Unity Runtime Fee
Article Types
- All [43]
- Week that was [1]
- Hot Five [1]
- Interview [2]
- Comment & Opinion [2]
- Feature [5]
- News [32]
News
Oct 4th, 2023
Epic Games lays off 800+ staff: CEO Tim Sweeney expects "degradation in quality"
Speaking at Unreal Fest, Sweeney acknowledged the layoffs and discussed the company’s next course
Feature
Sep 27th, 2023
From ambitious trio to goliath platform: Unity’s 21-year story so far
With big changes on the horizon we take a look at the history of Unity
News
Sep 26th, 2023
71% of the biggest mobile games use a Unity SDK
data.ai finds over 50% of the top 100 revenue earners are built on Unity
Hot Five
Sep 25th, 2023
Hot Five: Unity, Unity, Unity… Backlash dominates in PR nightmare, devs look to Unreal, and miHoYo busies itself with AI
Our quick-fix round up of the hottest stories on PocketGamer.biz
Interview
Sep 25th, 2023
Our Incredible Indies panel reflects: Unity cannot be trusted
Our panellists from PGC Helsinki follow up their thoughts on the Unity situation
News
Sep 20th, 2023
No love lost: AppLovin helpfully releases tool to switch from Unity to Godot or Unreal
News
Sep 19th, 2023
A 4% cap and self-reported data: Inside the rollback of the Unity Runtime Fee
Beleaguered game engine outlines how they could address the industry's concerns
News
Sep 18th, 2023