October 16, 2009 Opinion: In-app transactions for free apps will be the death of a thousand cuts for some developers Even 99c is a better model than free
October 15, 2009 Apple meets piracy concerns with micro-transactions for free apps Weapon provided to shoot elephant in the App Store corner
October 15, 2009 Apple enables free apps to charge for micro-transactions Freemium business model finally comes to App Store
October 15, 2009 Free MEF Smart Pipe Enablers Webinar for mobile game companies set for October 23rd Increasing ROI through Future Content Distribution Models
October 15, 2009 EA dangling $250m bait for social games developer Playfish? Acquisition could already have been reeled in
October 15, 2009 Bulkypix to become an iPhone game publisher Five developers signed up, using OpenFeint
October 15, 2009 Major Android update heralded by giant cream bun Cupcake and Donut to be followed by Eclair soon
October 15, 2009 EA's COO says social gaming is a bubble, same as mobile games Presumably didn't consult EA Mobile first
October 14, 2009 ustwo: We need upside from our App Store work-for-hire projects Shifting sands of the commercial environment
October 13, 2009 Vivid's Koscielny: Low cost countries have an advantage when it comes to 99c games Polish developer not so keen on Android or J2ME though
October 13, 2009 ustwo on its first 48 hour game and a 5,750 sales break-even point It's breaking the futility of develAPPment
October 13, 2009 Mediatonic iPhone game Biker Blast-Off lands huge download figures with The Gadget Show Professional studio beats indie developer in TV presenter challenge
October 13, 2009 Competition investigation could delay Orange and T-Mobile partnership Merged company could be forced to give up portion of wireless spectrum
October 13, 2009 Network carrier 3 using iPhone for customer retention Isn't interested in becoming an official supplier
October 12, 2009 UK losing its game industry talent, says Football Manager developer At an alarming rate, too
October 12, 2009 Android Donut dated for Vodafone Magic roll-out Revamped Marketplace and gesture controls
October 12, 2009 Bolt Creative's Castelnuovo: Combining Flash assets with custom code would be ideal Adobe's Notus is only the first step
October 9, 2009 Warner Bros turns its attention to mobile New mobile business head hired to push pocket content
October 9, 2009 Digital Goldfish's Hamilton: Browser-based Flash would kill casual games business on iPhone Be careful what you wish for
October 9, 2009 PSP Minis prompt massive PlayStation network revenue boost PSN's second highest earning week ever
October 9, 2009 Distinctive's Little: Flash games will dominate the 99c price range Another reason to go upmarket?
October 9, 2009 Ideaworks Labs' Airplay now supports all current Android devices Single binary approach expands
October 8, 2009 Zune music and video service for the iPhone? Microsoft clarifies the distinction between the service and the device
October 8, 2009 Mplayit's online mobile game discovery service comes to O2 UK Try mobile games on your PC
October 8, 2009 Opinion: Ten simple steps for App Store success If you're not doing these, don't bother with the game
October 7, 2009 ustwo: Native Flash will be great for iPhone prototypes but not for apps Performance and API access are obstacles
October 7, 2009 PopCap ramping up mobile development at Ireland studio Advertises for Senior Mobile Designer
October 7, 2009 One-man band: From Rockstar Games to Low Five Games With greater creative control comes greater responsibility
October 7, 2009 NimbleBit launches AppClassics meta user review site Reworking iTunes ratings for better discovery
October 7, 2009 Opinion: It's a micro-transactional tipping - or tapping - point Tap Tap Revenge 3 and Pocket God going for gold
October 7, 2009 Glu has Transformers and World Series Poker live at Windows Marketplace launch Ready for WiMob
October 6, 2009 Offerpal make the connection between offers and surveys, and in-app currency Generating 30 percent of gpsAssassin's revenue
October 6, 2009 How to charge for App Store upgrades New features shouldn't be free argues Markus Nigrin
October 6, 2009 Trip Hawkins on how Bo Jackson inspired Digital Chocolate's NanoVerse Several games already in development
October 6, 2009 Playdom looking for investment for expansion Social gaming competition hots up further
October 6, 2009 gpsAssassin trades in-app cash for five-star iTunes reviews Going rate is $35,000 in Blood Money
October 5, 2009 Ideaworks3D splits into game and technology companies Gamestudio and Labs go separate ways
October 5, 2009 Digital Chocolate to include OpenFeint in select titles RollerCoaster Rush gets added social features
October 5, 2009 Backflip on 11 million downloads, $1 million sales, and the power of in-app advertising Taking a portfolio approach
October 5, 2009 Freeverse: Our publishing expertise is attractive to developers Providing a competitive advantage