POC in Mobile

"To improve diversity across all industries I implore each and every individual to care"
Rovio senior game designer Harshal Karvande on how people need to push diversity
as
Interview
Feb 12th, 2021

LEGO's Ankur Suri explains the difficulties with visas if you live in a developing country
"It was easier to offer someone with less experience that was based locally"

Hatch Entertainment Cloud Engineer Khoa Mai on why "diversity enables companies to reach the masses"
"Becoming well known and popular is usually the goal for lots of firms."

"It's never been easy for international talents to obtain a work visa in the UK - and now we’re seeing the impact of Brexit"

"There’s work to be done but it’s early days," says POC in Play co-founder Adam Campbell
"One thing I’d like to encourage is more cross-industry recruitment"

Why Square Enix's Karla Reyes believes there is a "sense of duty to pay back and pay forward" for those already in games
"It’s worth reiterating that representation and allyship in leadership roles are essential."

"It’s important to create a culture where it is okay to be different," says SciPlay QA Manager Ronny Yoon
"Quality assurance is a great way to get started in the games industry."

Ubisoft's Leon Winkler on the need to reach out and engage with POC communities in games

"I’ve often had to do twice the work to convince people that I am capable," says Snap Games' John Imah

InnoGames's Omoloro Oyegoke on why "removing barriers of entry" will attract more people of colour to games

Employers need to be "proactive in seeking diversity," says IronSource VP of new business Rujul Patel
"I see very few South Asians or other people of colour outside of product and technical roles"
1
Interview
Oct 2nd, 2020

Candy Crush producer Desirée Brathwaite on the underlying bias against black and brown people
"To attract and retain talent of colour, you need to provide an inclusive environment"

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