February 12, 2019 Back In Business GungHo breathes new life into Puzzle & Dragons as MAUs and sales increase in Q4 Sales and profits up quarter-on-quarter and year-on-year
February 12, 2019 Sales Lost CyberAgent president “regrets relying too much on a single game title” as Dragalia Lost underperforms Sales fall below expectations and aren't enough to recoup costs in other areas of the business
February 11, 2019 Nintendo Nintendo wants to break beyond its existing fanbase despite multiple franchise successes The Mario-maker’s recent Q&A also touched on keeping players online and the rapidly-declining 3DS
February 11, 2019 New Plan Square Enix mobile games underperform as publisher signals it’ll rebuild business Lowest sales quarter in 2018 and 2019 financial years for smartphone and browser sectors
February 8, 2019 Rune-ing To The Bank Summoners War exceeds 100 million global downloads Five-years after launching
February 8, 2019 5g By 2020 Hatch partners with DOCOMO to bring cloud gaming to mobiles and TVs in Japan UNESCO agrees deal to publish games for Hatch Kids
February 7, 2019 Financials Dragon Ball Legends drives a strong Q3 2019 performance for publisher Bandai Namco Mobile brawler success sees expectations raised for the publisher’s end-of-year results
February 7, 2019 Stream Or Summon Iron Man and Spider-Man writers join Summoners War TV series Robert Kirkman helming the project
February 5, 2019 Financial Report Animoca Brands ends a record year with Q4 revenue of $4.6 million Continued blockchain partnerships and investments secure a strong year for the Chinese publisher
February 5, 2019 Doctor Doctor Disney Tsum-Tsum’s $1.5 billion success story bodes well for Dr. Mario World Plush puzzler has grossed at least $10 million monthly since March 2014
February 5, 2019 Learn Indian learning platform Byju’s buys out US games firm Osmo for $120 million Osmo will help the online education firm craft learning content for younger students
February 5, 2019 China Vs South Korea South Korea’s Kakao considers $9bn Nexon bid Potentially one of the companies biggest acquisitions
February 4, 2019 Toasty Dragon Ball Legends surpasses $140m in revenue Over $100m made in the US and Japan alone
February 4, 2019 Charts Weekly global mobile games charts: Western developers find premium success in China Charts from January 21st to 27th
February 1, 2019 Sports Stars Sports games score big sales for Konami as revenue tops $1.76 billion for last nine months Yu-Gi-Oh Duel Links set to launch in China on mobile
February 1, 2019 Nintendo Tokyo Nintendo set to open its first official store in Japan Set to open its doors in autumn 2019
February 1, 2019 Partner Up Nintendo partners with Line and NHN for Dr. Mario World mobile game this summer Will launch across 60 countries including the US and Japan
January 31, 2019 Indie Spotlight Mountains' Ken Wong on moving on from Monument Valley to Florence "I felt like I wanted to grow on my own and I wanted to see what they could do without me"
January 31, 2019 Nex-marble Netmarble forming consortium to acquire Nexon Serious contender for $9bn-valued publisher
January 31, 2019 Switched On Nintendo posts strong quarter despite lowering Switch sales estimates to 17m for the year Mobile spurs on approximately $300m in sales
January 31, 2019 Blame The Blue Shell? Mario Kart Tour for mobile delayed until summer 2019 Was expected to launch by end of March
January 30, 2019 Demonic DENA and Platinum's World of Demons possibly canned after App Store removal The hack and slash game had initially soft-launched in Philippines, Singapore and Malaysia in June of last year
January 30, 2019 Destination Iran Low CPI and high ARPU: Iran, the fastest growing mobile apps market in the Middle East Delving into market data
January 28, 2019 Switch Nintendo president: "We certainly want to release mobile games across a wide variety of genres" Nintendo president Shuntaro Furukawa believes the Switch is strong enough as-is to meet the company's ambitions
January 28, 2019 Charts Weekly Global Mobile Games Charts: PUBG Mobile breaks into US top 10 grossing slots Charts from January 14th to 20th
January 25, 2019 Locked NetEase is enforcing an 11-hour curfew of mobile gaming for kids New limits will also severely restrict daily playtime for young children
