February 28, 2011 New Zealand iPhone developers pledge proceeds to Christchurch quake victims 100% of profits to go to Red Cross until March 5
February 28, 2011 Games portal itsmy rolls out location based leaderboards Social API links points to places
February 26, 2011 Fuse's Jon Walsh on combining Flurry, Appfigures, AdMob, Mobclix and Tapjoy into one cohesive real-time publishing tool The data for success
February 25, 2011 OpenFeint brings pay-per-install to freemium with launch of OFX 2.0 Via partnership with Adknowledge
February 25, 2011 MoMinis looks to solve mobile game fragmentation and distribution issues with integrated ecosystem Play nice everywhere
February 25, 2011 Tiny Chef start up TinyCo cooks up $18 million funding round Foursquare backer Andreessen Horowitz leads the way
February 25, 2011 GameString and Unity team up for cloud-streaming browser-based 3D gaming platform Arcade Server comes to all screens
February 25, 2011 Capcom scores social success as Smurfs' Village and Zombie Cafe downloads top 10 million Got 6.5 million active monthly users
February 25, 2011 FTW takes to the cloud to enable synced game saves between iOS, Android, Nintendo DS A multiplatform future needs a multiplatform save system
February 25, 2011 Quality Index: The week's best iPhone games - Tiny Wings and Puckerz! Critically acclaimed
February 25, 2011 Microsoft pegs Windows Phone 7 update failure rate at 10% Firm claims process a 'non-event' for most
February 24, 2011 Facebook bigs up the impact of HTML5 and WebGL for the future of browser gaming Get your 3D graphics hardware accelerated
February 24, 2011 Havok brings its physics and animation tools to NGP Already being used in launch titles
February 24, 2011 Federal Trade Commission to investigate the transparency of IAP, especially in kids' games Purchase model maybe under review
February 24, 2011 GameSpy extends online services to Android No initial cost in GameSpy's Open Initiative
February 24, 2011 Real-time game analytics platform Playmetrix rolls out closed beta Consumer intelligence reports are go
February 24, 2011 SponsorPay completes second A round with $5 million from Nokia Growth Partners Will push onto mobile
February 24, 2011 Bravo Game Studios appoints former Glu man Scalpello as CEO Takes top job with immediate effect
February 24, 2011 Apples halves iAd's minimum ad spend to $500,000 Firm responds to declining fill rate
February 24, 2011 Apple needs to tighten up on sleazy App Store behaviour says Hiive's Andrew Rollings Time to take control
February 23, 2011 Progressive to unveil multiplatform dev platform RocketFuel at GDC11 Target mobile and consoles with minimum effort
February 23, 2011 Finnish location game specialist Grey Area raises $2.5 million to expand Shadow Cities globally Top grossing Finnish titles to rule the world
February 23, 2011 Google releases finalised Android 3.0 SDK for developers Tablet ready Honeycomb laid open
February 23, 2011 Epic increases Unreal Engine revenue share ceiling for indies 25% only payable after $50,000
February 23, 2011 Windows Phone 7 updates can't be blocked, but carriers can delay them Some users might not receive initial patch until March
February 23, 2011 Mobile and online gaming revenues to comprise half of industry total in 2014 China leading the revolution
February 23, 2011 Mobile gamers the new mass-market as 250 million pick Android and iOS The era of the hardcore console gamer is over
February 22, 2011 Digital Chocolate closes $12 million strong funding round Intel Capital leads investment
February 22, 2011 Veteran Don Daglow sets up social mobile studio Facebook for now, but mobile to follow
February 22, 2011 Ten's plenty as Neon Play hits 10 million iOS downloads in 10 months Firm racks up 5 free app chart toppers in the process
February 22, 2011 Ex-Resolution CEO picks up Moto Racing IP for new outfit Zordix Start as you left off
February 22, 2011 Middleware mounts for NGP as Sony unveils CryEngine support 14 toolsets now on board
February 22, 2011 Fuse promises rebirth of the publisher on iOS with data-driven marketing and real-time analytics Apparatus for the App Store age
February 22, 2011 Metro Apps launches UK and European focused games publishing program Localising app appeal
February 22, 2011 Amazon reveals inbuilt marketing tools for Appstore developers Automated sections recommend relevant apps and games
February 21, 2011 Microsoft rolls out precursor patch to enable Windows Phone 7 updates NoDo not yet go
February 21, 2011 Majic Jungle's David Frampton on why day 1 sales halve every week, but launching a sequel bumps the original Sales follow set patterns
February 21, 2011 Gameloft predicts nextgen mobile game development costs could hit seven figures Says Apple needs to highlight premium content
February 21, 2011 Chinese OEMs to ship 79 million $150 Android handsets by 2013 Google's OS goes entry-level
February 21, 2011 App Store swallows up 83% of $2.2 billion global mobile apps market Games reckoned to be 52 percent of the action
February 21, 2011 Rumour: Rovio to pick up Mr Goodliving Angry Birds studio looking for fast expansion
February 21, 2011 Five key trends we condensed from Mobile World Congress 2011 Hardware meets soft power
February 18, 2011 Game Closure SDK promises cross-platform multiplayer for iOS, Android and Facebook HTML5 and JavaScript break down barriers
February 18, 2011 NaturalMotion's Morpheme 3 animation engine adds NGP support Goes portable for the first time
February 18, 2011 Fruit Ninja does 6 million paid downloads on iPhone in 10 months Partnering with the Fruit Tree Planting Foundation
February 18, 2011 Trinigy adds NGP support to Vision engine's multi-platform push Behind closed doors unveiling set for GDC 2011
February 18, 2011 App Store name clashes continue as My Kingdom forced to rename as Merchant Kingdom Possessive over possessive pronoun
February 18, 2011 Quality Index: the week's best iPhone games - JellyCar 3, Starfront: Collision, Karoshi Critically acclaimed