February 13, 2009 Facebook: 'iPhone games missing the social aspect' But the social network's games boss doesn't see iPhone as competition
February 13, 2009 Ladies love cool mobile games demos That's what a new survey by Mpowerplayer claims, anyway
February 13, 2009 Online functions added to Space Impact on N-Gage Another game gets the free upgrade treatment
February 13, 2009 Talking Point: Will hardcore iPhone games be popular? Or will they be a niche compared to casual titles?
February 13, 2009 Namco releases Valentines Day update to Rolling with Katamari Mobile episodic content, App Store style
February 12, 2009 Connect2Media reveals ambitious cross-platform game PC, iPhone, WinMo, Android, Xbox, DS...
February 12, 2009 Palm CEO talks to investors about the Pre Palm OS is finished and patent issues havent been raised
February 12, 2009 Next Great Mobile Game category added to IGF Designers to pitch their new ideas to audience
February 12, 2009 GSMA trumpets 4bn mobile connections But there are worrying signs for the handset market elsewhere
February 12, 2009 Nokia and Facebook looking to be closer friends Could there be an implication for N-Gage?
February 12, 2009 Gameloft signs up for Twistbox's play-for-prizes Block Breaker Deluxe first title to launch
February 12, 2009 Sonic Boom hires former Vivendi Games Mobile execs Josh Grant and Lou Fasulo join the team
February 12, 2009 Ideaworks3D opens up mobile game development tools with its Airplay Partners Program Animation experts NaturalMotion first into the pipeline
February 11, 2009 Trip Hawkins: 'Hardcore iPhone games won't matter' But DChoc has done over five million App Store downloads
February 11, 2009 Trip Hawkins talks iPhone, Android and Nintendo And reveals Digital Chocolate's App Store downloads boom
February 11, 2009 Ideaworks3D's CEO on ARM investment and rolling out Airplay middleware Today EA, tomorrow outside the gaming space
February 11, 2009 London mayor Boris Johnson talks mobile games! At last, some credibility for this industry... Oh.
February 11, 2009 abphone signs deals with Glu, Twistbox and Hovr Mobile content search engine ramping up on mobile games
February 11, 2009 Twitter eyeing charges for corporate use Could have an impact for mobile games Twitterers
February 11, 2009 Mobile MMO Age of Heroes Online has 20,000 players Going down a storm in Russia and the Ukraine
February 11, 2009 Glu: iPhone will evolve like the carrier business And smaller developers will become less important
February 11, 2009 M-Biz Global extends demo platform to smartphones TryNBuy now supports WinMo, Symbian and Android
February 11, 2009 Analyst predicts $99 reduced function iPhone Which doesnt sound much like an iPhone at all
February 11, 2009 Artificial Life reveals $6.2m of revenues for Q4 2008 And net income of $1.9m for the quarter
February 11, 2009 Glu reveals $21.6m of revenues for Q4 2008 But a net loss of $37.8m for the quarter
February 11, 2009 Android Market to allow paid apps this week? That's what the Wall Street Journal is saying
February 11, 2009 How Java nearly killed mobile games Its the best of times, the worst of times for the mobile games industry, says Tim Harrison
February 10, 2009 iTag Live set for iPhone release The most ambitious location-based iPhone game yet?
February 10, 2009 TAG launches Car Jack Streets UGC contest Wants to put one player in the iPhone game
February 9, 2009 Greystripe reveals stats for AXE iPhone ads Gamers engaged by Dirty Night Determinator
February 9, 2009 ARM makes strategic investment in Ideaworks3D Mobile firm to ramp up efforts around Airplay tech
February 9, 2009 Veiled Games spills beans on App Store pricing effects When to cut the price... and when to put it back up again
February 9, 2009 Despite downturn, ad execs excited about mobile But location-based advertising more appealing than games
February 9, 2009 Koi Pond developers release Distant Shore for iPhone Not quite a game, but intriguing nonetheless