April 23, 2013 With a new age rating, 'sexually explicit' Boyfriend Maker makes App Store return Rebranded as Boyfriend Plus
April 22, 2013 UK devs need to avoid 'Americanisation' and push British culture in play, argues TIGA Flying the flag
April 22, 2013 Silicon Spa star: Leamington's dev scene to be celebrated at 2 week exhibition Studio support needed
April 22, 2013 Hot Five: Supercell soars to $2.4 million a day, AppGratis fights back, and Google Play opens up to developers Last week's top five stories
April 18, 2013 F2P devs need to get their house in order to avoid mainstream media backlash F2P Summit: Panel debates the issues of the day
April 18, 2013 Developers need to stop killing their players, says 4T2 Multimedia F2P Summit: Show your game in full
April 18, 2013 Molyneux: If console games are movies, then free-to-play is the TV soap F2P Summit: Play for a bit, and then go away
April 18, 2013 Has Google sold less than 1 million Nexus 10s? Falling way short of its smaller cousin
April 18, 2013 AppGratis: We've never used bot farms or 'anything shady' Growth has been organic, says Dawlat
April 17, 2013 Cash of Clans: Supercell's revenue hits $2.4 million a day Branded 'fastest growing game company ever'
April 15, 2013 AppGratis vs. Apple: The Mobile Gaming Mavens debate Is Apple suffocating its own ecosystem?
April 15, 2013 Exclusive: AppGratis launches petition against App Store ejection, gets 400,000 emails of support 'The user's voice always matters most'
April 15, 2013 Hot Five: AppGratis vs. Apple continues, DeNA looks to dominate, and how Megapolis became a mega hit Last week's top five stories
April 12, 2013 AppGratis: It's 'absolutely untrue' that Apple discussed app's removal from App Store No correspondence before app was pulled
April 12, 2013 Come mix it up with Pocket Gamer in San Francisco Latest Mobile Mixer bound for California
April 12, 2013 UK trade bodies react to OFT's assault on in-app purchases UKIE and TIGA to aid investigation
April 11, 2013 Opinion: Welcome to the App Store the playground Apple doesn't want anyone else to play in Analysing the AppGratis fall out
April 10, 2013 Apple's move against AppGratis just the 'first step' of a wider clampdown Sources reveal all. Well, kinda
April 8, 2013 Indie assault: Dev platform Corona launches free Starter SDK Looking to bolster 200,000 userbase
April 8, 2013 Hot Five: Halfbrick gets tanked up, Apple clamps down on AppGratis, and we take you for an April Fool Last week's top five stories
April 5, 2013 Heading to Helsinki? Come to Pocket Gamer's latest Mobile Mixer Bound for Finland on 23 April
April 4, 2013 Beyond the Final Boss: How the games industry is fighting back against bullying Byron Atkinson-Jones reveals all
April 3, 2013 Opinion: GDC The industry event you can attend without a ticket Tales from a sunny San Francisco
April 2, 2013 Nvidia: Next-gen smartphones will power past current consoles Tamasi says 360 and PS3 will be left for dust
April 1, 2013 Hot Five: Apple eyes up joypad launch, PocketGamer.biz crowns Supercell mobile's mightiest dev, and GDC, GDC, and more GDC Last week's top five stories
March 29, 2013 #GDC 2013: How a game that never was almost tore Halfbrick apart The story of Tank Turn Tactics
March 29, 2013 #GDC 2013: From 'disruptive innovation' to The Drowning - Ben Cousins on the march of mobile gaming And why iOS is the ultimate innovator
March 28, 2013 #GDC 2013: Why players are happy to be stuck in CSR Racing's core loop CSR the 'biggest car manufacturer in the world'
March 27, 2013 #GDC 2013: How F2P is lifting licensed games out of the landfill, by DeNA Discovery meets retention and monetisation
March 27, 2013 Game Connection America: Limited digital shelf space is mobile's biggest problem, claims TinyCo Downsides of the mobile revolution
March 26, 2013 #GDC 2013: Is Rage of Bahamut leading the charge for game publishing 2.0? Cygames 'would be nowhere' without DeNA
March 26, 2013 #GDC 2013: Why you shouldn't translate your game into Chinese when launching in China, according to Yodo1 And various other tips
March 26, 2013 #GDC 2013: How events powered DeNA's card battler Blood Brothers to the top of the US charts Winning in the west
March 25, 2013 #GDC 2013: Live ops the key to becoming a mid-core master, says GREE Launch events, monitor analytics
March 25, 2013 #GDC 2013: Triple Town not the 'massive success' people think it is, admits Spry Fox Single player games too hard to monetise
March 25, 2013 #GDC 2013: Mobile is solidifying, so developers need to jump in now The next 12 months in F2P mapped out
March 25, 2013 Mobile Gaming Mavens: The big GDC 2013 debate #gdc2013 What will be the big story this year?
March 25, 2013 Hot Five: PocketGamer.biz's Top 50 Developers 2013, where to party at GDC 2013, and why Real Racing 3 isn't a revenue raiser Last week's top five stories
March 22, 2013 Infographic: One year on, Rage of Bahamut boasts 10 million players worldwide And DeNA wants the world to know
March 22, 2013 Unity support bound for PlayStation Mobile, PS Vita Signs strategic partnership with Sony
March 22, 2013 BlackBerry 10 passes 100,000 app milestone in time for US launch They promised, they delivered
March 21, 2013 New publishing player Tilting Point hires PopCap's Giordano Contestabile Set to serve as VP of product management
March 21, 2013 Developers, expand beyond iOS: Marmalade plans porting 'revolution' New tool optimises original codebase
March 19, 2013 Zynga: In the midst of the mobile land grab, tablets have become the 'ultimate games platform' Publisher details industry's transition