Unite Now Unity unveils weekly online series Unite Now as it cancels all physical Unite events for 2020
July 5, 2017 United Front First ever Unite India to run alongside NASSCOM Game Developer Conference in November 2017 Events will run alongside each other at the same venue
February 8, 2017 Unite The World Unity to sponsor 50 developers from countries affected by Trump's travel ban to attend Unite Amsterdam "I strongly believe that there is no place in this world for discrimination, in any form," says Riccitiello
November 2, 2016 Back In The Saddle Unity appoints VR pioneer Tony Parisi as new head of AR and VR Strategy Reveal made at Unite LA 2016
July 8, 2015 Back To Basics Why three-man-indie Framebunker is going iOS, paid and niche core Nicholas Francis and Charles Hinshaw's vision
July 7, 2015 Going Deeper Game Insight on why mobile games need to move beyond 5-minute toilet sessions Time sinks not tinkle breaks
July 6, 2015 Hot Five Fallout Shelter falls out, Supercell shuts Smash Land, and Rami Ismail talks truth A glance at last week's top stories
July 1, 2015 Riccitiello Speaks Unity CEO John Riccitiello on GaaS, EA vindication, and his $5,000 Clash of Clans habit A chat from Unite Europe 2015
June 30, 2015 Fresh Ingredients How ex-Sony Liverpool startup Starship found itself making a VR cooking simulator A chat with the Liverpool studio from Unite
June 24, 2015 United For The Future Riccitiello keynote kicks off Unite Europe 2015, betting big on mobile ads and VR "Democratise, solve hard problems, enable success"
June 24, 2015 Streaming Service Find out what Riccitiello and Helgason are saying in the Unity Europe 2015 keynote from 10am CEST here Direct from Amsterdam's Westergasfabriek
May 12, 2015 Time To Learn Unity unveils session schedule for Unite Europe 2015 Runs from 24-25 June in Amsterdam.
March 17, 2015 Unite Unity calls for speakers as Unite Europe 2015 registration opens Heading to the Dam
August 14, 2014 Pocket Gamer set to unite the indies at Unite 2014’s Big Indie Pitch Get your game seen by the world in Seattle
May 1, 2014 Interview 'Not everyone needs to be King or Supercell': Unity's David Helgason talks Unity 5, Everyplay, and Unreal Engine 'We're still learning'