it: The diminishing but lucrative returns from the Candy Crush sequels How do you follow a game like Candy Crush Saga?
June 20, 2017 Mobile Mavens What will iOS 11 dropping App Store top grossing charts mean for developers? Mobile Mavens on the new-look App Store
June 19, 2017 Jobs In Games From journalism to game production: Auroch Digital's Peter Willington on his career so far Ex-Pocket Gamer Deputy Editor gives tips on making it as a Producer
June 16, 2017 Iap Inspector How does Angry Birds: Evolution monetise? IAPs from the players' perspective
June 16, 2017 Live And Kicking Two years on: Netmarble on the evolution of Marvel Future Fight Game Director Jin Oh on the game's life so far
June 15, 2017 Lean And Learning eRepublik Labs on its plans to innovate mobile MMOs after $8.4 million acquisition CEO Alexis Bonte sets out his ambitions
June 15, 2017 Making Of Round two: The making of Transformers: Forged to Fight The road from conception to version 2.0
June 14, 2017 Funding Paradise "The timing is perfect": TreasureHunt on its $6 million investment and future plans CEO Kyle Smith gearing up for Pet Paradise launch
June 13, 2017 Competitive Spirit Com2uS on the potential of Summoners War as an eSport Com2uS USA CEO Casey Lee sets out his ambitions
June 13, 2017 Pay To Play "Many gamers are fed up with F2P": Why Lakoo is bringing subscription-based games to mobile Tencent-backed Hong Kong studio explains its strategy
June 12, 2017 Jobs In Games Jobs in Games: Sybo's Jonas Georgakakis on how to get a job as an Art Director SYBO's longest-serving employee shares career insights
June 9, 2017 Highest Bid Appodeal launches new ad exchange platform for mobile developers AppodealX available as part of Appodeal SDK 2.0
June 9, 2017 Iap Inspector How does Crazy Taxi Gazillionaire monetise? IAPs from the players' perspective
June 9, 2017 Now Playing Now playing: PlayRaven CEO Lasse Seppanen on Star Wars: Galaxy of Heroes What games are keeping the industry busy after hours?
June 8, 2017 Just The Essentials Android creator raises further $300 million funding to disrupt smartphone space Big cash injection following debut smartphone launch
June 8, 2017 A Win For Indies Indie games clean up at Apple Design Awards 2017 Blackbox, Mushroom 11 and Severed among the winners
June 8, 2017 From Australia To India Mech Mocha partners with Halfbrick to release Indian version of Jetpack Joyride Bangalore outfit will adapt the game for Indian audience
June 8, 2017 Live And Kicking One year on: Another Place Productions on the evolution of BattleHand CEO Jeremie Texier on the game's life so far
June 7, 2017 Hit For Six How Nazara Games topped India's Google Play with Royal Challengers Bangalore partnership CEO Manish Agarwal on how mobile games and the IPL can work together
June 7, 2017 The Charticle Are Clash Royale clones making any money? Can developers feed off the crumbs from Supercell's table?
June 5, 2017 Draw A Crowd What role is mobile playing in the rise of gaming videos and streaming? How can mobile games attract spectators?
June 2, 2017 Iap Inspector How does Pro Evolution Soccer 2017 monetise on mobile? IAPs from the players' perspective
June 1, 2017 Live And Kicking Two years on: ZeptoLab on the evolution of King of Thieves Chief Product Officer Max Petrov on the game's life so far
May 31, 2017 Indian Mavens How to break into the Indian games industry Career advice from local industry figures
May 30, 2017 Fidget Spinners Fidget spinner winners: How the latest playground craze has got the App Store all in a spin How are the games performing, and how long can it last?
May 29, 2017 Ipo Imminent Nitro Games on how going public can support its real-time mobile multiplayer ambitions CEO Jussi Tähtinen on the studio's strategy
May 26, 2017 Mobile Mavens Can mobile games still launch successful multimedia IP? Will there be another Angry Birds?
May 26, 2017 Iap Inspector How does Zombie Gunship Survival monetise? IAPs from the players' perspective
May 25, 2017 The Hardcore Mobile Paradox Paradox Interactive on expanding its game universes on mobile and avoiding dumbed-down versions How Kim Nordström is targeting hardcore PC players for mobile games
May 25, 2017 Zombies + Bullets = Fun Zombie outbreak: the making of Kill Shot Virus Behind the scenes with Hothead Games
May 24, 2017 Live And Kicking Five years on: Sybo Games on the evolution of Subway Surfers Sybo Managing Director Mathias Gredal Nørvig on the game's life so far
May 24, 2017 The Charticle Why did Tencent invest a further $90 million into Pocket Gems? Tracking the impact of Tencent's millions on Episode and War Dragons
May 23, 2017 Fighting On A New Front "Skullgirls is going to establish the new high bar for what a mobile fighting game can be" Charley Price on his ambitions for the LINE-published fighting game
May 22, 2017 Jobs In Games Jobs in Games: Supercell's Richard Bangs on how to get a job as a Game Programmer Boss Alien co-founder and Clash Royale programmer shares career insights
May 19, 2017 Fewer, Better Why Indian mobile startup BigCode is gunning for strategy games and IAP monetisation CEO Ahmed Mohammed sets out the new studio's strategy
May 19, 2017 Iap Inspector How does Power Rangers: Legacy Wars monetise? IAPs from the players' perspective
May 18, 2017 Live And Kicking Two years on: First Touch Games on the evolution of Score! Hero Production Manager Andy Dunn on the game's life so far
May 17, 2017 Fresh Start Timuz MD leaves to set up new Indian mobile developer BigCode Games Ahmed Mohammed focusing on quality and IAP monetisation
May 17, 2017 Power And Influence GameInfluencer on the power of influencer marketing for mobile games Managing Director Georg Broxtermann on GameInfluencer's ambitions
May 17, 2017 The Charticle Charting the rise of Russian mobile gaming powerhouse Playrix How Township, Fishdom and Gardenscapes are growing the studio's reputation
May 16, 2017 Mobile Mavens Can Tencent's MOBA Strike of Kings carry Honor of Kings' China momentum Westward? Can the Chinese hit make waves in the West?