February 8, 2011 HTC drops $40 million investment in cloud gaming specialist OnLive Less handsets, more services
February 8, 2011 Recharge Studios' Matt Tubergen explains why distribution is as important as your game Social games need an audience
February 8, 2011 Myriad's Alien Dalvik to enable Android apps to run on rival platforms MeeGo the first beneficiary
February 8, 2011 Backflip's Farrior on why the smart money is on a multi-pronged approach to game monetisation Less crying, more innovating please
February 8, 2011 Nokia updates Ovi Store with Qt based installation for Symbian^3 and full Arabic support Getting better every day
February 8, 2011 THQ sells mobile wing THQ Wireless to ad firm 24MAS But publisher retains control over iPhone output
February 8, 2011 US smartphone userbase up 60% yoy as Samsung and Android take charge Korean giant running away with it
February 8, 2011 EA cuts the prices of 27 iOS games to 99c in 'i love 99c' sale Down in the US until February 9
February 8, 2011 With over 15 million iOS downloads to-date, Miniclip demonstrates App Store appeal Doing 900,000 free downloads a day
February 7, 2011 Qualcomm releases a sneak peak of its $200,000 Augmented Reality Developer Challenge entries Let's hope the money's real
February 7, 2011 Offering 3x performance for 60% less power, TI announces OMAP 5 Enabled smartphones and tablets due mid-2012
February 7, 2011 Qualcomm and CAA form Hollywood agency to mix up film makers and mobile game developers Creative Mobile Labs will work both ways
February 7, 2011 Backflip sees total downloads hit 77 million, with 23 million MAUs and 830 million monthly ad impressions Colorado-based studio also aggressively hiring
February 7, 2011 NaturalMotion targets iOS and Android expansion with new London studio Firm looking for talent
February 7, 2011 Speculation rises Nokia may adopt Windows Phone 7 for smartphone mix in US CEO to talk strategy on Feb 11
February 7, 2011 Xperia Play to be officially unveiled on February 13 Sony's Ericsson takes wraps off Android PlayStation Phone
February 6, 2011 Gameloft's Sacred Odyssey try-before-you-buy model off to a slow start Barrier to entry?
February 5, 2011 First Xperia Play 'PlayStation Phone' commercial hits web Promo begins before device even unveiled
February 5, 2011 Stick Skater developer Traction Games is considering response to Stick Sports' IP infringement claim Suggests US skateboarder fans unlikely to be confused
February 4, 2011 Get the full 53 minutes of Google's Android 3.0 press conference From February 2, 2011
February 4, 2011 Nintendo's Fils-Aime claims cheap mobile games are devaluing the industry App stores could crash the market
February 4, 2011 Sony claims PS3 games will run on NGP without graphical changes But NGP versions should come with extra features
February 4, 2011 Stick Sports trademark infringement complaint could expand to more app stores Passing off argument is core
February 4, 2011 Stick Sports' lawyers Sheridans explains App Store 'Stick' trademark infringements Studios benefiting from the Stick Sports brand
February 4, 2011 Barclaycard's Rollercoaster Extreme tops 12.5 million downloads 300,000 players from 80 countries do 1.5 million hours
February 4, 2011 Stick Sports claims App Store games with 'stick' in the title infringe its trademark Apple contacting alleged offenders
February 4, 2011 Is $9.99 too high for the App Store? Firemint drops Real Racing 2 to $4.99 Sale until Valentine's Day
February 4, 2011 Chillingo lines up 4 titles for move on Mac App Store Sword of Fargoal Legends and Secret Agents! first up
February 4, 2011 Quality Index's top-reviewed iPhone games of the week: Wild Frontier and League of Evil Critically acclaimed
February 4, 2011 Dinofarm's Keith Burgun on why App Store games lacking a big IP should go free Studio spells out lessons learned
February 4, 2011 PikPok's latest Flick Kick pushed as OpenFeint's Free Game of the Day in Super Bowl tie-in Tapping in to the football fiesta
February 3, 2011 Square Enix trumpets sales on smartphones as 2010 revenues fall 28% yoy Publisher to pursue diverse business models
February 3, 2011 PocketGear relaunches as white label app store platform Appia Samsung, T-Mobile, AT&T and Verizon already on board
February 3, 2011 Disney's Decrem on why the launch of Honeycomb makes Android a tier one platform Disney upgrades platform's status
February 3, 2011 Dead Space and Disc Drivin' are top-reviewed games for January on Qualityindex.com Critical acclaim
February 3, 2011 THQ Wireless sees Q3 FY11 sales drop 25 percent to $1.7 million Only good news is slide is decreasing
February 3, 2011 RIM updates BlackBerry App World to support in-app purchases Bit more for a bit more
February 3, 2011 Zynga's Words With Friends Android bound after Google unveils in-app purchases Is a social gaming surge on the cards?
February 3, 2011 Disney's Tap Tap Revenge 4 to mark launch of in-app purchases on Android Market Spring launch planned
February 3, 2011 Gameloft's Sacred Odyssey hits App Store as free release, but game unlocked via in-app purchase Users given 15 mins free play time
February 2, 2011 Namco Bandai sees mobile game subscriber numbers drop 3% to under 2.5 million Downward trend
February 2, 2011 DeNA predicts full year sales of $1.3 billion as Q3 sales rise 153% to $359 million Net income up 173% to $100 million
February 2, 2011 Scaleform to launch mobile version of its UI GFx engine at MWC 2011 Includes multi-threaded rendering