September 20, 2013 User explosion: Boom! Tanks hits 1 million downloads in a week Codemasters firing on all cylinders
September 20, 2013 Opinion: Can we stop pretending that mobile, console and handheld gamers can't all play in the same sandbox? There's plenty of room for all
September 20, 2013 Chart of the Week: iOS 7 take up twice as quick as iOS 6 New 'flat' look gaining fans fast
September 19, 2013 Kamcord goes wider screen: releases Android version of its gameplay sharing SDK Watch and learn
September 19, 2013 Checking out: Location based play has ditched the Foursquare model, says MeanFreePath Nick Baicoianu on the genre's future
September 19, 2013 Widening the circle: Amazon's adds iOS support to GameCircle Automatic achievement reports included for devs
September 19, 2013 Zynga draws suspicion as CastleVille Legends amasses five star reviews Five star ratings aplenty from Zynga-only reviewers
September 19, 2013 How in-game ads can boost your game's retention rate by 61% PaeDae's Steve Weiss talks win-win
September 19, 2013 Flying the flag: Indie collective Best of British rebrands as Full Indie UK Launches 'fresh wave of public events'
September 19, 2013 Brazil spotlight: Elemental Studio on its mobile debut and Red Giant IP hook up Plus struggling with 50% taxes
September 18, 2013 McDonald's fires up Pocket Gems' NFL Runner with power-up codes Mighty Wings boxes give you a boost
September 18, 2013 How to follow a revolution: The making of Deus Ex: The Fall Square Enix and N-Fusion reveal all
September 18, 2013 Tapjoy extends its value exchange model with interactive video units Brand experiences to be improved
September 18, 2013 Opinion: GTA V's bottleneck launch is the last twitch from a dead model Queues redundant in a 'games as a service' world
September 18, 2013 Amazon solved the discovery problem long ago, so why haven't Apple and Google noticed? NY Games Con talks app ire
September 18, 2013 Pachter: Candy Crush Saga making $40 a year from every paying player Analyst gives his estimates at NY Games Con
September 17, 2013 Stateside: Mobile devs need to follow in Grand Theft Auto's footsteps Create content that's worth paying more for
September 17, 2013 iPhone 5C pre-orders only in the 'hundreds', says French carrier Launch campaign branded 'disappointing'
September 17, 2013 Old dog, old tricks: Apple rolls out app compatibility notifications for legacy devices Fancy updating to the 'last compatible version'?
September 17, 2013 5 simple steps to the perfect app store screenshots Why visuals are the key to more downloads
September 17, 2013 Mobile gamers spend more, but play less, than those on Facebook Arkadium talks cross-platform
September 17, 2013 Sponsored article: Fiksu on why incentivised networks such as FreeMyApps are vital UA tools VP Glenn Kiladis provides key advice
September 17, 2013 Newbie Mobile Gamer picks up their gun and goes zombie hunting in The Drowning Truth through inexperience
September 17, 2013 Apple breaks with tradition, keeps mum on iPhone 5C pre-orders Does the C stand for catastrophic?
September 16, 2013 Slipping behind Samsung: HTC axes a reported 30 jobs in US Part of 'a decisive action' to turn around in North America
September 16, 2013 F2P Summit to play host to SingStar's free-to-play reboot Bound for London in October
September 16, 2013 App happy: Windows Phone hits 9 million app downloads and in-app purchases a day Ramped up ad platform also inbound
September 16, 2013 C is for China? The industry reacts to Apple's iPhone 5C unveiling Our Mobile Gaming Mavens discuss
September 16, 2013 Hot Five: Ouya angers devs, Clash of Clans crashes out and bye bye Apple glitz and glamour Last week's top 5 stories
September 14, 2013 PocketGamer.biz Week That Was: Devs lose faith in Ouya, PS Vita TV impresses, and Apple's new iPhones fail to surprise The past 7 days in bite-sized portions
September 13, 2013 Do it yourself development: Kickstarter for Tiny Kingdoms aims to turn players into designers One to add to your CV
September 13, 2013 Worldwide release for PS Vita TV not ruled out, says Sony But no announcement forthcoming
September 13, 2013 Gameloft: 150 million people play our games every month Smartphone and tablet game sales jump 45 percent
September 13, 2013 Opinion: Ouya has freed the games, but who will free Ouya from itself? How the best of intentions turned against it
September 13, 2013 French developers are fighting against the odds for success, says Mysterious Cities of Gold publisher Ynnis Interactive's Cédric Littardi speaks out
September 12, 2013 Video Star Kamcord and Vungle look to turn user gameplay into video ads No creative costs required
September 12, 2013 Stateside: PS Vita TV is the microconsole developers have been waiting for... ...so long as it gets a western release
September 12, 2013 BoosterMedia raises over $5 million to expand its HTML5 gaming platform Going global with freemium push
September 12, 2013 We're still close to Gameloft: 5 minutes with Ubisoft's Jean-Michel Detoc Video interview with Ubi's mobile man
September 12, 2013 Blitz closure a 'bitter blow' to British games industry, claims TIGA Games Tax Relief must be accelerated
September 12, 2013 Playing it safe: Apple's lack of innovation has made it dangerously predictable Two Tails founder Dave Mitchell on life after Jobs
September 12, 2013 Blitz Games Studios enters liquidation after 23 years UK studio 'unable to secure funds to sustain business'
September 11, 2013 Developers pull Ouya games as company responds to Free the Game fund farce Mike Bithell 'saddened' by the process
September 11, 2013 UPDATE: Developers reveal what PS Vita TV means for the industry Mixed maves on the mighty microconsole
September 11, 2013 Juengo aims to provide loyalty points for actions, not purchases An open closed loop
September 11, 2013 Opinion: The era of Apple glitz and glamour is over iPhone 5C shows share price is the prime concern