Q&a Maximilian Studios on the success of Frontlines: “You don't need a $3,000 rig or a $500 console, you can boot it up on your mobile device.”
December 6, 2022 Updates Fortnite Chapter 4: Rebooting a smash hit to keep players playing With the latest trailer and set of collaborations revealed, once again we get to see how Epic Games works hard to keep its flagship battle royale game fresh
April 11, 2022 Core Competences How HMS Core empowers game developers to deliver better, more high-quality experiences Find out more about Huawei Mobile Services core capabilities including 3D Modelling, Computer Graphics, Scene Kit, and Augmented Reality engine
August 9, 2021 Publishing Power Up Take your game to the next level with AppGallery Huawei's AppGallery marketplace offers developers and publishers an array of tools to enhance games and improve functionality
January 21, 2020 Hypercasual Art How to make the right art for your hypercasual game Rollic creative director Inci Alper gives a crash course in hypercasual art
January 21, 2020 What Is Hypercasual? Kwalee on what exactly makes a hypercasual game Head of publishing Simon Prytherch on building a game for the fastest-growing genre
January 2, 2020 Friend Or Foe Apple agrees new multi-year deal with Imagination Technologies to utilise IP The new multi-use license agreement replaces the former, which was announced in February 2014
November 12, 2019 Acquisition Epic Games acquires Megascans outfit Quixel Company claims to have the “world's largest photogrammetry asset library."
July 11, 2017 Developing A Legend "We have a plan, and we're sticking to the plan": Nordeus on the continuing development of Spellsouls The Spellsouls team discuss how development is progressing six months after soft-launching
June 22, 2017 For Sale Imagination Technologies puts itself up for sale after Apple begins designing its own graphics chips 50% of Imagination's revenues gone in a flash
May 19, 2017 At The Movies Google touts PC quality high-fidelity rendering for mobile-powered Daydream VR with Seurat So good you'll kneel on the floor to get a better look
April 3, 2017 Business Reality Imagination Technologies shares plummet as Apple reveals intentions to design its own graphics chips UK firm asks for evidence that new designs don't infringe on its own
November 2, 2016 Live Long And Develop Unity adds enhanced support for Metal and Vulkan APIs New version of EditorVR authoring tool, Daydream support and more coming soon
April 14, 2016 Looking Good ARM launches Mali Graphics Week 2016 on 18 April Chip company reaches out
June 12, 2015 Curvy Future? Is there still a mass market for pixel art games? Indie Mavens debate blocky glories
December 4, 2014 Jobs Game Insight hires ex-Unity evangelist Oleg Pridiuk to push high-end 3D gaming Demanding console quality