December 14, 2012 Case study: How quiz champion Trivial increased user invites by 300% The ultimate answer
December 14, 2012 Mobile momentum: Applifier fuelled by $4 million funding round Coincides with Everyplay launch
December 13, 2012 Social gaming can't afford to bleed players dry through morally questionable means, argues Tag Games' Paul Farley The road to hell is paved with casino games
December 13, 2012 Opinion: Has the smartphone revolution plateaued? Forecasting endless growth is over-optimistic
December 13, 2012 Stateside: Unity's mobile might is giving Unreal a kicking How can Epic fight back?
December 13, 2012 Thumbstar: Don't underestimate the 'might of Microsoft' and Windows 8 New OS is no third wheel
December 13, 2012 Kixeye's Caryl Shaw on how the hardcore Facebook outfit will finally go mobile in 2013 Bringing Backyard Heroes to Mobage
December 13, 2012 App attack: Microsoft could comfortably cull 75% of the Windows Store, reckons Lightwood Games Developer decides to do just that
December 13, 2012 PocketGamer.biz top 30 Chinese developers of 2012: 10 to 1 From RedAtoms to Digital Cloud
December 12, 2012 OpenFeint co-founder Peter Relan announces open source services platform OpenKit Solving today's mobile data problem with total trust
December 12, 2012 Scopely announces new F2P multiplayer gaming platform LevelUp Scopely designer Travis Chen gives us the details
December 12, 2012 Opinion: Microsoft's Surface has a personality disorder The big issue that could hamper sales
December 12, 2012 Ode to the old school: The making of Arcane Legends Why MMOs are in Spacetime's DNA
December 12, 2012 Sponsored feature: MoMinis' 5 tips for game creation success Learn from the experts
December 12, 2012 'I don't have an iPhone': Neon Play's Oli Christie on what not to say when going for a job in the mobile games industry Tip two: Don't start emails with 'Yo Mr. Oli'
December 12, 2012 Thumbstar gets behind Games Journalism Prizes with £1,000 prize fund Thumbs up for new awards
December 12, 2012 PocketGamer.biz top 30 Chinese developers of 2012: 20 to 11 From PearlinPalm to Droidhen
December 12, 2012 Microsoft's next move: Surface to roll out at retail in run up to Christmas Giant 'increasing production'
December 11, 2012 Update: Kabam adds Warners and MGM to its investor list Builds on The Hobbit IP play
December 11, 2012 How did Madfinger Games up its iOS Dead Trigger revenues by 48%? Tapjoy to the rescue
December 11, 2012 Developing nations: How Gamsole is bringing 'African realities' to mobile gaming From car chases to corruption
December 11, 2012 Windows Phone 8 will be surprise of 2013, says MoMinis' Frid as platform looks to expand $6M funding will strengthen 'strong position'
December 11, 2012 War is over: Developer 'shitstorm' results in big push by Microsoft for Great Big War Game Blog post results in Windows RT promo
December 11, 2012 Talking pictures: How Bond, Columbo and Flash Gordon can improve your freemium games Applifier's Oscar Clark explains all
December 11, 2012 Double play: Namco Bandai's GREE and DeNA partnerships pay off as social base in Japan triples to 30 million Up from 10 million in January
December 11, 2012 PocketGamer.biz top 30 Chinese developers of 2012: 30 to 21 From Red Infinity to NetDragon
December 10, 2012 Mobile mover: MoMinis raises $6 million to expand PlayScape Dev tools also to be bolstered
December 10, 2012 PocketGamer.biz's top 30 Chinese developers of 2012 kicks off tomorrow They're more than just emerging
December 10, 2012 The Charticle: Can King.com reign supreme on mobile? Your weekly app store analysis
December 10, 2012 DeNA sidelines social play with former ngmoco studio Scattered Entertainment's The Drowning An FPS to 'revolutionise' core games
December 10, 2012 Mobile devs will 'soon be fed up of native app stores', reckons HTML5 specialist Tylted Phones stuck 'where desktop was 20 years ago'
December 10, 2012 How to get a job in the games industry, by Neon Play Oli Christie gives his top tips
December 10, 2012 Unity's big gamble: The PocketGamer.biz Mobile Gaming Mavens on Unity 4's new EULA Featuring CEO David Helgason himself
December 10, 2012 Our publishing initiative will bring South East Asia's undiscovered Flash developers to mobile success, says Gamenauts Taking local talent global
December 10, 2012 Hot Five: Giving Kickstarter a kicking, Unity opens up, and how to avoid releasing a 'popular failure' Last week's top five stories
December 8, 2012 Angry Birds Star Wars and Expendable Rearmed are the top-reviewed Android games for November Critically acclaimed
December 8, 2012 PocketGamer.biz Week That Was: Clone champions, popular failures and tablets get the infographic treatment The past 7 days in bite-sized portions
December 7, 2012 Five industry trends to ponder from Mobile Gaming Europe 2012 #mobilegamingeurope Your takeways for free
December 7, 2012 Pocket Gems turns publisher in big iOS and Android push Social studio looking for partners
December 7, 2012 Firing blanks: Why Great Big War Game dev Rubicon is bowing out of Windows RT £52 a week sales simply not enough
December 7, 2012 Mobile Gaming Europe 2012: GREE will help your game to success, but not if you're lazy #mobilegamingeurope Not a silver bullet
December 7, 2012 Z2Live teams up with CocoaChina to take on Chinese market CocoaChina to assist in adaptation, too
December 7, 2012 Mobile Gaming Europe 2012: Holiday power week could see 2 billion apps downloaded says Flurry #mobilegamingeurope Winners will win big
December 7, 2012 Word Wonders: The Tower of Babel and Lazy Raiders are the top-reviewed iPad games for November Critically acclaimed
December 7, 2012 Best of British: Alistair Aitcheson on the pros and practicalities of running a game jam Devs that jam together, stay together
December 7, 2012 Daily App Dream's creator on why there's still a place for daily app promotion services And why after two years he's sold up
December 7, 2012 GREE switches platform development to Japan, while investing $3M in US studio MunkyFun Job cuts as US focus switches to games