September 23, 2014 Interview Things3D on why its 3D printing platform will improve your game's longterm retention and monetisation Chillingo co-founders get physical
September 23, 2014 Opinion Why you should be using Linear, Cumulative and Secondary Indexes to optimize your IAP strategy New ways to measure player behaviour
August 20, 2014 Chart Of The Week Why every developer should be looking to harness the power of push Push and pull
August 7, 2014 Chart of the Week: Women more likely to invest time and money in mobile gaming They are the big spenders, says Flurry
August 1, 2014 Video Create character driven games and watch user retention soar, says Boomlagoon Building brands
June 6, 2014 Monetizer Mavens Is there any place in the F2P designer's toolbox for energy-based economies? Fuel for thought