November 27, 2009 Handster to provide applications for LG App Store Windows Mobile, Android, Java apps on the slate
November 27, 2009 Mike Kirkup: BlackBerry enables developers to charge a premium for their games The untapped opportunities of the App World
November 26, 2009 Mo'Minis announces mobile gamemaking competition Drag-and-drop system meets $11,000 in prizes
November 26, 2009 Tag Games reveals its first iPhone publishing client Kicks off with Mobile Pie's B-Boy Brawl
November 26, 2009 Com2uS: Were focusing on iPhone, Android and Windows Mobile Android needs to find a poster child game
November 26, 2009 MiKandi launches first adult app store for Android Provides an open portal for porn applications to spread their wares
November 26, 2009 Augmented reality market predicted to be worth $700 million by 2014 Novelty feature could be the next big thing in mobile advertising
November 26, 2009 BlackBerry's Mike Kirkup on in-app purchases, OpenGL ES, and location services How RIM is gearing up the platform
November 26, 2009 Gamevil goes for the wisdom of crowds for Boom It Up icon design More eyeballs is more brain power
November 25, 2009 Opinion: Black Friday is more Mass Teen Fainting than a business model What happens when the Beatles arrive in town?
November 25, 2009 Power of Apple Featured status demonstrated by Implode!'s Top Grossing climb Fairly exploding up the charts
November 25, 2009 BlackBerry's Mike Kirkup on the opportunities of RIM's new advertising service Hook into a global village
November 25, 2009 Scoreloop adds Volker Hirsch as strategic advisor Bulking up on mobile and social gaming smarts
November 24, 2009 Riptide's Robbins: US and OpenFeint gamers most likely to buy in-app purchases Gravity Sling generating 1.9 percent IAP conversion rate
November 24, 2009 NaturalMotion's Reil on iPhone success: 99c, sub-10MB, plus a great game How Backbreaker Football sacked the App Store
November 24, 2009 Developer finds way to use in-app purchases on Android Despite the function not being thought possible
November 24, 2009 Sony Ericsson Satio pulled from shelves after customer complaints ''Software glitch'' removes handset from Phones4U and Carphone Warehouse
November 24, 2009 Fishlabs' Schade: App Store price pressure means it's a challenge to break-even But premium priced games provide the opportunity to differentiate
November 24, 2009 Gameloft announces support for 2nd gen Android devices Despite what it previously said
November 24, 2009 Gameloft to publish Capcom mobile titles in EMEA Consolidation continues in the Java mobile gaming space
November 23, 2009 Android generates 20% of US smartphone internet traffic, according AdMob Droid already accounts for quarter
November 23, 2009 Connect2Media's Hobson on Java, Lumines and cracking the App Store top 25 'There's plenty of life in the conventional carrier market'
November 23, 2009 Ten percent of iPhone app rejections due to ''inappropriate'' content Phil Schiller compares App Store to a supermarket
November 20, 2009 Gameloft: 'We sell 400 times more iPhone games than Android' Estimated Q3 sales: 10k euros
November 20, 2009 Chillingo launches official Crystal SDK website Sign up for new iPhone social gaming platform
November 20, 2009 Gendai Game's Agustin on dropping GameSalad Creator's Express price to $99 We're building a new kind of gamemaking community
November 20, 2009 GreyStripe offers '99c per iPhone app download' ad deal Available for first 200 devs prepared to spend $10k
November 19, 2009 Apple Tablet rumour suggests two models - LCD and OLED screens New screen specs push release date back
November 19, 2009 Sony Ericsson launches beta version of WebSDK Tool set for Android and Symbian handsets now available
November 19, 2009 App Store topping 100 million downloads per month Five times more than Android, buries BlackBerry
November 19, 2009 Which iPhone gaming review website marks the hardest? The spread of averages revealed
November 19, 2009 Nokia confirms Nseries switch over from Symbian to Maemo Mass market and flagship phones moving to Maemo by 2012
November 19, 2009 SGNs Randy Breen: In-app purchases let players pay for what they value All future SGN games will adopt model
November 19, 2009 Samsung launches Application Store Developer Challenge Total of $330,000 up for grabs
November 18, 2009 Windows Marketplace now compatible with WinMo 6.0 and above Audience jumps to over 30 million handsets
November 18, 2009 30% of Homerun Battle 3D's revenue comes from in-app purchases Items priced from 99c to $19.99
November 18, 2009 iPhone Strategies report suggests £2.99 app price sweet spot This and other marketing ideas discussed
November 18, 2009 Second round of funding adds $15 million to Zynga's social empire Heading for smartphones
November 17, 2009 GoPayforit launches UK mobile micro payment service Simple way to charge from 25p to £10
November 17, 2009 App Store Analysis: Call of Duty: World at War: Zombies gnaws at Top Grossing Console brand + Nazi zombies = $9.99 cash in
November 17, 2009 Economist speaks out on need for UK games industry tax breaks Everyone thinks it's necessary. Except the government
November 17, 2009 ARM creating Android-on-a-chip? Android Solutions Center established by chip designer
November 16, 2009 App Store Analysis: The value of Flick Fishing's in-app purchases displayed But what's going on with Tap Tap Revenge 3?
November 16, 2009 iPhone's Facebook app developer refuses to work with Apple ''I am philosophically opposed to the existence of their review process''