Making Of
Article Types
- All [160]
- News [2]
- Comment & Opinion [3]
- Feature [55]
- Interview [100]
Interview
Mar 29th, 2022
Indus brings Indian culture and elevates mobile gamers to "first class citizens"
Interview
Jul 8th, 2021
Why NetEase believes Frostpunk is different to every other game on the market
NetEase producer Chao Luo on bringing the PC giant to mobile
Interview
Jan 27th, 2021
Why Crunchyroll believes now is the right time to bring Princess Connect! Re: Dive to the West
"The team knew it would be a tremendous success and a potentially great fit for the Western market"
News
Feb 14th, 2020
Pivoting from Super Smash Bros. to Dark Souls: The making of Pascal's Wager
TipsWorks founder Yang Yang on the launch and production of its ambitious first game
Interview
May 2nd, 2018
Hack and slash: The making of MIHOYO's Honkai Impact 3rd
MIHOYO president Forrest Wei Liu breaks down Honkai Impact 3rd's world
Interview
Apr 19th, 2017