March 3, 2010 Mike Breslin now spearheading marketing at MumboJumbo Oberon/I-play man talking new language
March 2, 2010 FreeAppADay announces top monthly download awards Also kicks off charitable Cares Initiative
March 2, 2010 THQ excited about digital gaming; liquidates mobile studio Universomo Ongoing reorganisation hits Finnish outfit
March 2, 2010 Com2uS is bullish on bada: We're aiming to have most of our line-up on bada Getting good support from Samsung
March 1, 2010 SkillPod's van Diggelen talks up the opportunity of mobile gaming platform gazuma! Already delighted with the results via Ovi Store
March 1, 2010 PopCap's Stein: We're definitely intrigued by iPad but no launch games Existing titles likely to be optimised however
March 1, 2010 Rumours suggest iPad uses Cortex-A8 CPU and PowerVR SGX GPU It's a big iPhone 3GS after all
March 1, 2010 Kassulke on HandyGames' first freemium titles and why it's not abandoning Java Full speed ahead on all platforms
February 27, 2010 2 weeks and 97,700k unique tracks played via Tune Runner K-pop outfit Girls Generation particularly popular
February 26, 2010 Will Microsoft's use of C# nerf the quality of Window Phone 7 games? Developers await news of native code support
February 25, 2010 Hooked Media to launch Yoo-Mee social gaming platform Wager virtual currency across web and mobile devices
February 25, 2010 Apple keeping $25 billion cash reserves for big, bold moves For growth not dividends or share buy backs
February 25, 2010 Bejeweled 2 is the best selling iPhone game ever at 3 million units And Plants vs. Zombies is the fastest selling ever
February 25, 2010 Battle Bears shooting up for comic book treatment Digital and print versions in the works
February 24, 2010 Ngmoco's Neil Young on further acquisitions, Android and the freemium misconception Building an EA for the mobile internet
February 24, 2010 Ngmoco's Neil Young on Freeverse, company culture and active user curves Distinctive studios make good games
February 24, 2010 Microsoft to reveal more Windows Phone 7 secrets at GDC 2010 All happening on Wednesday 10th March
February 24, 2010 How Appy got Tune Runner to third behind Tap Tap Revenge and Rock Band The power of cross promotion
February 24, 2010 Int13's Cocquereaumont on the potential of augmented reality and releasing launch games for bada Bada is one of the best mobile platforms I've seen
February 24, 2010 OpenFeint's Citron on what the ngmoco investment means for social gaming networks Ngmoco's following in our footsteps
February 23, 2010 First annual Canadian video Game and Digital Arts Awards launched Nominations open now
February 23, 2010 Scoreloop's Gumpinger: ngmoco Freeverse deal makes a lot of sense Future success will depend on games
February 23, 2010 Windmill App's Nigrin: Freeverse has great games that can be leveraged by ngmoco 'I expect great games from the newlyweds'
February 23, 2010 Secret Exit's Kahrama: No reason to panic over rise of freemium Considering name change to FreeExit though
February 23, 2010 Pangea's Greenstone: I think ngmoco got a good deal with Freeverse Lots of potential for growth
February 23, 2010 Industry positive over ngmoco Freeverse deal But some uncertainty about the rise of freemium
February 23, 2010 Astraware's Tomlinson: iPad games are a no-brainer for us Already developing at four times resolution
February 23, 2010 Opinion: Why ngmoco's purchase of Freeverse is a good deal for Freeverse And, surprisingly, for ngmoco too
February 22, 2010 Ngmoco raises $25 million, buys Freeverse Well funded startup gets old skool Mac publisher
February 22, 2010 LemonQuest sells off its entire Java game back catalog Java is dead. Online PC/mobile is the future
February 22, 2010 ustwo's mills on why every developer should get PositionApp while it's free Track your work across the world's charts
February 22, 2010 Astrawares Tomlinson: Why cross-platform is the only way to run a mobile games studio Making the most of iPhone, Android, Symbian, Windows Mobile and Palm
February 16, 2010 MWC 2010: Fewer, bigger, and better: Niccolo de Masi on the reinvention of Glu 'We're throwing every available dollar at development'
February 16, 2010 Accumulates Lauritzson on why removing demo options can increase mobile games sales Making the most of Flexions pricing flexibility
February 16, 2010 MWC 2010: Accumulate extends Flexion game wrapping solution to Android Sony Ericsson is launch customer
February 15, 2010 Labyrinth 2 wins the IMGA Grand Prix award MiniSquadron gets excellence in gameplay
February 15, 2010 MWC 2010: Fishlabs - 'iPhone is now our lowest common denominator device' Smartphone market will soon be over 200 million devices