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  • Event Type: Online
  • Audience Type: Developers, Indies, C-level, Marketing, Consumers, Students, Creatives, Investors, Publishers, Tool Providers, Technical Teams, Ad Companies, Media, Youtubers / Streamers, Aso Practitioners, App Marketers, App Advertisters
  • Find out more information on Global Game Jam 2027

Global Game Jam 2027 runs 23 - 25 January 2027, bringing together thousands of developers, artists, designers, musicians, writers, and first‑time creators for a worldwide 48‑hour game‑making marathon. As the largest game jam on the planet, GGJ unites participants across more than 100 countries, with hundreds of physical jam sites hosted by universities, studios, community hubs, and makerspaces. Jammers form teams, receive a globally announced theme, and collaborate to design, build, and publish a complete game within the tight 48‑hour window, fostering creativity, rapid prototyping, and community learning. 

Organised by Global Game Jam, Inc., the event has seen 507,865+ past participants and 110,538+ games created, making it one of the most influential grassroots events in game development. The 2027 jam week officially runs 25 - 31 January, but most local jam sites operate on the traditional 48-hour window (23 - 25 January for many regions). With participation spanning 132 countries, attendance is expected to remain in the tens of thousands globally, continuing GGJ’s legacy as a cornerstone of collaborative game creation.

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