July 8, 2011 Zynga's latest acquisition is mobile enterprise and services outfit Five Mobile 15th deal in 13 months
July 8, 2011 Analytics outfit App Annie raises first round of VC investment IDG Capital Partners has its stake
July 7, 2011 Revenue from freemium is 65% of the US top grossing games chart says Flurry's Jeferson Valadares It's now the dominant model
July 7, 2011 OpenFeint appoints ex-Playdom exec Ethan Fassett, as its SVP of product Goal to drive player acquisition and engagement
July 7, 2011 Korean mobile developer BiCore raises $4.5 million CJ Venture Investment buys into business
July 5, 2011 Marmalade's Tim Closs on rebranding and building a horizontal framework when everyone else is going vertical New name, same approach
July 5, 2011 Ex-Ubisoft team set up The Game Bakers for triple-A mobile Emeric Thoa and Audrey Leprince move short form
July 4, 2011 Following $53 million Newtoy acquisition, Zynga's mobile DAUs have risen 10-fold More mobile acquisitions likely
July 4, 2011 With cumulative revenue of over $1.5 billion, Zynga's doing okay, but doesn't match DeNA or GREE for profits Facebook publisher not that neat
July 2, 2011 PG.biz week that was: Zynga's $1 billion IPO, Infinity Blade's $9 million profit, Android's up to 500k devices daily, while RIM's in exec meltdown The past seven days' news compressed bite-sized
June 29, 2011 GameHorizon 2011: The return per man-month from Infinity Blade is the same as Gears of War reveals Epic's Mark Rein #GHconf $11.2 million net sales on $2 million production
June 29, 2011 GameHorizon 2011: Exent's Rick Marazzani says Android is a dismal platform for paid content #GHconf But it will get better
June 28, 2011 GameHorizon 2011: Zynga's Louis Castle on why games want to be free and why your audience is your distribution network #GHconf Let everyone share
June 28, 2011 Fiksu CEO Micah Adler on how its user acquisition platform has driven 55 million app downloads Real-time solution ensures ROI
June 27, 2011 MocoSpace CEO Justin Siegel on why HTML5 will drive ubiquitous mobile gaming Now 20 million users strong
June 27, 2011 EA's Chip Lange on how its Origin service will revolutionise console, PC and mobile gaming and gamers One big happy cross platform community
June 25, 2011 PG.biz week that was: Android gains Zombie Farm and Cut the Rope, EA's after PopCap, Storm8 does 210 million installs, and Nokia reveals MeeGo and Windows phones The past seven days' news compressed bite-sized
June 24, 2011 Mobile entertainment portal MocoSpace highlights the power of HTML5 with 20 million members No app store barrier
June 24, 2011 Barnes & Noble highlights Nook Color app success with doubling of content and millions of downloads Angry Birds and Astraware Mahjong top games
June 23, 2011 After 16 million iOS downloads, Zombie Farm finally coming to Android thanks to ngmoco Supporting DeNA's Mobage platform
June 22, 2011 MobPartner and BuzzCity partner up to reduce the gap between mobile CPC and CPA worlds Get real-time feedback on campaigns
June 22, 2011 TinyCo's Jennifer Lu on why its $5 million TinyFund is about more than just the cash A new distribution channel for indies
June 22, 2011 Nintendo boss claims battery life and graphics concerns stopped Wii U controller being standalone tablet Hasn't he seen an iPad?
June 22, 2011 Appy's Paul O'Connor says Take-Two CEO's views on mobile gaming demonstrate a lack of new thinking We're not in Kansas any more Strauss
June 22, 2011 Nokia confirms Accenture outsourcing deal for Symbian and Windows Phone until 2016 Also creates new location-based business unit
June 21, 2011 Take-Two CEO Strauss Zelnick says mobile gaming isn't economically meaningful for the company Price point isn't viable
June 18, 2011 PG.biz week that was: Facebook's new HTML5 platform, RIM does 500k Playbooks, Samsung to overtake Nokia, and Acer slashes its Android tablet sale estimates The past seven days' news compressed bite-sized
June 16, 2011 CrowdStar launches its first mobile freemium casual game - Top Girl Believes the female audience isn't being properly served
June 16, 2011 Tapjoy encourages developers to support Android with new $5 million fund Take that Apple
June 16, 2011 Flurry CEO Simon Khalaf on data, building a Nielsen for mobile advertising, and dealing with Apple's incentivised CPI ban Looking to video ads for even faster growth
June 14, 2011 The making of iPad social physics-puzzler Casey's Contraptions HD How it all dropped into place
June 14, 2011 Connect2Media and Mobile Pie announce App Store Legends deck for Top Trumps game Selected in conjunction with Pocket Gamer and OpenFeint
June 11, 2011 The five key mobile game industry trends we saw at E3 2011 Threats, weaknesses and opportunities
June 10, 2011 EA and its Deathly Hallows Part 2: Gameloft steals last gasp of Harry Potter licence for mobile Massivius Surprisium
June 8, 2011 Storm8 CEO Perry Tam on his goal to be the number one social gaming mobile company 200 million downloads on 58 million devices to-date
June 7, 2011 Epic announces Infinity Blade has generated $10 million in earnings in 6 months Also boosted Unreal Engine 3 take up
June 5, 2011 10 key trends from Qualcomm's Uplinq developers conference #uplinq Accelerated development
June 4, 2011 Glus Giancarlo Mori on its 500Gs developer contest for the next, best 3D social mobile game Use Unity, target iOS/Android, win $250,000
June 3, 2011 Uplinq 2011: Dave Durnil on how aggressive Snapdragon support is raising the bar for Android gaming #uplinq From profiling tools to Bullet physics, Unreal Engine 3, AR, shader code and AllJoyn
June 2, 2011 Uplinq 2011: Gameloft says its Android game sales are 'taking off really strongly' #uplinq Not just about freemium apparently
June 2, 2011 Uplinq 2011: Windows Phone ecosystem can disrupt Android-iOS status quo, says Nokia CEO Stephen Elop #uplinq The triumph of the third way