June 21, 2017 Global Mobile Market Global mobile gaming market expected to grow to $46.1 billion in 2017 Newzoo breaks out the stats
April 18, 2017 End Of The Boom? Finnish games industry slows after years of rapid growth But still on the rise
April 5, 2017 Xiaomi India Investment Xiaomi plans to invest another $500 million into its growing India presence Targetting $2 billion in revenues for the country in 2017
March 22, 2017 Tencent Financials Q4 Fy16 Tencent shows impressive growth in 2016 with a staggering $21 billion in revenues generated $6.3 billion generated in Q4 alone
February 20, 2017 Accelerating Scotland New £50,000 after-hours games accelerator launches in Scotland Beer, pizza, and lessons on international growth
February 15, 2017 Vungle Growth Vungle hits $300 million annual run rate after sixth consecutive year of growth Sees 125% increase in SDK adoption rate from 2015
February 14, 2017 Esports In 2017 Revenues from eSports expected to hit $696 million in 2017 Newzoo digs into the growth of the market
January 26, 2017 Line Financials Q4 Fy16 LINE grows revenues to $1.2 billion despite global MAUs falling by three million Revenues going up, users going down
January 19, 2017 Grow Your Game How Pixonic grew revenues for Walking War Robots from $0 to $1 million a month Philipp Gladkov talks confidence and analytics
January 13, 2017 Xiaomi 2017 Plans Xiaomi sets $14.47 billion sales goal for 2017 after "make-up year" Pushing further into retail and finance
December 1, 2016 Vainglory Franchises Super Evil Megacorp establishes Vainglory Team Franchise Program to grow the eSport Another big step for the fledgling eSport
November 11, 2016 Bigger And Cheaper Mobile games will be bigger than PC in Southeast Asia by 2018 Niko Partners report tells all
November 2, 2016 Latin America Predicitons Latin America is the second fastest growing mobile market having generated $1.4 billion in revenue in 2016 Should hit $3 billion by 2019
October 28, 2016 Tencent On Top Tencent generated more games revenue in the first half of 2016 than EA or Activision Blizzard ever have in a year Newzoo Global Games Market Report tells all
October 13, 2016 Bloody Millenials Male millenials are watching as much eSports as they are basketball or hockey Newzoo says its eating into their traditional sports viewing
September 14, 2016 Optimal Funds Customer marketing cloud Optimove closes $20 million growth funding round Looks to hire aggressively in New York
August 22, 2016 Gamescom Grows Record number of companies represented at Gamescom 2016 500,000 visitors to Cologne during the week
August 16, 2016 Tiga Findings Games industry contributes $1.6 billion to UK GDP Growth across the industry at an all-time high
August 15, 2016 Going Up Pokemon GO will soon hit $350 million; well on its way to generating $1 billion And other stats from App Annie
August 11, 2016 Too Many Apps? App Store to have over 5 million active apps by the end of 2020 73% more than the end of 2016
August 10, 2016 Appsflyer Insights Facebook is the most powerful tool for acquiring quality users, says AppsFlyer Releases latest AppsFlyer Performance Index
August 5, 2016 Taking Over Mobile gaming bigger than ever at Gamescom 2016 Mobile industry attendance up 20% on last year, representing 1/8 of all exhibitors
July 8, 2016 A Good Harvest Farm Heroes Super Saga was the fastest growing Android game in June, as Clash Royale falls rapidly Clash Royale engagement starting to fall
May 12, 2016 Vainglory Spring Season Vainglory Spring Season Championship events to be held in Hollywood and Berlin in June June 3-5 in Hollywood, June 10-12 in Berlin
May 12, 2016 Esports Awareness Over 1 billion people will be aware of eSports by the end of 2016, predicts Newzoo Actual viewing audience currently around 292 million people
February 16, 2016 Everyone Can Watch Newzoo's Peter Warman on why the future of gaming is spectators, not players Why eSports matters
January 26, 2016 Indie Growth Video: How to grow your business as an indie developer From tiny acorns grow great oaks
January 6, 2016 Tiga Survey Two-thirds of UK developers are optimistic about 2016 Looking to grow their business
December 8, 2015 300 Million Devices Video: Reliance Entertainment discuss the rise of India So many handsets
November 5, 2015 Sea Breeze Video: The importance and hardships of the Southeast Asia market There's growth for everyone
October 30, 2015 Accelerating Growth Video: The potential of the southeast Asian market Andrew Walker has the details
September 23, 2015 Not There Yet Gimku CEO Rudy Sudarto on how the Indonesian gaming boom isn't being felt by all Nationwide growth isn't being felt by developers
September 18, 2015 More Money, More Fans Newzoo uprates its eSports revenue prediction to $765 million by 2018 All the insights from Newzoo's eSports report
September 12, 2015 History Lessons Video game historian Ivan Barroso on "the brave and mighty Portuguese industry" How industry has prospered in the face of crisis
August 4, 2015 Missed Opportunity South East Asia’s potential untapped by Western developers Why Western developers are missing out on a major growth opportunity
July 23, 2015 Eurozone PlayFab cracks Europe, wants to help you do the same Backend specialist opens new Berlin office
June 5, 2015 Green Shoots With studio numbers up 75%, the Norwegian game scene is booming but it's not without its challenges Nordic Game Bits shows a positive side
May 28, 2015 Skyrocket Google Play games revenue in Q1 2105 soared by 50% Market growth set revenue flying throughout 2014
February 11, 2015 Bric By Brick Glispa reports 90% growth in BRIC regions Mobile marketing thriving in explosive-growth regions
January 29, 2015 Long View Despite dialling back short-term growth, Kabam's sales hit $400 million in 2014 Tweaking for success
January 28, 2015 Westernisation How China's soon-to-be #2 iOS status could shift our perceptions of the F2P Android gaming market Shake up Shanghai style
December 30, 2014 Interview 2014 in Review: Patrick Kelly, Outplay Future trends from the remembrance of things past
December 15, 2014 Chart Of The Week China mobile game market was worth $1.1 billion in Q3 2014 but growth is slowing Down into double digit year-on-year
November 18, 2014 Following 300% Asia growth in Q3, Adjust opens offices in China and Japan Shanghai and Tokyo are the places to be
November 12, 2014 German dev Flaregames hits 100 staff, still hiring, still 'asshole free' 60% still working directly on game development
November 6, 2014 Chart Of The Week Everywhere is a boomtown for Com2uS, but especially Europe and Asia Korea is now the laggard
October 30, 2014 Data Despite growth of 73%, iResearch claims the $4 billion Chinese mobile games market is 'maturing' Estimates Q3 market value at $1.1 billion
October 23, 2014 Data Fast-growing and canabalistic, the mobile games market will be worth $41 billion by 2017 Newzoo predicts $25 billion worth in 2014