Candy Crush Challenge Crafting Candy Crush’s difficulty: Blockers, level design, AI and the "complexity staircase"
January 5, 2026 Enhanced Experience UX in Candy Crush and the "deceptively complex" world of boosters King’s principal UX designer Andrea Serfaty talks player experience, the Super Colour Bomb, and more
December 4, 2025 For The Fish How player feedback, memes, and rebuilt architecture led to Candy Crush’s "Fish 3.0" As Candy Crush’s Swedish Fish fell behind, the team set out to revolutionise their mechanics to meet modern gameplay standards
November 27, 2025 Candy Crush Collectibles Why collectibles matter and how pins "explore details of the Candy Crush world" Artists and narrative designers spent hundreds of hours coming up with pins, introduced into Candy Crush in 2023. We ask senior narrative designer Catt Mott if they’ve paid off
November 13, 2025 Design Details How Saga Adventures make Candy Crush a "living, breathing universe" Software engineer Tobi Ibikunle shares insights into Candy Crush’s approach to gameplay-narrative integration
October 30, 2025 Crush & Tell Crush & Tell: Candy Crush’s behind-the-scenes series will explore game design and development Candy Crush VP of marketing Luken Aragon gives the scoop on King’s series premiering today