April 18, 2017 Instant Value? 1.5 billion Facebook Instant Games played in 90 days, but where’s the value for developers? No word yet on when monetisation will be implemented in Messenger games
April 13, 2017 Shoot The Messenger Facebook Messenger app hits 1.2 billion monthly active users A big audience for its Instant Games platform
April 13, 2017 Neverending Saga Candy Crush Saga has only dropped out of the US App Store top ten grossing charts twice in over four years Celebrates its fifth year since launching on Facebook
April 11, 2017 Sleeping With The Fishes Zynga digs deep into its back-catalogue for newly soft-launched game Mafia Wars The title returns for another crack at the big time
March 22, 2017 Instant Hit Users play EverWing on Facebook Instant Games for an average of one hour per day Blackstorm Labs CEO Michael Carter on early successes in post-app store gaming
February 23, 2017 Finding An Edge The 5 most important Facebook Ad updates of 2016 How you can increase your app's revenue
February 14, 2017 Wooga Interview Wooga CEO's advice to founders: Prepare to unlearn what you know Jens Begemann talks at Casual Connect Berlin about his 30 years of making games
January 19, 2017 Facebook Ad Spends Mobile video ad spend on Facebook reached a record high in Q4 2016 Nanigans digs into the details
December 23, 2016 Instant Success How Facebook Instant Games powered Endless Lake to 12 million users in three weeks Spil Games CEO Tung Nguyen-Khac reveals all
December 22, 2016 Facebook Goty 2016 Gardenscapes beats Pokemon GO and Clash Royale to be Facebook's Game of the Year 2016 Instant Games and good Facebook Integration also recognised
December 8, 2016 Mobile Mavens How big an impact will Facebook Instant Games have on mobile gaming? Mobile Mavens discuss the HTML5-powered Messenger platform
December 2, 2016 Html5 Has Arrived Billions of users and millions in investment: Is HTML5 finally coming of age? The coding platform could change the way we play games on mobile
December 1, 2016 Eastern Promise Chat apps have been vital to mobile gaming success in Asia, but can Facebook do the same in the West? The potential impact of Facebook Instant Games
November 30, 2016 Instant Vikings Big Viking Games opens $10 million publishing fund for HTML5 messenger platforms like Facebook's Instant Games Offering development tools and analytics for interested parties
November 29, 2016 Games In An Instant Facebook launches HTML5 platform Instant Games for News Feed and Messenger Access to one billion possible players
November 29, 2016 Instant Developers King, Zynga, Konami and more launch 17 games on Facebook's Instant Games platform 14 developers give their support
November 1, 2016 From Small Beginnings How Gram Games ran UA for 1010! on a limited budget UA Manager Kerem Alemdar details the process
October 27, 2016 Piggies Come To Uk Taptica partners with Chinese publisher Rafo Tech to drive UK downloads of Piggy Boom Top game in Taiwan looking for female downloads in the West
October 27, 2016 Facebook Transformation Transformers: Earth Wars saw 50% cheaper CPIs using Facebook Ads Facebook case study reveals how it helped grow the game
September 23, 2016 Facebook Streaming Why BlueStacks is investing big in bringing Facebook Live app streaming to its 150 million users BlueStacks Senior Director of Marketing Yuriy Yarovoy on the future of streaming
September 22, 2016 Party Hats And Streamers BlueStacks integrates Facebook Live streaming into its Android-to-PC platform Making streaming even easier
August 10, 2016 Appsflyer Insights Facebook is the most powerful tool for acquiring quality users, says AppsFlyer Releases latest AppsFlyer Performance Index
June 20, 2016 Second Channel Over half of Facebook advertisers now also spending on Instagram Nanigans crunches the numbers
June 13, 2016 Low Level Influencers From $0 to $9.98: the surprising spread in how much developers will pay to connect their mobile game to your Facebook friends Tilting Point's Jerome Sudan crunches the numbers
April 22, 2016 Watch This Growing strongly, video ads now account for 35% of game UA spend on Facebook Leading the pack
April 18, 2016 Millionaire Panel Video: What does it cost to make a million on the App Store? Less than a million, you would hope
February 15, 2016 You're Invited Leveraging the power of app invites GetSocial on getting more social
February 11, 2016 Like It Taptica to lead the marketing charge as Locojoy's Chrono Heroes goes global Facebook's the platform
April 14, 2015 Signal To Noise Is Facebook becoming a more expensive and less effective place to advertise mobile games? CTRs down, CPCs up
January 21, 2015 Crystal Ball Facebook will consolidate UA dominance in 2015 with 1 billion monthly mobile users eMarketer forecasts $11 billion of ads
November 3, 2014 Virtual Reality Facebook won't consider Oculus Rift 'meaningful' unless it hits 50+ million sales And it'll take a few hardware iterations to get there, says Zuckerberg
October 17, 2014 Video TrailPay's Wachtang Budagaschwili on the value of Facebook, Kongregate and Steam Patience is key
September 1, 2014 Ban hammer: Korea's game rating committee shuts down Facebook gaming For the greater good
August 29, 2014 Synergetic, not cannabalistic: How Facebook is becoming gaming's glue Gaming partnerships guru Bob Slinn talks cross platform
July 9, 2014 Data Facebook's importance as a UA channel for mobile games just keeps growing CTRs up 579% says Nanigans
May 6, 2014 Interview GameLoop: You shouldn't have to be Facebook friends with someone to play with them Focus on your gaming persona
April 30, 2014 Sponsored feature: Why Facebook app ads outperform other channels for games Right tool for the job
April 17, 2014 Interview Crops with Clans: How Zynga rethought FarmVille 2 for the post-Facebook generation Planting a new set of seeds
April 1, 2014 If Oculus is the future of Virtual Reality, then why didn't Google buy it? Our Mavens talk Facebook's very real recent acquisition