January 1, 2012 The PG.biz Mobile Gaming Mavens on their New Year's Resolutions No XVGA jokes, we promise
December 31, 2011 Windows Phone tops 50,000 apps in 14 months as Microsoft's platform outpaces Android Amasses last 10,000 in 40 days
December 30, 2011 2011 in review: Ville Vesterinen, CEO, Grey Area Location, location, location... and relax
December 30, 2011 2011 in review: Giordano Contestabile, franchise business director, PopCap Games It's been about scale. Next year, we'll need to be better
December 30, 2011 3.7 million Android devices activated over Christmas weekend, tweets Andy Rubin Normal rate would be 1.4 million
December 29, 2011 Android and Samsung extend lead in the US mobile market, according to comScore And a third of Americans have played a mobile game
December 29, 2011 Nintendo will launch IAP system for 3DS with release of Fire Emblem Rumoured for March switch-on
December 29, 2011 Chillingo releases its first Windows Phone game via EA Spider Jack gets parental push
December 29, 2011 Kindle Fire sells millions over holiday season as the #1 ranked item on Amazon It's now the clear leader in Android tablets
December 29, 2011 2011 in review: Tomas Slapota, co-CEO, Madfinger Games Pushing for triple-A quality in 2012
December 29, 2011 2011 in review: Gary Gattis, CEO, Spacetime Studios Play with anyone, anywhere, anytime
December 28, 2011 Leaked Windows Phone roadmap hints at Tango launch in Q2 2012, Apollo in Q4 Dual-core 'competitive superphones' on the agenda
December 28, 2011 Free iPhone downloads up 15% in November, according to Fiksu App Store Competitive Index Costs of user acquisition remain steady
December 28, 2011 2011 in review: Josh Presseisen, creative director, Crescent Moon Having to deal with the rise of IAP
December 28, 2011 Localytics sees iOS and Android activations up 12-fold over Christmas weekend Android big in Korea, iOS big in US
December 27, 2011 Flurry tracked 6.8 million new iOS and Android devices on Christmas Day Up from 2.8 million in 2010
December 27, 2011 10 neat mobile industry statistics we learned in 2011 Quantifying trends into numbers
December 27, 2011 2011 in review: Peter Farago, VP, Marketing, Flurry Charting the rise of the mobile games business
December 27, 2011 2011 in review: Mike DeLaet, VP, Sales & Marketing, Glu Mobile Riding the Android rocket to profitability
December 26, 2011 DeNA integrates Mobage China with 120 million-strong Kaixin001 network Supports existing IDs and passwords
December 26, 2011 2011 in review: Bart Decrem, GM, Disney Mobile Riding the Android, freemium wave for the first billion
December 25, 2011 2011 in review: Keith Andrew, PocketGamer.biz Expects solid Windows Phone growth in 2012
December 25, 2011 2011 in review, Matt Gilman, PocketGamer.biz Freemium games need legitimate gameplay
December 23, 2011 Kiip adds the power of crowds to its achievement reward system; launches Swarm events with Disney 3DTV system up for grabs in Mega Jump
December 23, 2011 Finland focus: Building the next generation of mobile gaming rockstar entrepreneurs In the Venture Garage and The New Factory
December 23, 2011 Finland focus: Investing early is risky, but the right team reduces that risk, reckons Lifeline Ventures' Petteri Koponen Finnish incubator outlines its mandate
December 23, 2011 Finland focus: Housemarque's Sami Koistinen on the move to iOS and spending 8,441 hours making Furmins Developer doing it for itself
December 23, 2011 Finland focus: Frozenbyte's Mikael Haveri on the long road of hard lessons bringing its first iOS title Splot to launch Console-based Trine dev enters the mobile ring
December 23, 2011 Finland focus: Tuokio's Jouni Salonen explains its on-device multiplayer game focus Playing with real friends
December 23, 2011 Finland focus: Supercell CEO Ilkka Paananen on the advent of social gaming 2.0 'Our approach to 'social' is pretty different'
December 23, 2011 Finland focus: Grey Area's Ville Vesterinen on taking Shadow Cities to the world stage Singapore and US coasts are up biggest communities
December 23, 2011 Finland focus: Ovelin's Mikko Kaipainen on how its debut WildChords teaches guitar to the masses Game solution to a musical problem
December 23, 2011 Finland focus: Sandbox freemium play is difficult but possible reckons Grand Cru's Markus Pasula Overcoming the problem of fun
December 23, 2011 Finland focus: 10tons' Vice CEO Sampo Töyssy on gaining 'relatively good' sales from webOS Kindle Fire presents discoverability challenge
December 23, 2011 How Finnish mobile developers are preparing to soar in a post-Angry Birds' world Taking advantage of the uplift
December 22, 2011 Tapjoy tweaks executive roles for growth; Linda Tong promoted to chief product officer Company planning to double headcount in 2012
December 22, 2011 Tetris guru Henk Rogers calls Angry Birds cute but temporary I'll show you longevity...
December 22, 2011 Nexage's Victor Milligan on outperforming the mobile ad market with clients like Rovio and Backflip Nexage on outperforming the mobile ad market
December 22, 2011 WildTangent's Sean Vanderdasson on why its curated and rental game service is ideal for Android Great games, flexible access
December 22, 2011 Unity adds support for Flash 11; backs beta preview with shortform $20,000 developer contest Flash in a Flash
December 22, 2011 Apple endures share slip in Europe as recessionary markets go cool on iPhone 4S, reports Kantar Worldpanel Eurozone consumer hoarding their cash?