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China game revenues expected to hit $35 billion in 2021

Mobile games to make up 58% of these revenues, says Niko Partners

China game revenues expected to hit $35 billion in 2021

Game revenues in China are expected to surpass $35 billion in 2021 with mobile games making up 58% of the overall market.

This is according to market analyst Niko Partners, which has released its 2017 China Digital Games Market Data Report. The report surveyed over 1,000 gamers in China and includes interviews with major Chinese developers and publishers.

It claims that China's game revenues will hit $26 billion in 2017, before hitting $35 billion in 2021. Mobile revenues are growing rapidly and are expected to surpass PC revenues in 2018. These figures are for China's domestic revenues, and not any revenues generated from exports.

Niko Partners analyst Daniel Ahmad shared more of the report on Twitter, stating that there were 503 million mobile gamers in China in 2016. This number is expected to grow to 699 million by 2021.

On the up

eSports have also been identified as a key area driving interest in gaming for the country on both PC and mobile. This may explain why Tencent recently revealed plans for a dedicated eSports TV channel in China.

Niko Partners' figures are in line with Newzoo, which recently reported that China will generate $27.5 billion in revenues across the gaming market in 2017.

You can read the full report on Niko Partners' website.


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Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.