CloakWorks launches its cloth simulation Shroud tech for iOS

US tools company CloakWorks has launched a version of Shroud its advanced cloth simulation technology that plugs into Unity.
It's fully compatible with iOS devices, as well as PC and Mac.
Shroud simplifies the creation of realistic, interactive cloth and clothing, acting as a complete solution for adding soft-body physics effects to games.
Flowing
"Though Shroud has been used in some really high-profile titles, our goal is to make the creation of realistic cloth achievable and practical for every developer," explained CloakWorks CEO Joe van den Heuvel.
"That is why we launched this new plugin for Unity.
"It will open high-performance cloth creation to a brand new audience and let them experience just how easy it can be to create highly realistic capes, cloaks, hair, ropes and so much more for their Unity-powered games."
Detail where needed
Key features include use of instancing to reduce memory overheads, modular architecture, advanced continuous collision detection, and the ability to toggle physics and skinning to enable level of detail scaling.
The Shroud plugin is available to buy from the Unity Asset Store, priced at $400.
In order to create content using the plug-in, you'll also need Shroud Studio, which is available to purchase from CloakWorks directly for $600.
Free trials of both products can be found on the CloakWorks website.
[source: CloakWorks]