August 18, 2015 Om Nom Knowledge How Zeptolab distilled 150 ideas into 50 prototypes, 5 soft launches, and one King of Thieves There's no pleasing some people
May 14, 2015 Thieving Epidemic King of Thieves celebrates 10 million downloads with the launch of Guild Battles Guild Battles promise to make competition even more cutthroat
March 18, 2015 Gotta Gacha How ZeptoLab uses randomness to monetise King of Thieves IAPs from the players' perspective
March 16, 2015 All That Glitters Is ZeptoLab's King of Thieves stealing any app store gold? The Charticle considers latest dungeon treasure game