April 29, 2014 Puzzle & Dragons hits Japanese arcades with real-time multiplayer mode Prove you're the best at ¥100 a go
April 28, 2014 Big In Japan Monsters, mushrooms, meow meows and Puzzle & Dragons hits the arcade Weekly digest from Tokyo
April 22, 2014 King launches Japanese base to seize bigger piece of $5 billion smartphone gaming market Tokyo HQ unveiled
April 21, 2014 Big In Japan GREE announces Wright Flyer Studios while Puzzle & Dragons comes to arcades Weekly digest from Tokyo
April 17, 2014 GungHo Online’s Princess Punt Sweets passes 8 million downloads in Japan Chasing the dragon
April 14, 2014 Interview Western gamers deserve all new titles from Asian devs, not ports: Crooz's Kenji Hiruta on going global But simplicity is a universal
April 10, 2014 Big In Japan Colopl on the up, Capcom on the slide, Cygames getting drunk? Weekly digest from Tokyo
April 10, 2014 Racing Rpgs In Japan, Quiz RPG is catching Puzzle & Dragons 23 million downloads vs 25 million
April 2, 2014 Japanese, Korean and Chinese mobile market growth will drive total games industry to $120 billion by 2017 Asia is the engine, says Digi-Capital
March 31, 2014 Capcom takes a $48 million charge on underperforming mobile and PC online games FY14 net income downgraded by $19 million
February 7, 2014 Competition and lack of releases sees sales slide 39% at Capcom Mobile Nine months of pain
February 4, 2014 It's official: Puzzle & Dragons is the first mobile game to $1 billion in revenue Makes up 91% of GungHo's $1.5 billion 2013 sales
February 1, 2014 Going native: CyberAgent's Q1 FY14 mobile game sales rise 14% to $96 million DQM Super Light already shining
January 21, 2014 PGC: Western developers need to learn Gatcha monetisation techniques So says publisher Gumi
October 30, 2009 Japanese mobile firm DeNA selects OpenFeint for multi-million dollar investment Brings Hudson on board as first Japanese adopter