September 14, 2016 Funding Education Finnish educational games developer Lightneer secures €2.8 million funding as Peter Vesterbacka joins studio Total funding stands at nearly $4 million
June 14, 2016 Unity Certification How Unity Certification will give developers a boost over the competition in the job market Laetitia Santore gives us the lowdown
March 11, 2016 Studio Profile How Kuato Studios is teaching kids through mobile games London's studio wants to teach through fun
March 2, 2016 Article 101 Making the case for the next generation of learning games Lauri Järvilehto wants to teach you something
September 3, 2015 Woman Up Why we need a Women in Games conference Oestrogen in video game development
September 3, 2015 Important Lessons Leading Indian mobile game developers discuss how they found success Education, education, education
July 1, 2015 Master Your 'craft Microsoft encourages classroom crafting with 'Minecraft in Education' portal Getting teachers up to speed
June 29, 2015 Rage Against The Machine Angry Birds get political with #UpForSchool education petition Rovio joins campaign for educational equality
June 24, 2015 Learning Fast How educational games moved from snake oil to being research proven Gonzalo Frasca on the sector's learnings
June 22, 2015 Families First Google Play spotlights family-friendly no IAP, no connectivity content, including Halfbrick's latest No IAPs or ads for educational Fruit Ninja spin-off
March 25, 2015 Stat Attack Inside the Game: Adding education to High School Story Jennifer Young on learning through play
March 17, 2015 First Class After 40 million downloads of its kids games, TribePlay rebrands as Dr Panda Games Rebrand based on the strength of the firm's popular Dr. Panda IP
November 14, 2014 Analytics for all: deltaDNA launches non-commercial license for universities and colleges Player management platform opens up data
October 16, 2014 Interview Tangible Play on $2 million pre-orders, $12 million funding and Apple approval for its Osmo learning platform Disrupting kids education one iPad at a time
May 22, 2014 Interview Tangible Play crowdfunds innovative vision-based education game Osmo for awareness, not cash Not about consumer. About the movement