August 5, 2009 FIPLAB reveals the joys and trials of debut iPhone game, CopterKid A Fascinatingly Interesting Proposition
August 4, 2009 EA Mobile's Q1 FY10 sales up 14 percent to $50 million Retains title as biggest mobile games publisher
August 4, 2009 Mobile gaming portal Cellufun tops two million registered users Additional major operator deals promised
August 4, 2009 Jon Jordan takes over helm at PocketGamer.biz Another key to the executive washroom is cut
August 4, 2009 iPhone dev has license revoked, 900 apps removed from App Store Complaints over hundreds of low quality apps received
August 4, 2009 Namco planning to release several iPhone games a month Internal and external developers drafted in for big push
August 4, 2009 Namco's Kromrey reveals strategy to chomp out a share of App Store GM of the new iPhone division is fuelled by innovation
August 3, 2009 Google CEO Erich Schmidt steps down from Apple board Core business conflict as rivalry intensifies
August 3, 2009 Social gaming giant Zynga is ranked at 19 million daily users 484 million hours of playtime per month
August 3, 2009 Player X talks Zed, App Store, and operator game portal outsourcing Tony Pearce on 'master service content provider' plans
August 3, 2009 iPhone toolset updated to give devs estimated approval date Or rejection date, of course
August 3, 2009 Internet TV station Babelgum goes mobile with Funny or Die, Coldplay iPhone apps Funny or Die and Coldplay apps licensed
August 2, 2009 App Store Analysis: Bookworm peggling gives PopCap two in top 10 Minigore, Cartoon Wars and Space Invaders also crash in
July 31, 2009 RealNetworks' Q2 2009 game sales down 15 percent Foreign currency trends and consumer uncertainly blamed
July 31, 2009 App Farm says simultaneously paid and Lite launches are the only way Maximise your launch impact
July 31, 2009 Mplayit launches Facebook discovery app for iPhone games iPhone Arcade beta serving up YouTube demos
July 30, 2009 ICE Games expands into Republic of Ireland Mobile content provider takes first steps out of the UK
July 30, 2009 HandyGames launches games channels for 3 Austria Monthly subscription for mobile online games
July 30, 2009 Windows Mobile to be rebranded as Windows Phone? Microsoft attempts to clarify its handheld position
July 30, 2009 Gaming racial landscape unacceptable, says report More Hispanic characters required, others only 'reinforce stereotypes'
July 30, 2009 Revolution Software reborn for the digital distribution era Charles Cecil announces Revolution Pocket
July 30, 2009 THQ Wireless Q1 FY10 sales down 18 percent to $4.2 million But company wide revenue is up 77 percent
July 29, 2009 iPhone developers encouraged to enter keywords Keywords vital to App Store searches, says Apple
July 29, 2009 Sega puts out a public call for iPhone feedback Requests being taken for future App Store titles
July 29, 2009 Media device manufacturer Creative returns with Zii EGG Android powered iPod touch Rival aimed at OEMs
July 29, 2009 Why Facebook matters for mobile games Marketing and cross-platform connectivity, in short
July 29, 2009 Gedda-Headz launching mobile social music game Oh, and collectible toys are involved too
July 29, 2009 What does the Pocket God, Doodle Jump, Harbor Master mash-up mean? Indies are sharing App Store success
July 29, 2009 EA peggles Spore Origins back into US top 100 Apollo 11 and Star Hogs also have mid-week price drop
July 28, 2009 Fuelled by US App Store, Gameloft's half year 2009 sales are up 20 percent Expects solid sales and profitability growth to continue
July 28, 2009 RIM updates BlackBerry tools with Eclipse and Visual Studio plug-ins Enhanced for your efficiency
July 28, 2009 Some thoughts on digital distribution and gaming (Pt. 2) Riding the NOW zeitgeist. Or something.
July 28, 2009 China Unicom close to agreeing iPhone distribution deal Connectivity issues and games distribution still unclear
July 28, 2009 Developer reveals 96 per cent piracy of iPhone game Calls for Apple to improve security measures
July 28, 2009 The making of the beautifully wrapped Zen Bound Why polish and innovation are worth the trouble
July 27, 2009 Booyah Society blends social iPhone gaming with real life Former Blizzard staff take new mobile direction
July 27, 2009 Digital Chocolate tops PocketGamer.biz Quality Index for Q2 2009 And Gish Mobile takes best game accolade
July 27, 2009 F.A.S.T. - Fleet Air Superiority Training generates $1 million And in just six weeks - that's some pretty fast flying