July 26, 2012 Indie studio flexibility key to GREE's global growth, says Eros Resmini Hit the spots other developers can't
July 26, 2012 'Hardcore' games gaining mobile momentum, but casual will remain king, reckons PopCap Contestabile says two can co-exist
July 25, 2012 Nintendo 3DS sales jump in Japan as worldwide total hits 19 million Handheld no longer being sold at a loss
July 25, 2012 Collaboration key to making indies stronger, says Kwalee's Joe Barron Hard to get your voice heard
July 25, 2012 Tylted opens up HTML5 platform to serve as App Store rival Mobile web can trump native marketplaces
July 25, 2012 Apple iPad sales jump 84% to a record 17 million in Q3 2012 iPhone sales hit 26 million
July 25, 2012 Dead Trigger's 80% piracy rate on Android forced us to go F2P, admits Madfinger Hit 99.998% in some countries
July 25, 2012 EA merges Firemint with IronMonkey to form Firemonkeys Becomes Australia's largest studio
July 25, 2012 Big Fish unveils cloud gaming service for smartphones, tablets and TVs PC and Mac browsers also on board
July 25, 2012 Game performance 'sucks with HTML5, unless it is accelerated', argues Ludei's Eneko Knorr Firm reckons it has the answer
July 25, 2012 GREE makes indie play with four new partnerships Hothead, Soma, SpaceGum, and SiuYiu on board
July 25, 2012 Opinion: Why Ouya will struggle for mainstream acceptance Hobbyist heaven, but it will be lost in the crowd
July 25, 2012 Casual Connect 2012: Kabam's Haden Blackman on 10 things to avoid when making games as a service #casualconnect What not to do
July 25, 2012 Casual Connect 2012: If you use them properly, push notifications are the best marketing tool says PopCap's Contestabile #casualconnect Driving engagement
July 24, 2012 Casual Connect 2012: G5's Vlad Suglobov on how F2P on Android provides better opportunities than PC casual #casualconnect And the Big Fish vs G5 spat continues
July 24, 2012 Casual Connect 2012: Stop hunting whales and monetise the 99% with brand advertising argues Wild Tangent's Mike Peronto #casualconnect Hunt broad quality not narrow wallets
July 24, 2012 Casual Connect 2012: Look to core, sports and turn-based casual games, reckons Facebook's Sara Brooks #casualconnect Hot spots
July 24, 2012 Casual Connect 2012: GameHouse's Matt Hulett on working like a smart monkey to become a 800lb gorilla #casualconnect How to grow up
July 24, 2012 Casual Connect 2012: Industrial Toys' Alex Seropian on making games for The Peggle-Portal opportunity #casualconnect It's the industry's sweetspot
July 24, 2012 Casual Connect 2012: CEO Paul Thelen launches Big Fish Unlimited, streaming casual game service for PC, mobiles and Roku TV #casualconnect The casual future is in the cloud
July 24, 2012 6waves launches its simple, totally free, install exchange WaveX Downloads with friendly developers
July 24, 2012 PlayPhone focuses on flexibility with new Social Gaming Network SDK Version 2.0 boasts new tools aplenty
July 24, 2012 Mobile games not always played 'on the go', reports PopCap Vast majority played on the sofa
July 24, 2012 iQU's Fraser MacInnes on why web-based mobile games are faltering Solving the wrong problems for the wrong people
July 24, 2012 Wooga to accelerate mobile strategy with assault on Android Diamond Dash branches out from iOS
July 24, 2012 Ludei promises to reduce HTML5 dev time with CAAT toolset And has a little dig at Wooga
July 24, 2012 Mind Candy man Moo Yu on why it's worth 'sacrificing your hygiene' for a Best of British hack Outfit happy to play host
July 24, 2012 Faster than iPhone and Samsung, Nokia's Lumia nears 7 million shipped Strategy Analytics touts Microsoft's might
July 24, 2012 UK dev scene in 'very talented, safe hands', says Spilt Milk's Andrew John Smith Best of British 48 hour game hack a success
July 24, 2012 BulkyPix's Vincent Dondaine explains how its $3 million dev fund will fuel 60 indie games Looking for innovation and polish
July 23, 2012 RIM's Volker Hirsch claims Ouya unlikely to amass mainstream success Scores highly on 'geek points'
July 23, 2012 Gameloft partners with Orange for mobile games drive in Africa, Middle East Smartphones and Java handsets in line
July 23, 2012 'Comical' Ouya will further fudge Android's fragmentation issues, reckons Bolt Creative's Castelnuovo New platform doesn't make sense
July 23, 2012 GREE continues gains in the west with new Vancouver studio First game due in 6-8 months
July 23, 2012 Ouya could be a 'rehash of what we've had for last 20 years', warns Mobile Pie's Will Luton Will appeal to 'existing demographics'
July 23, 2012 Traditional ads falling away fast on mobile as rich media spots rise Opera claims rich ads increase engagement time
July 23, 2012 Developers enduring 'tough' time in the North West, says Game Dev North's Samuel Mottershaw But community brings studios together
July 23, 2012 Microsoft pegs lowest priced Windows 8 apps at $1.49 Giant will reduce revenue cut from top earners
July 23, 2012 Our gamification ad platform shows the future of mobile engagement, argues SessionM's Bill Clifford Building more valuable experiences for everyone
July 23, 2012 Hot Five: Pocket Planes was almost trains, Ouya fires up Astrogun and is it time to face GameFace.me? Last week's top five stories
July 23, 2012 The PocketGamer.biz Mobile Gaming Mavens on Ouya's chances on coming out on top Console chatter
July 21, 2012 The PocketGamer.biz week that was: Nokia's 4 million spark, 2 ex-Ensemble start ups emerge, and Ouya's still breaking records The past 7 days in bite-sized portions
July 21, 2012 Live from the Best of British 48 hour game hack #BoBHack PocketGamer.biz is on the scene
July 20, 2012 Kempt MD explains how it will make the world's first crowdfunded and crowdsourced game Chris Kempt talks Bar Fight Live
July 20, 2012 Reaching out to new devs behind Iplay rebranding, says COO Bob Hayes Distribution specialist expanding base
July 20, 2012 Ouya CEO Julie Uhrman signs up for keynote at IGDA Summit Takes to the stage in Seattle 23-24 July
July 20, 2012 Ouya the trigger Android devs need to move beyond mobile, says HandyGames Mobile devs are mobile devs no more
July 20, 2012 RIM roadmap reveals BlackBerry 10 Gold master expected in November Firm opens up platform to app submissions