April 21, 2017 Player Preferences South Korean mobile game user analysis for February 2017 A look at the most popular genres for men and women in South Korea
April 14, 2017 Industry Event South Korea games show G-Star 2017 dated for November 16th to 19th Key expo returns to Busan
April 11, 2017 South Korea Playtimes Mobile gamers in South Korea spend 46 minutes a day playing games Lineage 2: Revolution remains king of the market
March 24, 2017 Massively Multiplayer What can we expect from the future of mobile MMORPGs? And why are the current slate of titles in the genre so successful?
March 23, 2017 Live And Kicking Two years on: Com2uS on the evolution of Summoners War Lead Developer Min Young Jung on the game's life so far
March 23, 2017 Still Going Strong Summoners War hits $780 million in lifetime revenue Com2uS RPG generated $280 million in one year
March 20, 2017 Pokemon Go Forever SK Telecom signs deal with The Pokemon Company offering free data to Pokemon GO players in South Korea In exchange for 4,000 PokeStops and Gyms
March 20, 2017 Ipo A Go Mobile games publishing giant Netmarble plots IPO worth up to $2.35 billion Could be the largest public offering in South Korea for years
March 8, 2017 China Bans Korea Updated: China bans all new games developed in South Korea from launching in the country Existing games unaffected
March 7, 2017 Korean Insight 82% of Korean games companies have annual sales of less than US $87,000 The top 10 Korean games companies: market insight from our partners at This Is Game
March 6, 2017 Unleashed Nexon soft-launches potential big hitter Dynasty Warriors: Unleashed for mobile Brawl with hundreds of enemies on your mobile
March 2, 2017 Global Lineage Netmarble reveals plans to launch Lineage 2: Revolution worldwide after huge South Korea success Specially designed versions for China, Japan, and the West
March 1, 2017 Insert Coin Retro style, modern medium: the making of Evil Factory Lawrence Koh and Jaeho Hwang on updating the shmup for F2P
February 27, 2017 Nexon Investment Nexon Korea makes strategic investment in Tree of Savior developer IMC Games Helping developer on mobile adaptation of MMORPG
February 24, 2017 Office Closure Report: King closes South Korea office Publisher shuts down local operations after struggling to make a significant impact
February 14, 2017 Os Blocking Google is being investigated in Korea for potentially obstructing Samsung mobile OS development Deal from 2011 under scrutiny once again
February 13, 2017 Nexon Financials Q4 Fy16 Nexon pinning hopes on strong 2017 launch line-up as sales and profits fall in 2016 Dynasty Warriors and Final Fantasy could be huge
February 13, 2017 More Summoners War Summoners War is getting an MMORPG spin-off, cartoon, movie, and more Com2uS doubles down on its flagship title
February 13, 2017 Com2us Financials Q4 Fy16 Com2uS posts record year for sales and profits as it pushes further into the global market 86% of sales were generated outside of Korea
February 13, 2017 Netmarble Financials Q4 Fy16 Netmarble profits jump 81% thanks to hugely successful launch of Lineage 2 Also sees continued growth from its other long-running franchises
February 7, 2017 Super Mario Korea Super Mario Run shoots to the top of App Store download charts in South Korea Not doing as well in grossing ranks
January 30, 2017 Gotta Catch 'em All Pokemon GO reaches 4.2 million players a day in South Korea Success continues for Niantic's hit game
January 25, 2017 Pokemon Go Korea Pokemon GO launches in South Korea and shoots straight to second in iOS top grossing chart Jumps to 2nd place on top grossing charts
January 24, 2017 All About Export A history of South Korea's tough anti-gambling laws and why devs are looking to crack overseas markets Byung Hyuk Kim shares a legal history of social casino in South Korea
January 20, 2017 South Korea Vr YJM Games becomes first South Korea developer to invest in Venture Reality Fund Hopes to expand further into AR and VR
January 19, 2017 Rapid Revolution Netmarble's Lineage 2: Revolution surpasses $176 million in revenues in its first month Only launched in South Korea
January 16, 2017 Look To Korea The state of the Korean mobile market in 2017 Sang-Ho Park explains all
January 6, 2017 Charitable Messenger Mystic Messenger dev gives $100,000 of game's profits to charity Word-of-mouth sensation helps out
January 5, 2017 The Real-time Is Now Netmarble talks real-time multiplayer on mobile and its FPS Final Shot Final Shot Game Director Jung Ho Lee reveals all
January 4, 2017 Twang Angry Birds Action meets Korean RPG: The making of Knight Slinger Behind the scenes with Gamevil's Danny Park
December 12, 2016 Everything Or Nothing Why Samsung is giving $10,000 to every developer in the Tizen Store's top 100 Hokyu Choi on building the Tizen smartphone market and ecosystem
November 11, 2016 Nexon Financials Q3 Fy16 Nexon profits drop 60% despite strong performance of Heroes of Incredible Tales in Southeast Asia and the West Planning on releasing even more games soon
November 7, 2016 Two Games, One Kingdom NCsoft files lawsuit against Netmarble over alleged Lineage IP infringement MMORPG Aden stood to benefit from Lineage likeness
October 24, 2016 Another Galaxy Samsung offering half-price Galaxy Note 8 to Note 7 owners in South Korea An apology for launching an exploding phone
October 11, 2016 Nexon Push Nexon to bring Maple Story, Dungeon & Fighters and five other games to mobile by the end of 2016 Only reveals six
September 30, 2016 Going Public South Korea games publisher Netmarble seeks approval for multi-billion dollar IPO Netmarble readies itself for long-awaited initial public offering
September 27, 2016 Take Note Samsung's "improved" Galaxy Note 7 is still overheating in South Korea Sales delayed until October 1st
September 22, 2016 Ua In Asia How to adapt your UA campaign for China, Japan and South Korea They key cultural differences between the top Asian countries for mobile games
September 21, 2016 Key Frames NCSOFT partners with IKinema to use cost-cutting procedural animation system in next title Real-time inverse kinematics, they call it
September 12, 2016 Incredible Downloads Heroes of Incredible Tales achieves five million downloads outside of South Korea Still to land in Japan
August 10, 2016 Nexon Fy16 Q2 Financials Nexon grows in South Korea with DomiNations and Heroes of Incredible Tales, but suffers losses overall Takes biggest hit in North America
July 27, 2016 Scaling Taptica partners with Adways to target Asian mobile gamers Part of an Asian shift
July 6, 2016 Poker Face Netmarble reportedly eyeing social casino with a $4.3 billion Playtika acquisition New markets
July 4, 2016 Korea To Japan Nexon aiming to launch one game per month in Japan, starting with Sansho Studios partnership Startup of ex-Capcom devs the first of many Japanese partners for Nexon
July 1, 2016 Taking Games Seriously Kakao rebrands Daum Games as Kakao Games Europe, opens US publishing office Focused on console, mobile, and virtual reality
June 15, 2016 Different Strokes Nexon to release international and China-only mobile versions of hit PC game Dungeon&Fighter Know your audience
May 11, 2016 Rpg Cash Machine Summoners War hits $500 million in lifetime revenues, boosting Com2uS to another sales record From only 60 million downloads
May 3, 2016 Apply Now Korean publisher Smilegate hiring Software Engineer and UI Artists English or Korean speakers needed for MMO project
April 19, 2016 Hitting Big Nexon invests in NAT Games as it preps Korean smash HIT for global launch From Korea to the world
April 4, 2016 Luck Of The Roll Netmarble combines Everyone's Marble with Disney characters, announcing its Disney Magical Dice virtual board game Korean publisher steps up