October 16, 2012 Developers brand Samsung handsets as 'ideal' for Android app testing Ahead of the pack
October 16, 2012 UPDATE: Microsoft looking to sell 5 million Surfaces in first quarter Meanwhile, US pricing is revealed
October 16, 2012 GREE's global game: Social platform's language support jumps to 14 French, German, Italian and Spanish on board
October 16, 2012 Kempt Games Development Diary: Giving gamers the vote Democratic development, part one
October 16, 2012 Opinion: Steve Jobs was wrong about the iPad Mini 7-inch wonder the right device at the right time
October 16, 2012 Dance star: Microsoft's first Surface ad hits US TV screens And it's quite a little mover
October 15, 2012 Google's Nexus 7 becomes best selling Android tablet in UK That's according to Carphone Warehouse
October 15, 2012 The Charticle: Just how successful are clones on the App Store anyway? Your weekly app store analysis
October 15, 2012 Indie developers cool on Kickstarter's kick-off in UK A playground for the big boys?
October 15, 2012 Lady Shotgun's Anna Marsh: Why the industry's bedroom coder background is stifling diversity Devs that open up have the advantage
October 15, 2012 Eight key industry trends we learned from GDC Online 2012 #gdconline What will happen tomorrow, today
October 15, 2012 Spry Fox's Triple Town triumph sees studio pick up Yeti Town IP Details of 6waves settlement emerge
October 15, 2012 The PocketGamer.biz Mobile Gaming Mavens on Zynga's slip and slide Is the social giant on death watch?
October 15, 2012 UK devs on Kickstarter: Consumer craving for crowdfunding 'will never wane', says Spilt Milk's Andrew Smith Gamers want to be involved early on
October 15, 2012 Hot Five: Supercell's a superstar, PlayStation Mobile a muddle, and Apple continues App Store agony Last week's top five stories
October 13, 2012 The PocketGamer.biz week that was: Kickstarter kicks off in UK, PlayStation Mobile panned, and the death of premium games on mobile The past 7 days in bite-sized portions
October 12, 2012 Revolution Software on Kickstarter: Don't overplan, double check everything, and don't count on getting any sleep Co-founder Warriner on Broken Sword's run
October 12, 2012 As Temple Run jumps aboard, W3i claims Android users now spending almost as much as iOS W3i claims Android devs stand to cash in
October 12, 2012 UK devs on Kickstarter: Crowdfunding shouldn't be seen as an 'elaborate pre-order system', says Lightwood Games CEO Newman on the model's misconceptions
October 12, 2012 UK devs on Kickstarter: Pitching to crowdfunders just like pitching to publishers, says Ste Pickford Zee-3 on the industry's deja vu
October 12, 2012 UK devs on Kickstarter: Consumers could tire of crowdfunding if big boys dominate, says Glitch Games Co-founder Ranson offers warning
October 12, 2012 UK devs on Kickstarter: Crowdfunding's first big failure is just around the corner, reckons Albino Pixel founder Dave Allanson And it may change public perception
October 12, 2012 Subway Surfers and McPixel are the top-reviewed Android games for September Critically acclaimed
October 12, 2012 UK devs on Kickstarter: It's no magic marketing tool, says onimobi's Dave Mitchell It requires its own promo push
October 12, 2012 UK devs on Kickstarter: Newcomers may struggle to cash in with crowdfunding, says Lady Shotgun Games History and heritage essential
October 12, 2012 Kickstarter's UK launch will act as catalyst for creativity, says TIGA Better games, better funded
October 12, 2012 Law draw: 6waves settles with Spry Fox in Triple Town tussle Yeti Town likely to be pulled
October 11, 2012 GDC Online 12: Games matter, so we have to treat our players well, concludes ethics debate #gdconline It's time to grow up
October 11, 2012 UBM's Simon Carless on evolving GDC Online, moving it to LA, and supporting app developers #gdconline All change for 2013
October 11, 2012 Glu's Niccolo de Masi on getting ahead in the real money gambling game Ready for the revolution
October 11, 2012 GDC Online 12: Spacetime's Gattis on why start ups needs lawyers and finance guys first #gdconline Keeping the dream alive
October 11, 2012 Voting opens for the first ever TIGA Awards 2012 But you've not got long to mull it over
October 11, 2012 Virgin Media 100 Day Game Project winners on the trials of Dundee development Surface Tension on Super-Fluid's super run
October 11, 2012 Tag Games' Paul Farley: Publishing is dead, long live publishing! 5 things to ask before pairing up with a publisher
October 11, 2012 Opinion: Microsoft, now's the time to open windows for developers Listen to the industry or die
October 11, 2012 Kickstarter officially open for business in the UK First projects to launch 31 October
October 11, 2012 FIFA 13 and Bastion are the top-reviewed iPad games for September Critically acclaimed
October 10, 2012 GDC Online 12: Zynga With Friends on the creative process and coming up with new IP #gdconline Throwing away 90% and failing fast
October 10, 2012 GDC Online 12: PlayScreen's Volk on why Apple broke the App Store charts and what to do about it #gdconline Rise of smart marketing
October 10, 2012 GDC Online 12: Industrial Toys on creating an epic universe for its debut mobile game #gdconline Going deep, going big
October 10, 2012 GDC Online 12: Hong Kong-based Life is Crime players are 6 times more aggressive than US, says Red Robot #gdconline Global variation
October 10, 2012 GDC Online 12: So who came to the Pocket Gamer party? Checked into the Hangar Lounge
October 10, 2012 Brand bounce: Lima Sky unveils new Doodle Jump merchandise Assortment of toys on the way
October 10, 2012 Dundee's Outplay Entertainment on the lookout for new talent Can you 'produce' the goods?
October 10, 2012 GDC Online 12: PopCap's Contestabile on keeping Bejeweled Blitz an 'evergreen success' #gdconline Constant tweaking
October 10, 2012 Usage, usage, usage: Microsoft's Windows 8 ad campaign revealed Like Apple, but with added colour