December 18, 2013 PG Connects speaker spotlight: Volker Hirsh The opportunity in 2014 is for the big beasts
December 18, 2013 The Room, Ridiculous Fishing and Badland up for Satellite Awards XCOM and Warhammer Quest also in the running
December 18, 2013 Mobile Gaming Mavens discuss whether the games industry is inherently sexist? And not treating them as silly, hysterical women...
December 18, 2013 Winter Nights 2014 early-bird rate available for final couple of days Get your tickets for Russia's premier event now
December 17, 2013 After 7 months, GREE's Knights & Dragons tops $5 million in a 30-day period on Google Play Momentum built on events and updates
December 17, 2013 Clash of Clans is 2013's top grossing app says Distimo At least from January to November
December 17, 2013 Emotional learning: Trip Hawkins' latest game aims to help kids understand their emotions Shifting from materialism towards compassion
December 17, 2013 Sponsored feature: Creating and Porting NDK based Android Apps for Intel Architecture Two how tos
December 17, 2013 F2P games sidelined as Ridiculous Fishing and Badland win Apple's 2013 accolades Reveals iPhone and iPad games of the year
December 17, 2013 We should applaud micro-consoles for the size of their ambition TIGA's Richard Wilson sees a big opportunity
December 17, 2013 PG Connects speaker spotlight: Harry Holmwood, Marvelous AQL Costs will rise in 2014, but so will the opportunities
December 17, 2013 Polish education app start-up Frugoton secures $330,000 seed funding W Investments provides the cash
December 16, 2013 PG Connects speaker spotlight: Enda Carey, Standfast Time to focus on content quality
December 16, 2013 Hot Five: Angry Birds is Go, King is delayed, and Oceanhorn is Zelda Last week's top stories
December 15, 2013 Diary of a Promiscuous Gamer: Dark District, Angry Birds Go and Heroes of Dragon Age catch my eye This guy will play anything with a pulse
December 14, 2013 PocketGamer.biz Week That Was: King delays its IPO, Angry Birds Go-es in a new direction, and Crytek embraces mobile The past 7 days in bite-sized portions
December 13, 2013 US mobile game spending up 34% to $274 million in November 26% of the market, according to Superdata
December 13, 2013 Ludonarrative insolence: Add one part 'game' to four parts 'story', mix well and serve Full Indie UK's Klein on designing narrative-led games
December 13, 2013 Going global: PG Connects adds more internationals to its squad Prices set to rise on 13 December
December 13, 2013 Use the force: How one company is looking to democratise A/B testing Splitforce's Zac Aghion on helping devs to 'track anything'
December 13, 2013 ARM buys game real-time lighting specialist Geomerics Global illumination meets the chip roadmap
December 13, 2013 Very Big Indie Pitch grows even bigger as Rovio, MyGamez and GameSparks join Wild Tangent as sponsors Pre-submission deadline extended to 18 December
December 12, 2013 GDC 2014: Game Developers Choice Awards Nominations are now open Honouring the best and the brightest
December 12, 2013 Amazon now allows players to give Amazon Coins as a gift Unwrap some virtual currency this Christmas
December 12, 2013 Sponsored feature: Speeding up the Android emulator on Intel architecture How to get an order of magnitude speed boost
December 12, 2013 2013: The year of mature monetisation, static App Store charts, and £2 supermarket chickens Oscar Clark asks, will things get easier in 2014?
December 12, 2013 Crytek goes F2P, partners with DeNA to launch The Collectables Distribution through Mobage platform
December 12, 2013 PlayHaven merges with Kontagent to 'transform' the world's mobile data PlayHaven CEO Yang to lead combined company
December 11, 2013 Stateside: It's time for the testosterone-fuelled games industry to grow up Time is running out if we want to be taken seriously
December 11, 2013 Click to play: Video sharing generating up to 7.5% of daily installs for Everyplay games 1.5 million videos shared in last 12 months
December 11, 2013 Pocket Gamer's APPNATION Afterparty plays host to hundreds Everyplay & PapayaMobile impress with holiday giveaways
December 11, 2013 Flying the flag: Record number of UK devs hit Game Connection in Paris UKIE helping to showcase British talent
December 11, 2013 Chart of the Week: Why getting players to opt-in to game push notifications matters Urban Airship's Good Push Index reveals all
December 11, 2013 HitFox announces three news start-ups, plans to increase staff by 150 Riding high on 600% revenue increase
December 10, 2013 Milestone moment: Despicable Me: Minion Rush reaches 150 million downloads BAFTA award brings even more success
December 10, 2013 A link between two worlds: The making of Oceanhorn How Cornfox & Bros. set out to honour Zelda
December 10, 2013 Mobile reward network PaeDae raises $11.6 million to grow user-centric advertising Looking to extend into UA and app discovery
December 10, 2013 Not your typical sequel: Cut the Rope 2 an 'opportunity to do something new', says ZeptoLab Plus, iOS exclusivity is only timed
December 10, 2013 Do you know what your users are thinking? With Featurespace's adaptive behavioural analytics you do Dave Excell on the future of predictive data analysis
December 10, 2013 I couldn't have made Spaceteam if I'd 'prioritised money', says Sleeping Beast's Smith Reflections on redefining success
December 10, 2013 Hall of Fame: Xavier Carrillo-Costa Digital Legends CEO on the push for console quality
December 9, 2013 Trip Hawkins, Facebook, Disney and Mind Candy headline next Mobile Mixer in San Francisco End of year panel talks best and worst of 2013
December 9, 2013 Development for all: Become a game designer with Createrria Incuvo hands players the power
December 9, 2013 Don't chase a hit. Build a community, says Kiwi Inc's Omar Siddiqui The path to success is building a better game every time
December 9, 2013 Who needs screenshots? The perils of launching a 'confidently ugly' word game on iOS Pete Morrish on gaining press without slick visuals
December 9, 2013 Playing with paying: European and Japanese roll out in-app spending caps Looking to restrict kids amassing huge bills
December 9, 2013 Hot Five: Less than 0.1% of App Store games succeed, Fishlabs sells up, and controversial comments from Game Connection Last week's top five stories
December 8, 2013 Are you happy? Let us know in the PocketGamer.biz Global Mobile Developer Survey 2013 Testing the industry's pulse