April 8, 2010 HTC rides the Android wave with March 2010 revenues up 32% Total FY10 Q1 sales figures up 19 percent
April 7, 2010 Hardware analysis reveals iPad actually is just a big iPhone 3GS At least 1.5 times faster though
April 7, 2010 Chitika estimates 494,000 iPads in the wild Ad network licks finger, gauges wind strength
April 7, 2010 Despite less than 100 sales of iBlast Moki HD, Godzilab still 'strong believers in iPad' Couldn't leave her if I tried
April 6, 2010 Games make up around a third of iPad top grossing chart Don't dominate top 20 or free chart however
April 6, 2010 SGNs Breen: Freemium on iPad is questionable in the early days Needs right product and install base
April 3, 2010 Rumour: We Rule accounts for over half of ngmoco's daily gaming activity Kingdom builder levelling up fast with 400k daily users
April 3, 2010 Big publishers and Firemint dominate launch iPad game sales Average price of US top 20 is $7.14
April 3, 2010 Aurora Feint 3 is the first title to use OpenFeint X social components Bring your friends, buy virtual goods
April 3, 2010 Unity announces the release of Unity iPhone 1.7 With added iPad support; 15 enabled launch games
April 2, 2010 PopCap's Stein: Consumers will pay higher prices for premium experiences on iPad But higher resolution itself isn't enough
April 2, 2010 Opinion: We Rule now rules the top grossing chart but now matters less than later How will ngmoco slice and dice for future success?
April 1, 2010 Opinion: With its share price at an all-time high, will iPad prick the Apple bubble? Time to five million sales will be touchstone
April 1, 2010 Average price of an iPad launch game is now $4.41, up 25 percent Rise as EA Mobile, Gameloft and other publishers reveal
March 31, 2010 IUGO experiments with universal iPad app pricing via $1 Implode! price bump Keeping other two games at current iPhone price
March 31, 2010 Scoreloop's Gumpinger on how to make free-to-play gaming precious for players More than just a business model
March 31, 2010 Scoreloop supports freemium with downloadable content and monetisation tools Parachute Panic HD and Astro Ranch first to launch
March 31, 2010 How developers will be dealing with iPad pricing and universal apps Secret Exit, Thunder Games, Revolutionary Concepts, Astraware, Steamroller and Ancient Workshop ponder
March 31, 2010 Further iPad game analysis: Rise of the US indies as well as action and card/board games Sampled from 182 announced titles
March 30, 2010 Smaato and Motally link up for smarter, wider mobile analytics More data, more platforms
March 30, 2010 Digital Chocolate launches its first freemium iPhone game with OpenFeint support Fantasy Warrior Legends is now live
March 30, 2010 Apple reveals part free, part pay iPad OS update policy Somewhere between iPod touch and iPhone
March 29, 2010 How How to Train Your Dragon spread its wings across iPhone, BlackBerry and Pre Different pricing and response
March 27, 2010 Plus+ is walled garden for access to free version of Flick Bowling 2 Login or register to play
March 26, 2010 BMO Capital analyst raises 2011 iPad sales forecast to 7.2 million Up from 5.5 million
March 25, 2010 Imangi tests new App Store gifting method with 1,000-strong Harbor Master giveaway Sales and marketing
March 25, 2010 Get your global, hourly App Store information in one place says appFigure's Ariel Michael Good decisions require good data
March 25, 2010 Magazine publishers prepare for iPad; Wall Street Journal will be $18/month But Esquire thought to be planning $2 saving for digital edition
March 25, 2010 PG.Biz Report 2010 now available for MobileGamesBlog readers Special discount for MobileGamesBlog readers
March 24, 2010 Scoreloop's Gumpinger on mobile social gaming integration with MySpace Cross-platform +1
March 24, 2010 Thunder Game Works releases Trenches' chart and sales data Range of chart position and estimated sales numbers on show
March 24, 2010 PG.Biz Report 2010 now available for Slide to Play readers Special discount for Slide to Play readers
March 24, 2010 Digital Chocolate's Facebook focus is proving successful says Trip Passed one million monthly users
March 23, 2010 PG.Biz Report 2010 now available for GamesBrief readers Special discount for GAMESbrief readers
March 23, 2010 Gameloft's FY09 current operating income up 215% to 10.4 million euros Dramatic increase in profitability
March 23, 2010 47 percent of developers using AdMob will be cross-platform in six months 70 percent of iPhone devs targetting Android
March 23, 2010 AdMob extends iPhone and Android SDK with Flash Lite support Everyone was cross-platform advertising
March 23, 2010 Connect2Media expands into US and embraces freemium with Sennari acquisition Gains prize-incentivised PrizePlay tech
March 22, 2010 Analysis of iPad games reveals average app will be port of an iPhone puzzler from US indie studio Supersized data crunching