January 25, 2019 Charts Weekly global mobile games charts: King's Candy Crush Saga the top grosser in UK and US Charts from January 7th to 13th
January 24, 2019 Eastern Trailblazer Jeff Lyndon awarded first-ever Eastern Trailblazer accolade at Pocket Gamer Mobile Games Awards Recognised for a hugely successful career in building companies and bringing the global industry together
January 24, 2019 Frozen As many as 6,000 games could be stuck in China's licensing backlog The waiting list for those titles could be two-years also
January 23, 2019 Heating Up China's backlog of new game approvals still holding up Tencent and NetEase 257 titles granted license for release since March 2018
January 20, 2019 Speaker Spotlight Speaker Spotlight: Tencent's Miley Chen on the ACE Publishing Program and premium games in China Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
January 17, 2019 Publishing Initiative Tencent wants to support your game through its Game Without Borders initiative The games giant's new global publishing scheme explained
January 16, 2019 Advertising Tracking popular ad creatives and marketing channels for efficient and effective UA A peek under the hood of ZingFront’s SocialPeta tech
January 15, 2019 Charts Weekly global mobile games charts: Roblox a top grosser in the UK Charts from December 31st to January 6th
January 15, 2019 India United Nations: India primed to become the next great game development hub Gaming joins VFX and animation as a growing industrial powerhouse in the country
January 13, 2019 Speaker Spotlight Speaker Spotlight: NetEase VP Ken Li to discuss publishing in China at PGC London Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
January 11, 2019 Sharp Knives Out a big battle royale winner for NetEase in 2018 with $465m revenue Knives Out benefited from Japanese fame and being monetisable in China
January 11, 2019 Speaker Spotlight Speaker Spotlight: Maysalward's Nour Khrais on the developing mobile scene in the Middle-East "Today we live on 4G and Fiberoptic networks that allow us to deliver fun with over hundreds of MB's of Data packages"
January 10, 2019 China China approves further 84 games as new regulatory body works its way through backlog of thousands 84 new games have passed China’s video game approvals system for the second time since the freeze ended
January 10, 2019 Asia Insights Four experts explain: What you should know about Asia mobile gaming in 2019 How to get ahead in China, India, Japan and South Korea
January 9, 2019 Blockchain Engine Cocos-BCX officially launches its testnet to over 1.3 million developers A look at what the game engine brings to the blockchain
January 9, 2019 Charts Weekly global mobile games charts: Roblox moves up Western download and grossing charts over Christmas iOS and Android charts from the US, UK and China from for the week of December 24th to 30th
January 4, 2019 Marvellous Hearthstone director's Second Dinner snags $30m from NetEase and secures Marvel licence agreement New studio has been working on its first game for six months
January 3, 2019 Growth Square Enix eyes India as part of year of “aggressive” overseas expansion India and China will play a key role in the Square Enix president’s plans for global growth
January 3, 2019 Say What? Report: Nexon put up for sale as founder and controlling stakeholder exits Total 98.64 per cent stake owned by Kim Jung-ju up for grabs, it seems
January 2, 2019 Restart The indie spirit behind the rebirth and growth of the Australian games industry "We have to share the knowledge that we keep to ourselves and the things that scare us. We have to connect"
January 2, 2019 Global Charts Weekly global mobile games charts: Brawl Stars fires into US top 10 download and grossing rankings Rankings for the week of December 17th to 23rd
January 2, 2019 Blockade Lifted China's games market is officially open for business again First 80 games approved for release in China since end of games freeze
December 31, 2018 Indie View The Big Indie Interviews: Niebla Games talks pitching all over the world We chat to Niebla Games, who walked away with the third place prize at The Big Indie Pitch at ChinaJoy 2018
December 28, 2018 Indie View The Big Indie Interviews: Codex7 Games talk winning The Big Indie Pitch with their PvP realtime sea battle game Pirate Code We chat to the winner of the second Big Indie Pitch at ChinaJoy