June 5, 2020 China Regulations Will China’s new regulations push game publishers towards other emerging markets? Nativex general manager Tiffany Ou looks at what's to come
June 5, 2020 To The Future NetEase sets up a new studio in Tokyo to focus on next-generation games The studio is hiring PC, console and mobile specialist
June 3, 2020 Going Retro Sega continues mini console trend with upcoming Game Gear Micro Comes to Japan on October 6th
June 2, 2020 Esports In Africa Esports Federation president Emmanuel Oyelaki on the growth of games in Africa "Esports has gained a lot of prominence and governments are officially recognising it as a sport"
June 2, 2020 Missingno What happened to Pokémon Sleep? One year on and we still are none the wiser as to what the iOS and Android game is
June 1, 2020 Making Money NetEase launches a secondary stock exchange listing in Hong Kong It aims to raise between $2 billion and $3 billion
May 29, 2020 This Week In China This Week In China: Game for Peace cracks down on cheaters as the police crack down on in-game gambling The biggest stories direct from Beijing
May 29, 2020 Expansion Square Enix branches out into "entertainment AI" with forming of new company Square Enix AI and Arts Alchmey Co. will spearhead research and development
May 29, 2020 End Of Battle Terra Battle developer "heartbroken" to end service six years after launch RPG from Final Fantasy creator will shut on June 30th, 2020
May 29, 2020 Full Throttle KartRider Rush+ zooms to 10 million global downloads in two weeks 3.57 million daily active users
May 27, 2020 Splash The Cash Tencent is investing $70 billion into tech infrastructures Including cloud computing and cybersecurity
May 27, 2020 Stood Up Konami's LovePlus Every to shut down 10 months after launch Dating simulator will cease operations on August 5th, 2020
May 26, 2020 Pride Netmarble sales up 11.6% as Seven Deadly Sins: Grand Cross starts strong "We are anticipating significant growth in sales and profitability in our second quarter"
May 26, 2020 Splashing Cash Tencent acquires 20% stake in Japanese games firm Marvelous "In comparison to Western companies, there is a widening abyss in terms of development capability and financial clout"
May 25, 2020 Indie View The Big Indie Interviews: Willem Delventhal on making award winning games for cats What does it take to make a game that's fun for both humans and cats?
May 22, 2020 This Week In China This Week In China: NetEase's big reveals from its 520 conference and Chess Rush lands in China The biggest stories straight from Beijing
May 21, 2020 Digital Showcase Japanese developers and publishers join together for New Game+ Expo on June 23rd Sega, SNK, Koei Tecmo, Spike Chunsoft, and more are due to take part
May 21, 2020 China Covid-19 Growth China’s mobile game revenue reaches $7.7 billion during COVID-19 Yodo1 digs into the data
May 21, 2020 Mygamez Funding MyGamez partners with Small Giant Games on Empires & Puzzles' Chinese Android launch Fingersoft, Small Giant Games, Peter Vesterbacka, and more contribute to new funding round
May 20, 2020 No Direct Report: Nintendo is not holding a Direct for the foreseeable future Will surprise-drop new trailers instead
May 20, 2020 Valhalla! NetEase unveils Norse mythology-inspired mobile AAA game Project Ragnarok Going cross-platform on mobile, PC, and console
May 20, 2020 Netease Financials NetEase's mobile games catalogue pushes revenue to $2.4 billion Mobile represented 70.3 per cent of all online games
May 19, 2020 Pandemic Delay Kingdom Hearts: Dark Road faces delay due to the coronavirus Square Enix still wants a spring release
May 18, 2020 Where's The Fire? Garena's Free Fire records 80 million daily active users Its previous record was 60 million in March 2020
May 15, 2020 This Week In China This Week In China: ChinaJoy 2020 goes ahead and FriendTimes Inc. changes its name The biggest stories direct from Beijing
May 14, 2020 China Hit Worst Nexon's revenue and profit falls year-on-year in Q1 due to Covid-19 pandemic "Nexon has been spared the turbulence due to minimal physical contact with consumers"
May 14, 2020 Strong All Around Sega profits rocket by 421%, video games up 50% too "Strong competitive mobile enviroment"
May 14, 2020 Square Enix Financials Dragon Quest Walk and Romancing SaGa Re;univerSe help lift Square Enix mobile revenues to almost $1 billion Profits rise by 9.38% overall
May 13, 2020 Tencent Financials Tencent sees a 26 per cent revenue increase year-on-year in Q1 2020 Mobile games generated ¥34.8 billion ($4.9 billion)
May 13, 2020 Hard To Bell-ieve Animal Crossing: New Horizons shifts nearly 4 million units in Japan Best-selling Nintendo Switch game in the country yet
May 13, 2020 Winner Winner App Annie: PUBG Mobile generates largest consumer spend overseas for China-based developers in Q1 2020 Rise of Kingdoms from Lilith follows in second
May 13, 2020 Component Shortages Report: Nintendo Switch production facing delays due to Asia lockdown "Nintendo wouldn't be able to produce enough units for the shopping season"
May 12, 2020 Chinajoy Goes Ahead ChinaJoy 2020 is still taking place despite the coronavirus pandemic Shanghai event still scheduled to take place from July 31st to August 3rd.
May 11, 2020 Safety First Tokyo Games Show and Paris Games Week become latest victims of Covid-19 TGS moves to digital while PGW looks ahead to 2021
May 11, 2020 Newzoo Report China games revenue set to exceed $46 billion in 2024 Mobile games revenue generated an estimated $18.5 billion in 2019
May 8, 2020 This Week In China This Week In China: Mahjong Soul sees success in Japan while Love and Producer scores its own anime The biggest stories straight from Beijing
May 8, 2020 Hyper-casual Success How to find hyper-casual success with rapid testing and development Hyper-casual isn't just a mobile game genre—it's a very specialist process of game development
May 8, 2020 Mmorpgs Rule South Korean mobile games market still grinding Crunching the data with App Annie
May 7, 2020 Hells Bells Animal Crossing: New Horizons shifts 11.77 million units in 11 days Fastest-selling Nintendo Switch game ever
May 7, 2020 Nintendo Financials Q4 Fy19 Nintendo's mobile business grows by 11.5% year-over-year, Switch tops 55 million Revenue up nine per cent year-on-year
May 6, 2020 Claim A Freebie Amazon Prime members in India to get free in-game content for mobile titles Variety of titles included
May 6, 2020 Saved By The Bells Animal Crossing: Pocket Camp clears $150 million in lifetime revenue $7.9 million generated and seven million installs in April 2020
May 5, 2020 Learning From China What western publishers can learn from China's Coronavirus response Nativex's general manager of EMEA Leticia Ye takes a closer look
May 4, 2020 Open For Buisness Japan's Computer Entertainment Rating Organisation reopens on May 7th It was shut due to the coronavirus
May 1, 2020 This Week In China This Week In China: Wind Fantasy returns on mobile, and an Animal Crossing: New Horizons grey market is growing The biggest stories direct from Beijing
May 1, 2020 Mamma Mia No Nintendo E3-style Direct planned for the first time since 2013 Multiple sources suggest video presentation has been pushed until Summer
April 30, 2020 Stricer Regulations China mobile games market update: stricter regulations on the horizon Yodo1 shares tips on making your game China-ready
April 30, 2020 Feel The Music Sega launches a music brand Launching soundtracks via other labels in Japan