September 17, 2019 Holistic Understanding New AdMob tools include IAP reporting alongside ad revenue Helping publishers make smarter decisions
September 17, 2019 Z2 Mark2 Ex-Z2 team Starform raises $1.25 million to focus on mobile games to play with friends New studio moving fast
September 16, 2019 Read 5 Now Hot Five: Disney offloading FoxNext, Zynga's strategy, Wooga's revitalisation, and making a mobile game in 4 months? The hottest stories
September 12, 2019 High Kpis Warhammer Combat Cards boasts Day 7 retention of 34% and 15% payer conversion TCG off to a great start
September 12, 2019 Jam Tomorrow Rovio to increase UA spending in H2 2019 to maximise 'window of opportunity' 2019 sales and profit will be lowered than predicted
September 9, 2019 Most Read Hot Five: Pokemon Go sustains, Lineage 2 M teases, and Small Giant's transition to success The stories making the news
September 9, 2019 Here And There East Meets West: Apple's App Store payment snafu, Pokemon Master's good start, and Huya's ESL deal Keeping up with the news from the world's most influential games market
July 18, 2019 New Horizons Horizon Blockchain Games raises $3.75 million seed investment Horizon is currently working on its debut release, an Ethereum-based trading-card game called SkyWeaver
June 3, 2019 Going Boldly The secret of Scopely’s success? How we think about IP, says CEO Javier Ferreira on being audience-first
May 9, 2019 Monetizer Mavens Could all F2P mobile games benefit from a Battle Pass like Clash of Clans has? A new technique for all
April 30, 2019 Keep Em Playing Why Supercell ignored monetisation but Season Challenges made Clash of Clans the top grossing game anyway More than a $5 boost
April 17, 2019 Gearing Up Disruptor Beam CEO Jon Radoff on his vision to become the ‘Epic of live ops’ Disruptor Engine will create stronger businesses
April 5, 2019 Busy Bees Animoca raises $3.3 million and acquires German developer Stryking Picks up studio initial $1.1m deal that could rise to $3.3m
April 3, 2019 Rethinking Paid Monetizer Mavens on what Apple Arcade needs to do to be successful A new way to play and pay
April 1, 2019 Better Together Why NetEase is shooting up battle royale with stylish, team-based title Disorder Another twist
March 27, 2019 Past Or Future? Apple Arcade versus Google Stadia: Two very different visions of gaming Considering two subscription services
March 25, 2019 Sharp Shiny Things How does Raid: Shadow Legends engage, retain and monetise? Plarium cracks the code
March 18, 2019 Existing Fans Game IP versus entertainment IP: Which is best for mobile games? We ask our Monetizer Mavens
February 26, 2019 The Road Ahead Monetizer Mavens discuss the future of innovation in the maturing mobile games sector Changing trends
February 19, 2019 Too Little, Too Late? Why Activision Blizzard’s mobile strategy is between a rock and a hard place The wrong IP at the wrong time
February 7, 2019 All Systems Go More games, more M&A, more growth: Why Zynga CEO Frank Gibeau is bullish for 2019 Opportunities, not costs
December 21, 2018 More Is More Despite spending over $1 billion Zynga’s M&A activity isn’t over yet CEO Frank Gibeau is unsated
December 20, 2018 Bold Buy Zynga buys Empires & Puzzles dev Small Giant Games in deal worth over $700 million Finnish indie snapped up
December 18, 2018 Branching Out Reigns publisher Devolver getting ‘more serious’ about mobile, F2P and China Hires ex-Appler Mark Hickey
December 14, 2018 Time To Recalculate Why the 70:30 App Store revenue split is doomed The old order is passing
December 11, 2018 Walking The Line The delicate balancing act behind midcore match-three Sega Heroes Finding core-casual sweetspot
December 7, 2018 Halo Effect Why the Epic Games Store could reposition Android as the gamers’ mobile ecosystem The power of open
December 6, 2018 Breaking Out Patents, platforms and IPO: How mobile-first esports platform Skillz is planning for bigger things CEO Andrew Paradise explains
December 5, 2018 Into The Swing Playdemic CEO Paul Gouge explains how Golf Clash is getting more competitive with clans and potentially esports too Two years on, plenty to come
December 4, 2018 Early Bird Expands Mobile still has ‘plenty of opportunity’ says Henric Suuronen, launching $30 million Play Ventures fund Ex-angel investor upscales
November 20, 2018 A Well Honed Blade How does Assassin’s Creed: Rebellion monetise? Ubisoft’s got (F2P) game
November 19, 2018 Funding News Activision Blizzard vets raise $16m for item-based blockchain gaming platform Mythical Games aims to deploy platform using the EOS blockchain
November 16, 2018 Faustian Bargain Why Diablo Immortal’s detractors won that battle but have lost the war Blizzard’s difficult decision
November 1, 2018 Get Bigger Faster Frank Gibeau on how IP licensing will help Zynga to the next level Jetfuel for the mobile generation
November 1, 2018 Best Of Both Worlds How Super Bit Machine hopes Armajet will ride Fortnite’s coat-tails to cross-platform success Fighting on both fronts
October 30, 2018 Recycling Ad Dollars How AppCoins hopes to monetise unbanked app store users via blockchain Creating value flow
October 18, 2018 Apponboard’s Tech Is Taking Off Google Play’s Try Now demos are boosting retention and monetisation by more than 29% AppOnboard’s tech is taking off
October 17, 2018 New Horizons Animoca Brands' Yat Siu on why mobile games are leading the charge to take blockchain mass-market Time to gain scale
October 12, 2018 Finding A Sweet Spot Etermax on balancing the fresh with the familiar in Trivia Crack 2 Back for another spin
September 19, 2018 Play Bigger The surprising successes of PC-based Android gaming platform BlueStacks Mobile games flourish on PC
September 18, 2018 Skin In The Game How real-money competition platform Skillz is riding the wave of mobile esports for all Hits $400 million annualised run-rate
September 10, 2018 Jumping The Shark How does Hungry Dragon engage, retain and monetise? Analysing Ubisoft’s franchise spin-off
August 30, 2018 Click To Play How Google is boosting Play Store by adding AppOnboard’s Try Now demos CEO Jonathan Zweig explains all
August 28, 2018 Block By Block Why Pixowl thinks The Sandbox’s potential can be fulfilled by going blockchain Pixowl CEO Arthur Madrid explains
August 27, 2018 Building A Blockchain Strategy Animoca Brands acquires The Sandbox dev Pixowl for $5 million Betting on blockchain user generated content
August 27, 2018 High Reward, Higher Risk The dangerous allure of F2P mobile Star Wars games Playing Russian Roulette with a poisoned chalice?